From f3fa23609c745b22192d5c32605698a8453badd2 Mon Sep 17 00:00:00 2001 From: numzero Date: Sun, 14 Jul 2024 22:18:53 +0300 Subject: [PATCH] Fix heat overproduction This is not a real fix, just a work-around for now --- prototypes/entities.lua | 2 ++ 1 file changed, 2 insertions(+) diff --git a/prototypes/entities.lua b/prototypes/entities.lua index a5ac1b1..8cdedab 100644 --- a/prototypes/entities.lua +++ b/prototypes/entities.lua @@ -349,6 +349,8 @@ reactor_normal.heat_lower_layer_picture = apply_heat_pipe_glow{ shift = REACTOR_DEFAULT_PICTURE_ATTRS.shift, } +reactor_normal.heat_buffer.specific_heat = "1kJ" +reactor_normal.heat_buffer.max_transfer = "0.00001W" reactor_normal.heat_buffer.heat_picture = apply_heat_pipe_glow{ filename = "__UnrealisticReactors__/graphics/entity/reactor-heated.png", priority = "extra-high",