Reduce visual noise

This commit is contained in:
numzero 2024-09-28 12:33:22 +03:00
parent a29c17e295
commit 553823b65f

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@ -146,7 +146,7 @@ trait Renderable {
impl Renderable for Tube { impl Renderable for Tube {
fn render(&self) -> Vec<Line> { fn render(&self) -> Vec<Line> {
let lines = 17; let lines = 4;
let step = 2. * std::f32::consts::PI / lines as f32; let step = 2. * std::f32::consts::PI / lines as f32;
let r = 0.5 * (self.outer_radius + self.inner_radius); let r = 0.5 * (self.outer_radius + self.inner_radius);
let w = 0.5 * (self.outer_radius - self.inner_radius); let w = 0.5 * (self.outer_radius - self.inner_radius);