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No commits in common. "068e2fb2e40b6fdfba030469ecc8cc7c246b5596" and "7b4ff1978429cf805495803a5bc5ec8dd42af20c" have entirely different histories.
068e2fb2e4
...
7b4ff19784
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@ -1,9 +0,0 @@
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BasedOnStyle: LLVM
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UseTab: Always
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TabWidth: 4
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IndentWidth: 4
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AccessModifierOffset: -4
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IndentCaseLabels: false
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ColumnLimit: 0
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PointerAlignment: Left
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PackConstructorInitializers: Never
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@ -1,4 +1,4 @@
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cmake_minimum_required(VERSION 4.2)
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cmake_minimum_required(VERSION 3.18)
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project(PROJECT-NAME VERSION 1.0.0 LANGUAGES CXX)
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@ -9,7 +9,10 @@ find_package(Qt6 REQUIRED COMPONENTS Gui Widgets)
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find_program(CARGO cargo REQUIRED)
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set(CARGO_TARGET_DIR "${CMAKE_BINARY_DIR}/cargo")
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include(cbindgen.cmake)
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# KDE-specific
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find_package(ECM REQUIRED NO_MODULE)
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set(CMAKE_MODULE_PATH ${ECM_MODULE_PATH})
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find_package(KF6 REQUIRED COMPONENTS WidgetsAddons)
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qt_standard_project_setup()
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@ -1,13 +0,0 @@
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option(LOCAL_CBINDGEN "Download and build `cbindgen` even if one can be found on the system")
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if(NOT LOCAL_CBINDGEN)
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find_program(CBINDGEN cbindgen)
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endif()
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if(NOT CBINDGEN)
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message(CONFIGURE_LOG "cbindgen not found, downloading...")
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set(crates "${CMAKE_BINARY_DIR}/crates")
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file(MAKE_DIRECTORY ${crates})
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execute_process(COMMAND ${CARGO} install --root ${crates} cbindgen@0.29.4)
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set(CACHE{CBINDGEN} TYPE FILEPATH FORCE VALUE "${crates}/bin/cbindgen")
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endif()
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11
format.sh
11
format.sh
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@ -1,11 +0,0 @@
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#!/bin/sh
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find src/ ui/ \
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\( \
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-name '*.cxx' -o \
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-name '*.hxx' -o \
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-name '*.c' -o \
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-name '*.h' \
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\) \
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-print \
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-exec 'clang-format' '-i' '{}' \;
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@ -9,11 +9,11 @@ pub(crate) fn rotation(yaw: f32, pitch: f32) -> Mat3 {
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}
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pub(crate) fn view(yaw: f32, pitch: f32, distance: f32) -> Affine3A {
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Affine3A::from_mat3_translation(rotation(-yaw, -pitch), vec3(0., 0., -distance))
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Affine3A::from_mat3_translation(rotation(yaw, pitch), vec3(0., 0., distance))
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}
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pub(crate) fn projection(fovy: f32, aspect: f32) -> Mat4 {
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Mat4::perspective_rh(fovy, aspect, 0.1, 10.0)
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Mat4::perspective_lh(fovy, aspect, 0.1, 10.0)
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}
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#[cfg(test)]
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10
src/lib.rs
10
src/lib.rs
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@ -5,11 +5,10 @@ use glam::{Mat4, UVec2, Vec3, Vec4, vec3, vec4};
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mod camera;
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mod render;
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const BACKGROUND: Vec4 = vec4(0.00, 0.39, 0.52, 1.00);
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#[derive(Debug, Clone, Copy)]
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#[repr(C)]
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pub struct RedrawArgs {
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pub background: Vec4,
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pub cam_yaw: f32,
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pub cam_pitch: f32,
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pub cam_distance: f32,
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@ -19,7 +18,8 @@ pub struct RedrawArgs {
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impl Default for RedrawArgs {
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fn default() -> Self {
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Self {
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cam_yaw: 3. * std::f32::consts::FRAC_PI_4,
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background: vec4(0.25, 0.49, 0.93, 1.00),
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cam_yaw: std::f32::consts::FRAC_PI_4,
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cam_pitch: std::f32::consts::FRAC_PI_6,
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cam_distance: 3.,
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cam_fovy: std::f32::consts::FRAC_PI_2,
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@ -56,7 +56,7 @@ fn cube(a: f32, b: f32) -> render::mesh::CpuMeshIndexed {
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] {
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for m in [1., -1.] {
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let base = mesh.vertices.len() as u16;
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for offset in [m * v + u, m * v - u, -m * v - u, -m * v + u] {
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for offset in [m * v + u, -m * v + u, -m * v - u, m * v - u] {
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let vertex = render::mesh::Vertex {
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position: (m * w + offset),
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color: gray + color_level * m * w,
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@ -158,7 +158,7 @@ impl Core {
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depth_slice: None,
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resolve_target: None,
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ops: wgpu::Operations {
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load: wgpu::LoadOp::Clear(color_to_wgpu(srgba_to_linear(BACKGROUND))),
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load: wgpu::LoadOp::Clear(color_to_wgpu(srgba_to_linear(args.background))),
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store: wgpu::StoreOp::Store,
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},
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})],
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@ -9,5 +9,6 @@ qt_add_executable(PROJECT-NAME
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)
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target_link_libraries(PROJECT-NAME PRIVATE Qt6::Gui Qt6::Widgets)
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target_link_libraries(PROJECT-NAME PRIVATE KF6::WidgetsAddons)
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target_link_libraries(PROJECT-NAME PRIVATE PROJECT_NAME_impl)
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target_include_directories(PROJECT-NAME PRIVATE src)
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@ -1,14 +0,0 @@
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includes = ["types.hxx"]
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sys_includes = ["cstdint"]
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pragma_once = true
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no_includes = true
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namespace = "ffi"
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tab_width = 4
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language = "C++"
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[parse]
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parse_deps = true
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include = ["PROJECT-NAME"]
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[export]
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exclude = ["Box"]
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@ -1,4 +1,3 @@
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# build the Rust side as a static library
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set(impl_basename "${CARGO_TARGET_DIR}/release/libPROJECT_NAME_impl")
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add_custom_command(
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@ -7,8 +6,7 @@ add_custom_command(
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPFILE ${impl_basename}.d
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USES_TERMINAL
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JOB_SERVER_AWARE TRUE
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VERBATIM
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JOB_SERVER_AWARE
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DEPENDS_EXPLICIT_ONLY
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)
