Support 3D!

This commit is contained in:
numzero 2024-09-15 11:41:25 +03:00
parent caa93e5ffd
commit 98fbf892bc
7 changed files with 491 additions and 397 deletions

View File

@ -12,7 +12,7 @@ use refraction::tube::Space;
use refraction::types::{Location, Object, Ray};
use refraction::DT;
fn draw_loop(gc: &mut Vec<Draw>, mut pts: impl Iterator<Item = Vec2>) {
fn draw_loop(gc: &mut Vec<Draw>, mut pts: impl Iterator<Item = Vec3>) {
gc.new_path();
let Some(first) = pts.next() else {
return;
@ -43,23 +43,31 @@ pub fn main() {
id: k as i32,
loc: put_object(
&tube,
vec2(0.0, y * tube.external_halflength),
Mat2::from_angle(y),
vec3(0.0, y * tube.external_halflength, 0.0),
Mat3::from_mat2(Mat2::from_angle(y)),
),
r: 20.0,
})
.collect();
let space = Space { tube, objs };
let cam1 = put_object(&space.tube, vec2(-500., 0.), Mat2::IDENTITY);
let cam1 = put_object(&space.tube, vec3(-500., 0., 0.), Mat3::IDENTITY);
let cam2 = put_object(
&space.tube,
vec2(-2.5 * tube.outer_radius, 1.25 * tube.external_halflength),
mat2(vec2(1., -1.), vec2(1., 1.)),
vec3(
-2.5 * tube.outer_radius,
1.25 * tube.external_halflength,
0.,
),
mat3(vec3(1., -1., 0.), vec3(1., 1., 0.), vec3(0., 0., 1.)),
);
let cam3 = put_object(
&space.tube,
vec2(0.25 * tube.inner_radius, 0.25 * tube.external_halflength),
mat2(vec2(0., -1.), vec2(1., 0.)),
vec3(
0.25 * tube.inner_radius,
0.25 * tube.external_halflength,
0.,
),
mat3(vec3(0., -1., 0.), vec3(1., 0., 0.), vec3(0., 0., 1.)),
);
gc.canvas_height(500.0);
@ -99,6 +107,7 @@ pub fn main() {
.skip(1)
.map(|φ| {
let dir = Vec2::from_angle(φ) * obj.r;
let dir = vec3(dir.x, dir.y, 0.);
let dir = obj.loc.rot * dir;
pos + dir
}),
@ -110,6 +119,7 @@ pub fn main() {
.skip(1)
.map(|φ| {
let dir = Vec2::from_angle(φ) * obj.r;
let dir = vec3(dir.x, dir.y, 0.);
let dir = obj.loc.rot * dir;
space.trace_step(Ray { pos, dir }).pos
}),
@ -123,6 +133,7 @@ pub fn main() {
let n = obj.r.floor();
let d = obj.r / n;
let dir = Vec2::from_angle(φ);
let dir = vec3(dir.x, dir.y, 0.);
let dir = obj.loc.rot * dir * d;
space
.trace_iter(Ray { pos, dir })
@ -136,7 +147,7 @@ pub fn main() {
});
}
fn rel_to_abs(space: &impl Metric, base: &Location, rel: Vec2, steps: usize) -> Vec2 {
fn rel_to_abs(space: &impl Metric, base: &Location, rel: Vec3, steps: usize) -> Vec3 {
let c = 1.0 / (steps as f32);
trace_iter(space, base.pos, base.rot * rel, c * rel.length())
.nth(steps - 1)
@ -144,7 +155,7 @@ fn rel_to_abs(space: &impl Metric, base: &Location, rel: Vec2, steps: usize) ->
}
/// Converts a position and a rotation to a [Location]. Only the X direction is preserved from `rot` to ensure the resulting Location describes an orthonormal coordinate system.
