Track a specific sphere
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@ -143,9 +143,10 @@ fn main() {
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for _ in 0..RAYS_PER_PIXEL {
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frame += 1;
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let time = frame as f32 / (60. * RAYS_PER_PIXEL as f32);
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let target = sphere_params[0].to_sphere(time - 0.2).center;
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let eye = camera_params.to_sphere(time).center;
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let right = camera_params.deriv(time);
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let forward = target_params.to_sphere(time).center - eye;
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let forward = target - eye;
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let viewport = make_viewport(size.width, size.height);
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let location = convert_location(CamLoc { eye, forward, right });
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let spheres: Vec<_> = sphere_params.iter().map(|p| p.to_sphere(time)).collect();
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@ -163,7 +164,7 @@ fn main() {
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viewport,
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trace::Aperture {
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radius: 0.001,
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focal_distance: std::f32::INFINITY,
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focal_distance: forward.length(),
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},
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location,
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);
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