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@ -22,24 +20,3 @@ add_library(PROJECT_NAME_impl STATIC IMPORTED)
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set_target_properties(PROJECT_NAME_impl PROPERTIES
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IMPORTED_LOCATION ${impl_basename}.a
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)
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# generate the bindings
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file(MAKE_DIRECTORY "${CMAKE_CURRENT_BINARY_DIR}/include")
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set(bindings_basename "${CMAKE_CURRENT_BINARY_DIR}/include/bindings")
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add_custom_command(
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OUTPUT ${bindings_basename}.hxx
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COMMAND ${CBINDGEN} --only-target-dependencies --output "${bindings_basename}.hxx" --depfile "${bindings_basename}.d"
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WORKING_DIRECTORY ${CMAKE_CURRENT_SOURCE_DIR}
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DEPFILE ${bindings_basename}.d
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VERBATIM
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CODEGEN
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DEPENDS_EXPLICIT_ONLY
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)
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target_sources(PROJECT_NAME_impl INTERFACE
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${bindings_basename}.hxx
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)
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target_include_directories(PROJECT_NAME_impl INTERFACE
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"${CMAKE_CURRENT_BINARY_DIR}/include"
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)
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@ -3,6 +3,13 @@
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#include <stdexcept>
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#include <utility>
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namespace ffi {
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extern "C" Core* rt4_viewport_create(xcb_connection_t* connection, std::uint32_t window, std::uint32_t width, std::uint32_t height);
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extern "C" void rt4_viewport_destroy(Core* viewport);
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extern "C" void rt4_viewport_configure(Core* viewport, std::uint32_t width, std::uint32_t height);
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extern "C" void rt4_viewport_redraw(Core* viewport, const RedrawArgs* args);
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} // namespace ffi
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BoxCore::BoxCore(BoxCore&& b)
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: ptr(std::exchange(b.ptr, {})) {
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}
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@ -2,10 +2,24 @@
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#include <cstdint>
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#include "bindings.hxx"
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struct xcb_connection_t;
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struct alignas(16) Vec4 {
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float x, y, z, w;
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};
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namespace ffi {
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struct Core;
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struct RedrawArgs {
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Vec4 background;
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float cam_yaw;
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float cam_pitch;
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float cam_distance;
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float cam_fovy;
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};
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} // namespace ffi
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using ffi::RedrawArgs;
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class MutCore {
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@ -12,7 +12,9 @@ PROJECTNAME::PROJECTNAME(QWidget* parent)
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PROJECTNAME::~PROJECTNAME() = default;
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void PROJECTNAME::updateView() {
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const auto color = m_ui->inBackground->color();
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RedrawArgs args{
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.background = { color.redF(), color.greenF(), color.blueF(), 1.00 },
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.cam_yaw = qDegreesToRadians((float)m_ui->camYaw->value()),
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.cam_pitch = qDegreesToRadians((float)m_ui->camPitch->value()),
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.cam_distance = (float)m_ui->camDistance->value(),
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@ -71,7 +71,7 @@
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<double>5.000000000000000</double>
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</property>
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<property name="value">
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<double>135.000000000000000</double>
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<double>45.000000000000000</double>
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</property>
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</widget>
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</item>
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@ -156,6 +156,24 @@
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</layout>
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</widget>
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</item>
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<item>
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<widget class="QLabel" name="label">
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<property name="text">
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<string>Background color</string>
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</property>
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</widget>
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</item>
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<item>
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<widget class="KColorCombo" name="inBackground">
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<property name="color">
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<color>
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<red>0</red>
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<green>99</green>
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<blue>133</blue>
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</color>
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</property>
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</widget>
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</item>
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<item>
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<spacer name="verticalSpacer">
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<property name="orientation">
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@ -174,6 +192,11 @@
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</widget>
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</widget>
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<customwidgets>
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<customwidget>
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<class>KColorCombo</class>
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<extends>QComboBox</extends>
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<header>kcolorcombo.h</header>
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</customwidget>
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<customwidget>
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<class>Viewport</class>
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<extends>QWidget</extends>
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@ -183,6 +206,22 @@
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</customwidgets>
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<resources/>
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<connections>
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<connection>
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<sender>inBackground</sender>
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<signal>highlighted(QColor)</signal>
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<receiver>MainWindow</receiver>
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<slot>updateView()</slot>
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<hints>
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<hint type="sourcelabel">
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<x>1531</x>
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<y>115</y>
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</hint>
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<hint type="destinationlabel">
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<x>799</x>
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<y>599</y>
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</hint>
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</hints>
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</connection>
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<connection>
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<sender>camYaw</sender>
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<signal>valueChanged(double)</signal>
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@ -1,12 +0,0 @@
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#pragma once
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struct alignas(16) Vec4 {
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float x, y, z, w;
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};
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namespace ffi {
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template <typename T>
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using Box = T*;
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} // namespace ffi
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