fn put_object(space: &impl Metric, pos: Vec2, rot: Mat2) -> Location {
fn put_object(space: &impl Metric, pos: Vec3, rot: Mat3) -> Location {
let metric_sqrt = space.sqrt_at(pos);
let metric_inv_sqrt = space.sqrt_at(pos).inverse();
let rot = metric_inv_sqrt * (metric_sqrt * rot).orthonormalize();
@ -157,26 +168,58 @@ fn test_put_object() {
let ε = 1e-5;
let m = refraction::riemann::samples::ScaledMetric {
scale: vec2(3., 4.),
scale: vec3(3., 4., 5.),
};
let loc = put_object(&m, vec2(1., 2.), mat2(vec2(1., 0.), vec2(0., 1.)));
assert_eq!(loc.pos, vec2(1., 2.));
assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(1. / 3., 0.), epsilon = ε);
assert_abs_diff_eq!(loc.rot * vec2(0., 1.), vec2(0., 1. / 4.), epsilon = ε);
let loc = put_object(
&m,
vec3(1., 2., 0.),
mat3(vec3(1., 0., 0.), vec3(0., 1., 0.), vec3(0., 0., 1.)),
);
assert_eq!(loc.pos, vec3(1., 2., 0.));
assert_abs_diff_eq!(
loc.rot * vec3(1., 0., 0.),
vec3(1. / 3., 0., 0.),
epsilon = ε
);
assert_abs_diff_eq!(
loc.rot * vec3(0., 1., 0.),
vec3(0., 1. / 4., 0.),
epsilon = ε
);
let loc = put_object(&m, vec2(1., 2.), mat2(vec2(0., 1.), vec2(-1., 0.)));
assert_eq!(loc.pos, vec2(1., 2.));
assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(0., 1. / 4.), epsilon = ε);
assert_abs_diff_eq!(loc.rot * vec2(0., 1.), vec2(-1. / 3., 0.), epsilon = ε);
let loc = put_object(
&m,
vec3(1., 2., 0.),
mat3(vec3(0., 1., 0.), vec3(-1., 0., 0.), vec3(0., 0., 1.)),
);
assert_eq!(loc.pos, vec3(1., 2., 0.));
assert_abs_diff_eq!(
loc.rot * vec3(1., 0., 0.),
vec3(0., 1. / 4., 0.),
epsilon = ε
);
assert_abs_diff_eq!(
loc.rot * vec3(0., 1., 0.),
vec3(-1. / 3., 0., 0.),
epsilon = ε
);
let c = 0.5 * std::f32::consts::SQRT_2;
let loc = put_object(&m, vec2(1., 2.), mat2(vec2(c, c), vec2(-c, c)));
assert_eq!(loc.pos, vec2(1., 2.));
assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(1. / 5., 1. / 5.), epsilon = ε);
let loc = put_object(
&m,
vec3(1., 2., 0.),
mat3(vec3(c, c, 0.), vec3(-c, c, 0.), vec3(0., 0., 1.)),
);
assert_eq!(loc.pos, vec3(1., 2., 0.));
assert_abs_diff_eq!(
loc.rot * vec2(0., 1.),
vec2(-4. / 15., 3. / 20.),
loc.rot * vec3(1., 0., 0.),
vec3(1. / 5., 1. / 5., 0.),
epsilon = ε
);
assert_abs_diff_eq!(
loc.rot * vec3(0., 1., 0.),
vec3(-4. / 15., 3. / 20., 0.),
epsilon = ε
);
}
@ -188,8 +231,8 @@ fn draw_cross(gc: &mut Vec<Draw>, pos: Vec2, r: f32) {
gc.line_to(pos.x + r, pos.y - r);
}
fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, dir: Vec2) {
let pos = vec2(0., 0.);
fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, dir: Vec3) {
let pos = vec3(0., 0., 0.);
let (hits, path) = space.trace_dbg(camera, Ray { pos, dir });
let hits2 = space.trace(camera, Ray { pos, dir });
for (a, b) in hits.into_iter().zip(hits2.into_iter()) {
@ -214,7 +257,7 @@ fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, dir: Vec2) {
fn draw_fan_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, spread: f32) {
for y in itertools_num::linspace(-spread, spread, 101) {
draw_ray_2(gc, space, camera, vec2(1., y));
draw_ray_2(gc, space, camera, vec3(1., y, 0.));
}
}
@ -225,10 +268,14 @@ fn draw_track(gc: &mut Vec<Draw>, space: &Space, start: Vec2, dir: Vec2) {
// let dir = space.tube.globalize(start, dir);
// let v = space.tube.normalize(start, dir);
let mut loc = Location {
pos: start,
rot: mat2(dir, vec2(-dir.y, dir.x)),
pos: vec3(start.x, start.y, 0.),
rot: mat3(
vec3(dir.x, dir.y, 0.),
vec3(-dir.y, dir.x, 0.),
vec3(0., 0., 1.),
),
};
let v = vec2(1.0, 0.0);
let v = vec3(1., 0., 0.);
let mut draw = |loc: &Location| {
let p = loc.pos;
let ax = p + loc.rot.x_axis * SCALE;

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@ -1,5 +1,5 @@
use crate::types::{Hit, Location, Ray};
use glam::Vec2;
use glam::Vec3;
pub trait Traceable {
/// Traces a ray from a given starting point. `ray` is relative to the camera.
