Split tracer and dataset
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cb741c5360
commit
7fb503cf13
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@ -1,6 +1,6 @@
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use std::error::Error;
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use trace::{Sphere, Tracer, Vertex};
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use trace::{Sphere, Tracer, TracerData, Vertex};
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use winit::{
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event::{Event, WindowEvent},
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event_loop::EventLoop,
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@ -43,8 +43,10 @@ fn main() {
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sphere_count: 2,
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},
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);
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tracer.set_spheres(
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let mut data = TracerData::new(
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&device,
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&tracer,
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&[
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Sphere {
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center: [0.0, 0.0, 0.0],
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@ -110,7 +112,7 @@ fn main() {
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occlusion_query_set: None,
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timestamp_writes: None,
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});
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tracer.render(&mut render_pass);
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tracer.render(&mut render_pass, &data);
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drop(render_pass);
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queue.submit(std::iter::once(encoder.finish()));
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output.present();
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57
src/trace.rs
57
src/trace.rs
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@ -33,11 +33,13 @@ pub struct Vertex {
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pub struct Tracer {
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view_buf: wgpu::Buffer,
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params_buf: wgpu::Buffer,
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spheres_buf: wgpu::Buffer,
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bindings: wgpu::BindGroup,
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pipeline: wgpu::RenderPipeline,
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}
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pub struct TracerData {
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bindings: wgpu::BindGroup,
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}
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static SHADER: &str = include_str!("trace.wgsl");
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impl Tracer {
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@ -54,12 +56,6 @@ impl Tracer {
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usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
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mapped_at_creation: false,
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});
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let spheres_buf = device.create_buffer(&wgpu::BufferDescriptor {
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label: None,
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size: mem::size_of::<Sphere>() as u64,
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usage: wgpu::BufferUsages::STORAGE,
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mapped_at_creation: false,
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});
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let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
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label: None,
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source: wgpu::ShaderSource::Wgsl(SHADER.into()),
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@ -116,25 +112,9 @@ impl Tracer {
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multiview: None,
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cache: None,
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});
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let bindings = device.create_bind_group(&wgpu::BindGroupDescriptor {
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label: None,
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layout: &pipeline.get_bind_group_layout(0),
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entries: &[
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wgpu::BindGroupEntry {
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binding: 0,
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resource: params_buf.as_entire_binding(),
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},
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wgpu::BindGroupEntry {
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binding: 1,
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resource: spheres_buf.as_entire_binding(),
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},
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],
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});
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Self {
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view_buf,
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params_buf,
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spheres_buf,
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bindings,
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pipeline,
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}
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}
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@ -147,32 +127,35 @@ impl Tracer {
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queue.write_buffer(&self.view_buf, 0, bytes_of(vertices));
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}
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pub fn set_spheres(&mut self, device: &wgpu::Device, spheres: &[Sphere]) {
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self.spheres_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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pub fn render(&self, pass: &mut wgpu::RenderPass, data: &TracerData) {
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pass.set_pipeline(&self.pipeline);
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pass.set_vertex_buffer(0, self.view_buf.slice(..));
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pass.set_bind_group(0, &data.bindings, &[]);
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pass.draw(0..4, 0..1);
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}
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}
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impl TracerData {
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pub fn new(device: &wgpu::Device, tracer: &Tracer, spheres: &[Sphere]) -> Self {
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let spheres_buf = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: None,
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contents: cast_slice(spheres),
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usage: wgpu::BufferUsages::STORAGE,
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});
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self.bindings = device.create_bind_group(&wgpu::BindGroupDescriptor {
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let bindings = device.create_bind_group(&wgpu::BindGroupDescriptor {
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label: None,
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layout: &self.pipeline.get_bind_group_layout(0),
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layout: &tracer.pipeline.get_bind_group_layout(0),
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entries: &[
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wgpu::BindGroupEntry {
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binding: 0,
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resource: self.params_buf.as_entire_binding(),
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resource: tracer.params_buf.as_entire_binding(),
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},
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wgpu::BindGroupEntry {
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binding: 1,
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resource: self.spheres_buf.as_entire_binding(),
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resource: spheres_buf.as_entire_binding(),
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},
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],
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});
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}
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pub fn render(&self, pass: &mut wgpu::RenderPass) {
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pass.set_pipeline(&self.pipeline);
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pass.set_vertex_buffer(0, self.view_buf.slice(..));
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pass.set_bind_group(0, &self.bindings, &[]);
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pass.draw(0..4, 0..1);
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Self { bindings }
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}
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}
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