Extract tracing to a trait

This commit is contained in:
numzero 2024-05-06 14:08:18 +03:00
parent 577babdd91
commit 083bce28a7

View File

@ -30,37 +30,7 @@ pub fn main() {
Box::new(Inside { space: space.clone() }),
];
gc.new_path();
let dt = 1.0;
let mut s = boundary::Id(0);
let mut p = vec2(-500.0, 0.0);
let mut v = vec2(3.0, 1.0).normalize();
let part = &*parts[s.0 as usize];
gc.stroke_color(part.color());
gc.move_to(p.x, p.y);
for _ in 0..10000 {
let part = &*parts[s.0 as usize];
let a: Vec2 = -riemann::convolute(riemann::krist(part, p), v);
v = v + a * dt;
if let Some((id, base, dir)) = part.next(p, v, dt) {
gc.stroke();
gc.new_path();
let pt = part.globalize_loc(p);
gc.move_to(pt.x, pt.y);
s = id;
p = base;
v = dir;
let part = &*parts[s.0 as usize];
let pt = part.globalize_loc(p);
gc.stroke_color(part.color());
gc.line_to(pt.x, pt.y);
} else {
p = p + v * dt;
let pt = part.globalize_loc(p);
gc.line_to(pt.x, pt.y);
}
}
gc.stroke();
parts.draw_fan(gc, vec2(-500.0, 0.0), vec2(1.0, 0.0), 1.0);
});
});
}
@ -104,11 +74,60 @@ impl SpaceVisual for Inside {
}
}
fn draw_ray(gc: &mut Vec<Draw>, space: &impl Metric, base: Vec2, dir: Vec2) {
let dir = space.globalize(base, dir);
impl Rayable for [Box<dyn SpacePart>] {
fn draw_ray(&self, gc: &mut Vec<Draw>, base: Vec2, dir: Vec2) {
gc.new_path();
let dt = 1.0;
let mut s = boundary::Id(0);
let mut p = base;
let mut v = dir.normalize();
let part = &*self[s.0 as usize];
gc.stroke_color(part.color());
gc.move_to(p.x, p.y);
for _ in 0..10000 {
let part = &*self[s.0 as usize];
let a: Vec2 = -riemann::convolute(riemann::krist(part, p), v);
v = v + a * dt;
if let Some((id, base, dir)) = part.next(p, v, dt) {
gc.stroke();
gc.new_path();
let pt = part.globalize_loc(p);
gc.move_to(pt.x, pt.y);
s = id;
p = base;
v = dir;
let part = &*self[s.0 as usize];
let pt = part.globalize_loc(p);
gc.stroke_color(part.color());
gc.line_to(pt.x, pt.y);
} else {
p = p + v * dt;
let pt = part.globalize_loc(p);
gc.line_to(pt.x, pt.y);
}
}
gc.stroke();
}
}
trait Rayable {
fn draw_ray(&self, gc: &mut Vec<Draw>, base: Vec2, dir: Vec2);
fn draw_fan(&self, gc: &mut Vec<Draw>, base: Vec2, dir: Vec2, spread: f32) {
let dir = dir.normalize();
let v = vec2(-dir.y, dir.x);
for y in itertools_num::linspace(-spread, spread, 101) {
self.draw_ray(gc, base, dir + y * v);
}
}
}
impl<T: Metric> Rayable for T {
fn draw_ray(&self, gc: &mut Vec<Draw>, base: Vec2, dir: Vec2) {
let dir = self.globalize(base, dir);
gc.new_path();
gc.move_to(base.x, base.y);
for pt in trace_iter(space, base, dir, 1.0).take(10000) {
for pt in trace_iter(self, base, dir, 1.0).take(10000) {
gc.line_to(pt.x, pt.y);
if pt.abs().cmpgt(Vec2::splat(1000.0)).any() {
break;
@ -116,13 +135,6 @@ fn draw_ray(gc: &mut Vec<Draw>, space: &impl Metric, base: Vec2, dir: Vec2) {
}
gc.stroke();
}
fn draw_fan(gc: &mut Vec<Draw>, space: &impl Metric, base: Vec2, dir: Vec2, spread: f32) {
let dir = dir.normalize();
let v = vec2(-dir.y, dir.x);
for y in itertools_num::linspace(-spread, spread, 101) {
draw_ray(gc, space, base, dir + y * v);
}
}
trait Renderable {
@ -141,9 +153,9 @@ impl Renderable for Coil {
gc.fill();
gc.line_width(0.5);
gc.stroke_color(Color::Rgba(1.0, 0.5, 0.0, 1.0));
draw_fan(gc, self, vec2(-500.0, 0.0), vec2(1.0, 0.0), 1.0);
self.draw_fan(gc, vec2(-500.0, 0.0), vec2(1.0, 0.0), 1.0);
gc.stroke_color(Color::Rgba(0.0, 0.5, 1.0, 1.0));
draw_fan(gc, self, vec2(0.0, self.r), vec2(1.0, 0.0), 1.0);
self.draw_fan(gc, vec2(0.0, self.r), vec2(1.0, 0.0), 1.0);
}
}
@ -157,9 +169,9 @@ impl Renderable for Rect {
gc.fill();
gc.line_width(0.5);
gc.stroke_color(Color::Rgba(1.0, 0.5, 0.0, 1.0));
draw_fan(gc, self, vec2(-500.0, 0.0), vec2(1.0, 0.0), 1.0);
self.draw_fan(gc, vec2(-500.0, 0.0), vec2(1.0, 0.0), 1.0);
gc.stroke_color(Color::Rgba(0.0, 0.5, 1.0, 1.0));
draw_fan(gc, self, vec2(0.0, -0.5 * self.r.y), vec2(1.0, 1.0), 1.0);
self.draw_fan(gc, vec2(0.0, -0.5 * self.r.y), vec2(1.0, 1.0), 1.0);
}
}