@ -19,8 +19,8 @@ pub trait OptimizedTraceable: Traceable {
}
pub struct RayPath {
pub points: Vec<Vec2>,
pub end_dir: Vec2,
pub points: Vec<Vec3>,
pub end_dir: Vec3,
}
pub trait DebugTraceable: Traceable {

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@ -1,50 +1,50 @@
use crate::mathx::Decomp2;
use crate::mathx::Decomp3;
use glam::*;
pub type Tens2 = [Mat2; 2];
pub type Tens3 = [Mat3; 3];
pub trait Metric {
fn sqrt_at(&self, pos: Vec2) -> Decomp2;
fn sqrt_at(&self, pos: Vec3) -> Decomp3;
fn at(&self, pos: Vec2) -> Mat2 {
fn at(&self, pos: Vec3) -> Mat3 {
self.sqrt_at(pos).square().into()
}
fn inverse_at(&self, pos: Vec2) -> Mat2 {
fn inverse_at(&self, pos: Vec3) -> Mat3 {
self.sqrt_at(pos).square().inverse().into()
}
fn part_derivs_at(&self, pos: Vec2) -> Tens2 {
fn part_derivs_at(&self, pos: Vec3) -> Tens3 {
part_deriv(|p| self.at(p), pos, 1.0 / 1024.0) // division by such eps is exact which is good for overall precision
}
fn vec_length_at(&self, at: Vec2, v: Vec2) -> f32 {
fn vec_length_at(&self, at: Vec3, v: Vec3) -> f32 {
v.dot(self.at(at) * v).sqrt()
}
fn normalize_vec_at(&self, at: Vec2, v: Vec2) -> Vec2 {
fn normalize_vec_at(&self, at: Vec3, v: Vec3) -> Vec3 {
v / self.vec_length_at(at, v)
}
}
pub struct TraceIter<'a, M: Metric> {
space: &'a M,
p: Vec2,
v: Vec2,
p: Vec3,
v: Vec3,
}
impl<'a, M: Metric> Iterator for TraceIter<'a, M> {
type Item = Vec2;
type Item = Vec3;
fn next(&mut self) -> Option<Self::Item> {
let a: Vec2 = -contract2(krist(self.space, self.p), self.v);
let a: Vec3 = -contract2(krist(self.space, self.p), self.v);
self.v += a;
self.p += self.v;
Some(self.p)
}
}
pub fn trace_iter<M: Metric>(space: &M, base: Vec2, dir: Vec2, dt: f32) -> TraceIter<M> {
pub fn trace_iter<M: Metric>(space: &M, base: Vec3, dir: Vec3, dt: f32) -> TraceIter<M> {
TraceIter {
space,
p: base,
@ -52,54 +52,55 @@ pub fn trace_iter<M: Metric>(space: &M, base: Vec2, dir: Vec2, dt: f32) -> Trace
}
}
pub fn krist(space: &impl Metric, pos: Vec2) -> Tens2 {
pub fn krist(space: &impl Metric, pos: Vec3) -> Tens3 {
// Γ^i_k_l = .5 * g^i^m * (g_m_k,l + g_m_l,k - g_k_l,m)
let g = &space.inverse_at(pos); // с верхними индексами
let d = space.part_derivs_at(pos);
// ret[i][l][k] = sum((m) => .5f * g[m][i] * (d[k][l][m] + d[l][k][m] - d[m][k][l]))
make_tens2(|i, l, k| {
make_tens3(|i, l, k| {
0.5 * (0..2)
.map(|m| g.col(m)[i] * (d[l].col(k)[m] + d[k].col(m)[l] - d[m].col(k)[l]))
.sum::<f32>()
})
}
fn dir_deriv(f: impl Fn(Vec2) -> Mat2, pos: Vec2, delta: Vec2) -> Mat2 {
