lint
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@ -33,7 +33,7 @@ impl Mesh {
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let vertex_buffer = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
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label: None,
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usage: wgpu::BufferUsages::VERTEX,
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contents: cast_slice(&vertices),
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contents: cast_slice(vertices),
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});
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Self {
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vertex_buffer,
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