Merge branch 'mesh'

This commit is contained in:
numzero 2024-07-02 12:08:09 +03:00
commit 5835549503
6 changed files with 575 additions and 0 deletions

View File

@ -12,7 +12,9 @@ panic = 'abort'
opt-level = 3
[dependencies]
rand = "0.8.5"
glam = { version = "0.27.0", features = ["approx", "fast-math", "rand"] }
show-image = "0.14.0"
flo_draw = "0.3.1"
flo_canvas = "0.3.1"
itertools-num = "0.1.3"

140
models/spacecraft2.1.obj Normal file
View File

@ -0,0 +1,140 @@
# Blender 3.6.5
# www.blender.org
mtllib spacecraft2.1.mtl
o Cube
v -1.000000 0.000000 5.000000
v -3.000000 0.000000 4.000000
v -4.000000 0.000000 7.000000
v -8.000000 0.000000 7.000000
v -9.000000 0.000000 4.000000
v -3.000000 0.000000 0.000000
v -6.000000 0.000000 -7.000000
v -2.000000 0.000000 -3.000000
v -7.000000 1.000000 4.000000
v 0.000000 2.000000 0.000000
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 6.000000
v 0.000000 0.000000 -4.000000
v -5.000000 0.000000 2.000000
v 1.000000 0.000000 5.000000
v 3.000000 0.000000 4.000000
v 4.000000 0.000000 7.000000
v 8.000000 0.000000 7.000000
v 9.000000 0.000000 4.000000
v 3.000000 0.000000 0.000000
v 6.000000 0.000000 -7.000000
v 2.000000 0.000000 -3.000000
v 7.000000 1.000000 4.000000
v 5.000000 0.000000 2.000000
v -7.000000 -1.000000 4.000000
v 0.000000 -2.000000 0.000000
v 0.000000 -2.000000 2.000000
v 7.000000 -1.000000 4.000000
vn -0.5455 0.8182 -0.1818
vn -0.4851 0.4851 -0.7276
vn -0.4439 0.8878 -0.1211
vn -0.0000 0.9487 0.3162
vn -0.4423 0.8847 0.1474
vn 0.2417 0.9670 0.0806
vn -0.2408 0.8427 0.4815
vn 0.1455 0.5819 0.8001
vn -0.1414 0.9899 -0.0000
vn -0.2182 0.8729 -0.4364
vn -0.4082 0.8165 0.4082
vn -0.4851 0.7276 -0.4851
vn 0.4099 0.9110 -0.0455
vn -0.0000 -1.0000 -0.0000
vn 0.5455 0.8182 -0.1818
vn 0.4851 0.4851 -0.7276
vn 0.4439 0.8878 -0.1211
vn 0.4423 0.8847 0.1474
vn -0.2417 0.9670 0.0806
vn 0.2408 0.8427 0.4815
vn -0.1455 0.5819 0.8001
vn 0.1414 0.9899 -0.0000
vn 0.2182 0.8729 -0.4364
vn 0.4082 0.8165 0.4082
vn 0.4851 0.7276 -0.4851
vn -0.4099 0.9110 -0.0455