fn dir_deriv(f: impl Fn(Vec3) -> Mat3, pos: Vec3, delta: Vec3) -> Mat3 {
(f(pos + delta) - f(pos - delta)) / (2.0 * delta.length())
}
fn part_deriv(f: impl Fn(Vec2) -> Mat2, pos: Vec2, eps: f32) -> Tens2 {
fn part_deriv(f: impl Fn(Vec3) -> Mat3, pos: Vec3, eps: f32) -> Tens3 {
[
dir_deriv(&f, pos, vec2(eps, 0.0)),
dir_deriv(&f, pos, vec2(0.0, eps)),
dir_deriv(&f, pos, vec3(eps, 0.0, 0.0)),
dir_deriv(&f, pos, vec3(0.0, eps, 0.0)),
dir_deriv(&f, pos, vec3(0.0, 0.0, eps)),
]
}
/// Сворачивает тензор t с вектором u
pub fn contract(t: Tens2, u: Vec2) -> Mat2 {
mat2(t[0] * u, t[1] * u).transpose()
pub fn contract(t: Tens3, u: Vec3) -> Mat3 {
mat3(t[0] * u, t[1] * u, t[2] * u).transpose()
}
/// Сворачивает тензор t с вектором v дважды, по второму и третьему индексам.
pub fn contract2(t: Tens2, v: Vec2) -> Vec2 {
pub fn contract2(t: Tens3, v: Vec3) -> Vec3 {
contract(t, v) * v
}
fn make_vec2(f: impl Fn(usize) -> f32) -> Vec2 {
Vec2::from_array(std::array::from_fn(|i| f(i)))
fn make_vec3(f: impl Fn(usize) -> f32) -> Vec3 {
Vec3::from_array(std::array::from_fn(|i| f(i)))
}
fn make_mat2(f: impl Fn(usize, usize) -> f32) -> Mat2 {
Mat2::from_cols_array_2d(&std::array::from_fn(|i| std::array::from_fn(|j| f(i, j))))
fn make_mat3(f: impl Fn(usize, usize) -> f32) -> Mat3 {
Mat3::from_cols_array_2d(&std::array::from_fn(|i| std::array::from_fn(|j| f(i, j))))
}
fn make_tens2(f: impl Fn(usize, usize, usize) -> f32) -> Tens2 {
std::array::from_fn(|i| make_mat2(|j, k| f(i, j, k)))
fn make_tens3(f: impl Fn(usize, usize, usize) -> f32) -> Tens3 {
std::array::from_fn(|i| make_mat3(|j, k| f(i, j, k)))
}
#[test]
fn m2() {
let m = make_mat2(|i, j| (i + 2 * j) as f32);
fn m3() {
let m = make_mat3(|i, j| (i + 2 * j) as f32);
assert_eq!(m.col(0)[0], 0.0);
assert_eq!(m.col(1)[0], 1.0);
assert_eq!(m.col(0)[1], 2.0);
@ -107,8 +108,8 @@ fn m2() {
}
#[test]
fn t2() {
let t = make_tens2(|i, j, k| (i + 2 * j + 4 * k) as f32);
fn t3() {
let t = make_tens3(|i, j, k| (i + 2 * j + 4 * k) as f32);
assert_eq!(t[0].col(0)[0], 0.0);
assert_eq!(t[1].col(0)[0], 1.0);
assert_eq!(t[0].col(1)[0], 2.0);
@ -120,20 +121,20 @@ fn t2() {
}
pub mod samples {
use glam::{Mat2, Vec2};
use glam::{Mat3, Vec3};
use super::{Decomp2, Metric};
use super::{Decomp3, Metric};
pub struct ScaledMetric {
/// Specifies unit size in each cardinal direction. E.g. with scale=(2, 3), vector (1, 0) has length 2 while a unit vector with the same direction is (1/2, 0).
