64 lines
1.2 KiB
Lua
64 lines
1.2 KiB
Lua
local function dbg(str)
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if not global.dbg then global.dbg = 1 end
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if type(str) ~= "number" and type(str) ~= "string" then
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if str == true then
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str = "true"
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elseif str == false then
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str = "false"
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elseif type(str) == "table" then
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str = serpent.line(str)
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else
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str = type(str)
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end
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end
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game.players[1].print(global.dbg.."/"..game.tick..": "..str)
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global.dbg = global.dbg + 1
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end
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local function msg(s)
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game.print(s)
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--for _, player in pairs(game.players) do
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-- if player.connected then
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-- player.print(s)
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-- end
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--end
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end
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-- function logging(message)
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-- game.write_file("RealisticReactors.log","\r\n[" .. game.tick .. "] " .. message,true)
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-- end
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local function union_tables(t1, t2)
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for i,v in ipairs(t2) do
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table.insert(t1, v)
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end
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return t1
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end
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local function tablemax(tbl)
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local ret = 1 --actually 0 or nil, but for this usecase i need at least 1
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for _, val in pairs(tbl) do
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if val > ret then
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ret = val
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end
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end
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return ret
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end
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local function isempty(t) return not next(t) end
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local function noop() end
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return { -- exports
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dbg=dbg, msg=msg,
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union_tables = union_tables,
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tablemax = tablemax,
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isempty = isempty,
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noop = noop,
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}
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