vn -0.5455 -0.8182 -0.1818
vn -0.4851 -0.4851 -0.7276
vn -0.4439 -0.8878 -0.1211
vn -0.0000 -0.9487 0.3162
vn -0.4423 -0.8847 0.1474
vn 0.2417 -0.9670 0.0806
vn -0.2408 -0.8427 0.4815
vn 0.1455 -0.5819 0.8001
vn -0.1414 -0.9899 -0.0000
vn -0.2182 -0.8729 -0.4364
vn -0.4082 -0.8165 0.4082
vn -0.4851 -0.7276 -0.4851
vn 0.4099 -0.9110 -0.0455
vn 0.5455 -0.8182 -0.1818
vn 0.4851 -0.4851 -0.7276
vn 0.4439 -0.8878 -0.1211
vn 0.4423 -0.8847 0.1474
vn -0.2417 -0.9670 0.0806
vn 0.2408 -0.8427 0.4815
vn -0.1455 -0.5819 0.8001
vn 0.1414 -0.9899 -0.0000
vn 0.2182 -0.8729 -0.4364
vn 0.4082 -0.8165 0.4082
vn 0.4851 -0.7276 -0.4851
vn -0.4099 -0.9110 -0.0455
vt 0.000000 0.000000
s 0
usemtl Material
f 6/1/1 10/1/1 8/1/1
f 10/1/2 14/1/2 9/1/2
f 5/1/3 9/1/3 7/1/3
f 3/1/4 9/1/4 4/1/4
f 4/1/5 9/1/5 5/1/5
f 2/1/6 9/1/6 3/1/6
f 1/1/7 11/1/7 2/1/7
f 9/1/8 2/1/8 11/1/8
f 9/1/9 11/1/9 10/1/9
f 8/1/10 10/1/10 13/1/10
f 1/1/11 12/1/11 11/1/11
f 10/1/12 6/1/12 14/1/12
f 7/1/13 9/1/13 14/1/13
f 7/1/14 14/1/14 5/1/14
f 20/1/15 22/1/15 10/1/15
f 10/1/16 23/1/16 24/1/16
f 19/1/17 21/1/17 23/1/17
f 17/1/4 18/1/4 23/1/4
f 18/1/18 19/1/18 23/1/18
f 16/1/19 17/1/19 23/1/19
f 15/1/20 16/1/20 11/1/20
f 23/1/21 11/1/21 16/1/21
f 23/1/22 10/1/22 11/1/22
f 22/1/23 13/1/23 10/1/23
f 15/1/24 11/1/24 12/1/24
f 10/1/25 24/1/25 20/1/25
f 21/1/26 24/1/26 23/1/26
f 21/1/14 19/1/14 24/1/14
f 6/1/27 8/1/27 26/1/27
f 26/1/28 25/1/28 14/1/28
f 5/1/29 7/1/29 25/1/29
f 3/1/30 4/1/30 25/1/30
f 4/1/31 5/1/31 25/1/31
f 2/1/32 3/1/32 25/1/32
f 1/1/33 2/1/33 27/1/33
f 25/1/34 27/1/34 2/1/34
f 25/1/35 26/1/35 27/1/35
f 8/1/36 13/1/36 26/1/36
f 1/1/37 27/1/37 12/1/37
f 26/1/38 14/1/38 6/1/38
f 7/1/39 14/1/39 25/1/39
f 20/1/40 26/1/40 22/1/40
f 26/1/41 24/1/41 28/1/41
f 19/1/42 28/1/42 21/1/42
f 17/1/30 28/1/30 18/1/30
f 18/1/43 28/1/43 19/1/43
f 16/1/44 28/1/44 17/1/44
f 15/1/45 27/1/45 16/1/45
f 28/1/46 16/1/46 27/1/46
f 28/1/47 27/1/47 26/1/47
f 22/1/48 26/1/48 13/1/48
f 15/1/49 12/1/49 27/1/49
f 26/1/50 20/1/50 24/1/50
f 21/1/51 28/1/51 24/1/51