pub scale: Vec2,
pub scale: Vec3,
}
impl Metric for ScaledMetric {
fn sqrt_at(&self, _pos: Vec2) -> Decomp2 {
Decomp2 {
fn sqrt_at(&self, _pos: Vec3) -> Decomp3 {
Decomp3 {
diag: self.scale,
ortho: Mat2::IDENTITY,
ortho: Mat3::IDENTITY,
}
}
}
@ -144,99 +145,103 @@ mod tests {
use super::*;
use approx::assert_abs_diff_eq;
use glam::{mat2, vec2, Mat2};
use glam::{mat3, vec3, Mat3};
use rand::{Rng, SeedableRng};
#[test]
fn uniform_scaled_metric() {
let mut rng = rand_pcg::Pcg64Mcg::seed_from_u64(17);
let metric = samples::ScaledMetric {
scale: vec2(3., 4.),
scale: vec3(3., 4., 5.),
};
assert_eq!(
metric.sqrt_at(rng.gen()),
Decomp2 {
ortho: Mat2::IDENTITY,
diag: vec2(3., 4.)
Decomp3 {
ortho: Mat3::IDENTITY,
diag: vec3(3., 4., 5.)
}
);
assert_eq!(
metric.at(rng.gen()),
Mat2::from_cols_array(&[9., 0., 0., 16.])
Mat3::from_cols_array(&[9., 0., 0., 0., 16., 0., 0., 0., 25.])
);
assert_eq!(
metric.inverse_at(rng.gen()),
Mat2::from_cols_array(&[1. / 9., 0., 0., 1. / 16.])
);
assert_eq!(metric.part_derivs_at(rng.gen()), [Mat2::ZERO, Mat2::ZERO]);
assert_eq!(metric.vec_length_at(rng.gen(), vec2(1., 0.)), 3.);
assert_eq!(metric.vec_length_at(rng.gen(), vec2(0., 1.)), 4.);
assert_eq!(metric.vec_length_at(rng.gen(), vec2(1., 1.)), 5.);
assert_eq!(
metric.normalize_vec_at(rng.gen(), vec2(1., 0.)),
vec2(1. / 3., 0.)
Mat3::from_cols_array(&[1. / 9., 0., 0., 0., 1. / 16., 0., 0., 0., 1. / 25.])
);
assert_eq!(
metric.normalize_vec_at(rng.gen(), vec2(0., 1.)),
vec2(0., 1. / 4.)
metric.part_derivs_at(rng.gen()),
[Mat3::ZERO, Mat3::ZERO, Mat3::ZERO]
);
assert_eq!(metric.vec_length_at(rng.gen(), vec3(1., 0., 0.)), 3.);
assert_eq!(metric.vec_length_at(rng.gen(), vec3(0., 1., 0.)), 4.);
assert_eq!(metric.vec_length_at(rng.gen(), vec3(0., 0., 1.)), 5.);
assert_eq!(metric.vec_length_at(rng.gen(), vec3(1., 1., 0.)), 5.);
assert_eq!(
metric.normalize_vec_at(rng.gen(), vec3(1., 0., 0.)),
vec3(1. / 3., 0., 0.)
);
assert_eq!(
metric.normalize_vec_at(rng.gen(), vec2(1., 1.)),
vec2(1. / 5., 1. / 5.)
metric.normalize_vec_at(rng.gen(), vec3(0., 1., 0.)),
vec3(0., 1. / 4., 0.)
);
assert_eq!(
metric.normalize_vec_at(rng.gen(), vec3(1., 1., 0.)),
vec3(1. / 5., 1. / 5., 0.)
