Add a safeguard to a potentially-infinite loop

This commit is contained in:
numzero 2024-12-24 02:21:37 +03:00
parent 5e97ff8eca
commit a4642c0e9f

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@ -137,12 +137,12 @@ fn rand_float(state: ptr<function, u32>) -> f32 {
}
fn rand_sphere(state: ptr<function, u32>) -> vec3f {
loop {
for (var k = 0; k < 16; k++) {
let v = vec3f(rand_float(state), rand_float(state), rand_float(state)) - 0.5;
let l = length(v);
if (length(v) <= 0.5) {
return v / l;
}
}
return vec3f(0.0); // unreachable
return vec3f(0.0); // safeguard
}