Restore the original nebula location

This commit is contained in:
numzero 2024-12-29 18:25:54 +03:00
parent 62fea44949
commit 786f1d6050

View File

@ -4,7 +4,7 @@ use glam::{mat3, vec2, vec3, Mat3, Vec3};
use image::buffer::ConvertBuffer;
use raytracing3::perlin::{self, Pipeline, Vertex};
const EXTENT: u32 = 8192;
const EXTENT: u32 = 1024;
fn make_viewport(m: Mat3) -> [Vertex; 4] {
let screen_coord = [vec2(-1., -1.), vec2(1., -1.), vec2(-1., 1.), vec2(1., 1.)];
@ -23,8 +23,8 @@ fn main() {
noiser.set_params(
&queue,
perlin::Params {
origin: vec3(0., 0., -12.),
radius: 12.,
origin: vec3(0., 0., -30.),
radius: 30.,
},
);
let faces = [