Add safeguard against infinite loop on GPU

This commit is contained in:
numzero 2024-12-29 20:33:00 +03:00
parent 91fa161db9
commit 2b185c43da

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@ -127,12 +127,12 @@ fn rand_float() -> f32 {
} }
fn rand_sphere() -> vec3f { fn rand_sphere() -> vec3f {
loop { for (var k = 0; k < 16; k++) {
let v = vec3f(rand_float(), rand_float(), rand_float()) - 0.5; let v = vec3f(rand_float(), rand_float(), rand_float()) - 0.5;
let l = length(v); let l = length(v);
if (length(v) <= 0.5) { if (length(v) <= 0.5) {
return v / l; return v / l;
} }
} }
return vec3f(0.0); // unreachable return vec3f(0.0); // safeguard
} }