local function init() for _,force in pairs (game.forces) do --bugfix for reactor recipe not showing up if force.technologies["nuclear-power"].researched then force.recipes["realistic-reactor"].enabled = true force.recipes["rr-cooling-tower"].enabled = true force.recipes["reactor-sarcophagus"].enabled = true end --force.recipes["breeder-reactor"].enabled = true end end return { -- exports init = init, }