77
models/spacecraft2.2.obj Normal file
View File

@ -0,0 +1,77 @@
# Blender 3.6.5
# www.blender.org
mtllib spacecraft2.2.mtl
o Cube
v -1.000000 0.000000 5.000000
v -3.000000 0.000000 4.000000
v -3.000000 0.000000 0.000000
v -2.000000 0.000000 -3.000000
v -7.000000 0.000000 4.000000
v 0.000000 2.000000 0.000000
v 0.000000 2.000000 2.000000
v 0.000000 0.000000 6.000000
v 0.000000 0.000000 -4.000000
v 1.000000 0.000000 5.000000
v 3.000000 0.000000 4.000000
v 3.000000 0.000000 0.000000
v 2.000000 0.000000 -3.000000
v 7.000000 0.000000 4.000000
v 0.000000 -2.000000 0.000000
v 0.000000 -2.000000 2.000000
vn -0.5455 0.8182 -0.1818
vn -0.4851 0.7276 -0.4851
vn -0.2408 0.8427 0.4815
vn -0.0000 0.7071 0.7071
vn -0.2747 0.9615 -0.0000
vn -0.2182 0.8729 -0.4364
vn -0.4082 0.8165 0.4082
vn 0.5455 0.8182 -0.1818
vn 0.4851 0.7276 -0.4851
vn 0.2408 0.8427 0.4815
vn 0.2747 0.9615 -0.0000
vn 0.2182 0.8729 -0.4364
vn 0.4082 0.8165 0.4082
vn -0.5455 -0.8182 -0.1818
vn -0.4851 -0.7276 -0.4851
vn -0.2408 -0.8427 0.4815
vn -0.0000 -0.7071 0.7071
vn -0.2747 -0.9615 -0.0000
vn -0.2182 -0.8729 -0.4364
vn -0.4082 -0.8165 0.4082
vn 0.5455 -0.8182 -0.1818
vn 0.4851 -0.7276 -0.4851
vn 0.2408 -0.8427 0.4815
vn 0.2747 -0.9615 -0.0000
vn 0.2182 -0.8729 -0.4364
vn 0.4082 -0.8165 0.4082
vt 0.000000 0.000000
s 0
usemtl Material
f 3/1/1 6/1/1 4/1/1
f 6/1/2 3/1/2 5/1/2
f 1/1/3 7/1/3 2/1/3
f 5/1/4 2/1/4 7/1/4
f 5/1/5 7/1/5 6/1/5
f 4/1/6 6/1/6 9/1/6
f 1/1/7 8/1/7 7/1/7
f 12/1/8 13/1/8 6/1/8
f 6/1/9 14/1/9 12/1/9
f 10/1/10 11/1/10 7/1/10
f 14/1/4 7/1/4 11/1/4
f 14/1/11 6/1/11 7/1/11
f 13/1/12 9/1/12 6/1/12
f 10/1/13 7/1/13 8/1/13
f 3/1/14 4/1/14 15/1/14
f 15/1/15 5/1/15 3/1/15
f 1/1/16 2/1/16 16/1/16
f 5/1/17 16/1/17 2/1/17
f 5/1/18 15/1/18 16/1/18
f 4/1/19 9/1/19 15/1/19
f 1/1/20 16/1/20 8/1/20
f 12/1/21 15/1/21 13/1/21
f 15/1/22 12/1/22 14/1/22
f 10/1/23 16/1/23 11/1/23
f 14/1/17 11/1/17 16/1/17
f 14/1/24 16/1/24 15/1/24
f 13/1/25 15/1/25 9/1/25
f 10/1/26 8/1/26 16/1/26

