Compare commits
2 Commits
fe998585b4
...
de7fb42156
| Author | SHA1 | Date | |
|---|---|---|---|
| de7fb42156 | |||
| d91346f605 |
|
|
@ -143,9 +143,10 @@ fn main() {
|
|||
for _ in 0..RAYS_PER_PIXEL {
|
||||
frame += 1;
|
||||
let time = frame as f32 / (60. * RAYS_PER_PIXEL as f32);
|
||||
let target = sphere_params[0].to_sphere(time - 0.2).center;
|
||||
let eye = camera_params.to_sphere(time).center;
|
||||
let right = camera_params.deriv(time);
|
||||
let forward = target_params.to_sphere(time).center - eye;
|
||||
let forward = target - eye;
|
||||
let viewport = make_viewport(size.width, size.height);
|
||||
let location = convert_location(CamLoc { eye, forward, right });
|
||||
let spheres: Vec<_> = sphere_params.iter().map(|p| p.to_sphere(time)).collect();
|
||||
|
|
@ -163,7 +164,9 @@ fn main() {
|
|||
viewport,
|
||||
trace::Aperture {
|
||||
radius: 0.001,
|
||||
focal_distance: std::f32::INFINITY,
|
||||
focal_distance: forward.length(),
|
||||
glare_strength: 0.1,
|
||||
glare_radius: 0.1,
|
||||
},
|
||||
location,
|
||||
);
|
||||
|
|
|
|||
|
|
@ -18,9 +18,12 @@ pub struct Viewport {
|
|||
pub corner: Vec3,
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
pub struct Aperture {
|
||||
pub radius: f32,
|
||||
pub focal_distance: f32, // from 0 (exclusive) to +∞ (inclusive)
|
||||
pub glare_strength: f32,
|
||||
pub glare_radius: f32, // at distance 1
|
||||
}
|
||||
|
||||
#[derive(Debug, Clone, Copy)]
|
||||
|
|
@ -47,6 +50,8 @@ struct CameraData {
|
|||
aperture: f32,
|
||||
eye: Vec3,
|
||||
antifocal: f32,
|
||||
glare_strength: f32,
|
||||
glare_radius: f32,
|
||||
}
|
||||
|
||||
impl From<(Viewport, CameraLocation, Aperture)> for CameraData {
|
||||
|
|
@ -60,6 +65,8 @@ impl From<(Viewport, CameraLocation, Aperture)> for CameraData {
|
|||
height: value.0.corner.y / value.0.corner.z,
|
||||
aperture: value.2.radius,
|
||||
antifocal: 1. / value.2.focal_distance,
|
||||
glare_strength: value.2.glare_strength,
|
||||
glare_radius: value.2.glare_radius,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
|||
|
|
@ -12,6 +12,9 @@ struct Params {
|
|||
aperture: f32,
|
||||
eye: vec3f,
|
||||
antifocal: f32,
|
||||
|
||||
glare_strength: f32,
|
||||
glare_radius: f32,
|
||||
}
|
||||
|
||||
struct Sphere {
|
||||
|
|
@ -81,7 +84,13 @@ fn trace_fragment(in: Varying) -> vec3f {
|
|||
pos = params.eye + aperture_offset_abs;
|
||||
let off_px = vec2(rand_float(), rand_float()) - .5;
|
||||
let off_w = mat2x3(dpdx(in.dir), dpdy(in.dir));
|
||||
let dir = in.dir + off_w * off_px;
|
||||
var dir = in.dir + off_w * off_px;
|
||||
if (rand_float() < params.glare_strength) {
|
||||
let p = rand_float();
|
||||
let d = params.glare_radius * pow(p, 3.);
|
||||
let glare_off = d * rand_disc();
|
||||
dir += view_mtx * vec3(glare_off, 0.);
|
||||
}
|
||||
ray = normalize(dir - params.antifocal * aperture_offset_abs);
|
||||
|
||||
for (var k = 0; k < params.max_reflections; k++) {
|
||||
|
|
|
|||
Loading…
Reference in New Issue
Block a user