109
models/spacecraft2.obj Normal file
View File

@ -0,0 +1,109 @@
# Blender 3.6.5
# www.blender.org
mtllib spacecraft2.mtl
o Cube
v -1.000000 0.000000 3.000000
v -2.000000 0.000000 2.000000
v -3.000000 0.000000 4.000000
v -5.000000 0.000000 4.000000
v -6.000000 0.000000 2.000000
v -2.000000 0.000000 0.000000
v -4.000000 0.000000 -6.000000
v -1.000000 0.000000 -2.000000
v 1.000000 0.000000 3.000000
v 2.000000 0.000000 2.000000
v 3.000000 0.000000 4.000000
v 5.000000 0.000000 4.000000
v 6.000000 0.000000 2.000000
v 4.000000 0.000000 -6.000000
v 2.000000 0.000000 0.000000
v 1.000000 0.000000 -2.000000
v -4.000000 1.000000 2.000000
v 0.000000 1.000000 0.000000
v 4.000000 1.000000 2.000000
v 0.000000 1.000000 1.000000
v -4.000000 -1.000000 2.000000
v 0.000000 -1.000000 0.000000
v 4.000000 -1.000000 2.000000
v 0.000000 -1.000000 1.000000
vn -0.0000 0.8944 -0.4472
vn 0.4364 0.8729 -0.2182
vn 0.3333 0.6667 -0.6667
vn -0.3487 0.9300 -0.1162
vn 0.4444 0.8889 -0.1111
vn 0.4364 0.8729 0.2182
vn -0.0000 0.8944 0.4472
vn -0.4364 0.8729 0.2182
vn -0.0000 1.0000 -0.0000
vn 0.3015 0.9045 0.3015
vn -0.2182 0.4364 0.8729
vn -0.4364 0.8729 -0.2182
vn -0.3333 0.6667 -0.6667
vn 0.3487 0.9300 -0.1162
vn -0.4444 0.8889 -0.1111
vn -0.3015 0.9045 0.3015
vn 0.2182 0.4364 0.8729
vn -0.0000 -0.8944 -0.4472
vn 0.4364 -0.8729 -0.2182
vn 0.3333 -0.6667 -0.6667
vn -0.3487 -0.9300 -0.1162
vn 0.4444 -0.8889 -0.1111
vn 0.4364 -0.8729 0.2182
vn -0.0000 -0.8944 0.4472
vn -0.4364 -0.8729 0.2182
vn -0.0000 -1.0000 -0.0000
vn 0.3015 -0.9045 0.3015
vn -0.2182 -0.4364 0.8729
vn -0.4364 -0.8729 -0.2182
vn -0.3333 -0.6667 -0.6667
vn 0.3487 -0.9300 -0.1162
vn -0.4444 -0.8889 -0.1111
vn -0.3015 -0.9045 0.3015
vn 0.2182 -0.4364 0.8729
vt 0.000000 0.000000
s 0
usemtl Material
f 8/1/1 18/1/1 16/1/1
f 16/1/2 18/1/2 15/1/2
f 18/1/3 19/1/3 15/1/3
f 15/1/4 19/1/4 14/1/4
f 14/1/5 19/1/5 13/1/5
f 13/1/6 19/1/6 12/1/6
f 12/1/7 19/1/7 11/1/7
f 10/1/8 11/1/8 19/1/8
f 20/1/9 18/1/9 17/1/9
f 1/1/7 9/1/7 20/1/7
f 9/1/10 10/1/10 20/1/10
f 20/1/11 10/1/11 19/1/11
f 6/1/12 18/1/12 8/1/12
f 18/1/13 6/1/13 17/1/13
f 6/1/14 7/1/14 17/1/14
f 5/1/15 17/1/15 7/1/15
f 3/1/7 17/1/7 4/1/7
f 4/1/8 17/1/8 5/1/8
f 2/1/6 17/1/6 3/1/6
f 1/1/16 20/1/16 2/1/16
f 17/1/17 2/1/17 20/1/17
f 20/1/9 19/1/9 18/1/9
f 8/1/18 16/1/18 22/1/18
f 16/1/19 15/1/19 22/1/19
f 22/1/20 15/1/20 23/1/20
f 15/1/21 14/1/21 23/1/21
f 14/1/22 13/1/22 23/1/22
f 13/1/23 12/1/23 23/1/23
f 12/1/24 11/1/24 23/1/24
f 10/1/25 23/1/25 11/1/25
f 24/1/26 21/1/26 22/1/26
f 1/1/24 24/1/24 9/1/24
f 9/1/27 24/1/27 10/1/27
f 24/1/28 23/1/28 10/1/28
f 6/1/29 8/1/29 22/1/29
f 22/1/30 21/1/30 6/1/30
f 6/1/31 21/1/31 7/1/31
f 5/1/32 7/1/32 21/1/32
f 3/1/24 4/1/24 21/1/24
f 4/1/25 5/1/25 21/1/25
f 2/1/23 3/1/23 21/1/23
f 1/1/33 2/1/33 24/1/33
f 21/1/34 24/1/34 2/1/34
f 24/1/26 22/1/26 23/1/26

151
src/bin/mesh/main.rs Normal file
View File

@ -0,0 +1,151 @@
mod mesh_loader;
use std::fs::File;
use std::{env};
use std::error::Error;
use std::f32::consts::PI;
use std::io::{BufReader};
use glam::*;
use show_image::{ImageInfo, ImageView, WindowOptions};
use crate::mesh_loader::{Face, load_mesh};
const W: i32 = 320;
const H: i32 = 240;
#[derive(Copy, Clone)]
struct Color(u8, u8, u8);
struct Image {
w: i32,
h: i32,
data: Vec<u8>,
}
impl Image {
fn data(&self) -> &[u8] {
self.data.as_slice()
}
fn put_pixel(&mut self, x: i32, y: i32, color: Color) {
if x < 0 || x >= self.w || y < 0 || y > self.h {
return;
}
let index = 3 * (x + self.w * y) as usize;
self.data[index] = color.0;
self.data[index + 1] = color.1;
self.data[index + 2] = color.2;
}
}
fn ypr_to_mat(ypr: Vec3) -> Mat3 {
let Vec3 { x: yaw, y: pitch, z: roll } = ypr;
let m_roll = mat3(
vec3(roll.cos(), roll.sin(), 0.0),
vec3(-roll.sin(), roll.cos(), 0.0),
vec3(0.0, 0.0, 1.0));
let m_yaw = mat3(
vec3(yaw.cos(), 0.0, yaw.sin()),
vec3(0.0, 1.0, 0.0),
vec3(-yaw.sin(), 0.0, yaw.cos()));
let m_pitch = mat3(
vec3(1.0, 0.0, 0.0),
vec3(0.0, pitch.cos(), -pitch.sin()),
vec3(0.0, pitch.sin(), pitch.cos()));
m_roll * m_pitch * m_yaw
}
type Mesh = [Face];
struct TraceResult {
distance: f32,
normal: Vec3,
}
fn trace_to_mesh(mesh: &Mesh, base: Vec3, ray: Vec3) -> Option<TraceResult> {
let mut ret: Option<TraceResult> = None;
let mut dist = f32::INFINITY;
for f in mesh {
let fs = (0..3).map(|k| edge_dist(f.vertices[k], f.vertices[(k + 1) % 3], base, ray));
if fs.into_iter().all(|f| f >= 0.0) {
let m = mat3(f.vertices[1] - f.vertices[0], f.vertices[2] - f.vertices[0], -ray);
let m = m.inverse();
let rel = m * (base - f.vertices[0]);
if rel.z > dist {
continue;
}
dist = rel.z;
ret = Some(TraceResult {
distance: rel.z,
normal: f.normal,
});
}
}
ret
}
struct Location {
pos: Vec3,
rot: Vec4,
}
fn render(mesh: &Mesh, camera: impl Fn(Vec2) -> (Vec3, Vec3)) -> Image {
let bkg = vec3(0.0, 0.0, 0.0);
let mut img = Image {
w: W,
h: H,
data: vec![0; (3 * W * H) as usize],
};
let img_size = vec2(W as f32, H as f32);
for y in 0..H {
for x in 0..W {
let img_coords = vec2(x as f32, y as f32);
let off = (img_coords - img_size * 0.5) / img_size.y;
let (base, ray) = camera(off);
let color = if let Some(r) = trace_to_mesh(mesh, base, ray.normalize()) {
// to_vec3(0.45) * dot(r.normal, normalize(vec3(-1.0, 1.0, -1.0))) + 0.50
r.normal * 0.45 + 0.50
} else {
bkg
};
let color = (color * 255.0).as_ivec3().clamp(IVec3::splat(0), IVec3::splat(255));
img.put_pixel(x, y, Color(color.x as u8, color.y as u8, color.z as u8));
}
}
img
}
#[show_image::main]
fn main() -> Result<(), Box<dyn Error>> {
let args: Vec<String> = env::args().collect();
let mesh = {
let f = File::open(&args[1])?;
let mut f = BufReader::new(f);
load_mesh(&mut f)?
};
let window = show_image::create_window("Raytracing", WindowOptions::default())?;
loop {
for phi in 0..360 {
let m_view = ypr_to_mat(vec3((135.0 + phi as f32) * PI / 180.0, -30.0 * PI / 180.0, 0.0f32));
let m_camera = m_view.transpose();
let img = render(mesh.as_slice(), |off| {
// perspective projection
let base = vec3(0.0, 0.0, -40.0);
let ray = vec3(off.x, off.y, 2.0);
// orthographic projection
// let base = vec3(off.x, off.y, -10.0);
// let ray = vec3(0.0, 0.0, 1.0);
(m_camera * base, m_camera * ray)
});
let image = ImageView::new(ImageInfo::rgb8(W as u32, H as u32), img.data());
window.set_image("image", image)?;
}
}
}
fn edge_dist(a: Vec3, b: Vec3, base: Vec3, dir: Vec3) -> f32 {
// Note: given that the input is not arbitrary but comes from a cartesian product of certain (a, b) pairs and certain (base, dir) pairs, this can be optimized from Cnm to an+bm+cnm with c<C.
mat3(b - a, base - a, -dir).determinant()
}

View File

@ -0,0 +1,96 @@
use std::io;
use glam::{vec2, vec3, Vec2, Vec3};
#[derive(Copy, Clone, Debug)]
struct ObjVertex {
vertex: usize,
normal: usize,
tex_coord: usize,
}
#[derive(Copy, Clone, Debug)]
struct ObjFace {
vertices: [ObjVertex; 3],
}
#[derive(Debug)]
struct ObjMesh {
vertices: Vec<Vec3>,
normals: Vec<Vec3>,
tex_coords: Vec<Vec2>,
faces: Vec<ObjFace>,
}
impl ObjMesh {
fn parse_v2(tokens: &[&str]) -> Vec2 {
assert_eq!(tokens.len(), 2);
let tokens: Vec<_> = tokens.iter().map(|&t| t.parse().unwrap()).collect();
vec2(tokens[0], tokens[1])
}
fn parse_v3(tokens: &[&str]) -> Vec3 {
assert_eq!(tokens.len(), 3);
let tokens: Vec<_> = tokens.iter().map(|&t| t.parse().unwrap()).collect();
vec3(tokens[0], tokens[1], tokens[2])
}
fn parse_fv(desc: &&str) -> ObjVertex {
let tokens: Vec<_> = desc.split('/').map(|s| s.parse::<usize>().unwrap() - 1).collect();
assert_eq!(tokens.len(), 3);
ObjVertex { vertex: tokens[0], tex_coord: tokens[1], normal: tokens[2] }
}
fn parse_f(tokens: &[&str]) -> ObjFace {
let vertices: Vec<_> = tokens.iter().map(ObjMesh::parse_fv).collect();
ObjFace { vertices: vertices.as_slice().try_into().unwrap() }
}
fn read(f: &mut impl io::BufRead) -> io::Result<ObjMesh> {
let mut result = ObjMesh {
vertices: Vec::new(),
normals: Vec::new(),
tex_coords: Vec::new(),
faces: Vec::new(),
};
loop {
let mut line = String::new();
if f.read_line(&mut line)? == 0 {
break;
}
let tokens: Vec<&str> = line
.trim()
.split('#')
.next()
.unwrap()
.split(' ')
.collect();
match tokens[0] {
"v" => result.vertices.push(Self::parse_v3(&tokens[1..])),
"vn" => result.normals.push(Self::parse_v3(&tokens[1..])),
"vt" => result.tex_coords.push(Self::parse_v2(&tokens[1..])),
"f" => result.faces.push(Self::parse_f(&tokens[1..])),
_ => (),
}
}
Ok(result)
}
fn flatten(&self) -> Vec<Face> {
self.faces.iter().map(|face| {
Face {
vertices: face.vertices.map(|iv| self.vertices[iv.vertex]),
normal: self.normals[face.vertices[0].normal],
}
}).collect()
}
}
#[derive(Copy, Clone, Debug)]
pub struct Face {
pub vertices: [Vec3; 3],
pub normal: Vec3,
}
pub fn load_mesh(f: &mut impl io::BufRead) -> io::Result<Vec<Face>> {
Ok(ObjMesh::read(f)?.flatten())
}