);
}
#[test]
fn test_trace_iter() {
let metric = samples::ScaledMetric {
scale: vec2(2., 4.),
scale: vec3(2., 4., 3.),
};
assert_eq!(
trace_iter(&metric, vec2(3., 5.), vec2(1., 0.), 1.)
trace_iter(&metric, vec3(3., 5., 0.), vec3(1., 0., 0.), 1.)
.nth(7)
.unwrap(),
vec2(7., 5.)
vec3(7., 5., 0.)
);
assert_eq!(
trace_iter(&metric, vec2(3., 5.), vec2(2., 0.), 1.)
trace_iter(&metric, vec3(3., 5., 0.), vec3(2., 0., 0.), 1.)
.nth(7)
.unwrap(),
vec2(7., 5.)
vec3(7., 5., 0.)
);
assert_eq!(
trace_iter(&metric, vec2(3., 5.), vec2(1., 0.), 0.5)
trace_iter(&metric, vec3(3., 5., 0.), vec3(1., 0., 0.), 0.5)
.nth(7)
.unwrap(),
vec2(5., 5.)
vec3(5., 5., 0.)
);
assert_eq!(
trace_iter(&metric, vec2(3., 5.), vec2(0., 1.), 1.)
trace_iter(&metric, vec3(3., 5., 0.), vec3(0., 1., 0.), 1.)
.nth(9)
.unwrap(),
vec2(3., 7.5)
vec3(3., 7.5, 0.)
);
assert_eq!(
trace_iter(&metric, vec2(3., 5.), vec2(0., 4.), 1.)
trace_iter(&metric, vec3(3., 5., 0.), vec3(0., 4., 0.), 1.)
.nth(9)
.unwrap(),
vec2(3., 7.5)
vec3(3., 7.5, 0.)
);
assert_eq!(
trace_iter(&metric, vec2(3., 5.), vec2(0., 1.), 0.5)
trace_iter(&metric, vec3(3., 5., 0.), vec3(0., 1., 0.), 0.5)
.nth(9)
.unwrap(),
vec2(3., 6.25)
vec3(3., 6.25, 0.)
);
assert_abs_diff_eq!(
trace_iter(
&metric,
vec2(3., 5.),
vec2(0.5, 0.25),
vec3(3., 5., 0.),
vec3(0.5, 0.25, 0.),
std::f32::consts::SQRT_2
)
.nth(7)
.unwrap(),
vec2(7., 7.),
vec3(7., 7., 0.),
epsilon = 1e-5
);
}

View File

@ -1,4 +1,4 @@
use glam::{vec2, Mat2, Vec2};
use glam::{vec3, Mat3, Vec3};
use crate::riemann::Metric;
use crate::types::{Location, Ray};
@ -11,7 +11,7 @@ pub trait FlatCoordinateSystem<T> {
}
pub trait FlatRegion:
FlatCoordinateSystem<Vec2> + FlatCoordinateSystem<Ray> + FlatCoordinateSystem<Location>
FlatCoordinateSystem<Vec3> + FlatCoordinateSystem<Ray> + FlatCoordinateSystem<Location>
{
// Измеряет расстояние до выхода за пределы области вдоль луча ray. Луч задаётся в плоской СК.
fn distance_to_boundary(&self, _ray: Ray) -> Option<f32> {
@ -19,20 +19,20 @@ pub trait FlatRegion:
}
}
trait MetricCS: FlatCoordinateSystem<Vec2> {
trait MetricCS: FlatCoordinateSystem<Vec3> {
fn global_metric(&self) -> &impl Metric;
fn flat_to_global_tfm_at(&self, pos: Vec2) -> Mat2 {
fn flat_to_global_tfm_at(&self, pos: Vec3) -> Mat3 {
self.global_metric()
.sqrt_at(self.flat_to_global(pos))
.inverse()
.into()
}
fn global_to_flat_tfm_at(&self, pos: Vec2) -> Mat2 {
fn global_to_flat_tfm_at(&self, pos: Vec3) -> Mat3 {
self.global_metric().sqrt_at(pos).into()
}
}
impl<T: FlatCoordinateSystem<Vec2> + MetricCS> FlatCoordinateSystem<Ray> for T {
impl<T: FlatCoordinateSystem<Vec3> + MetricCS> FlatCoordinateSystem<Ray> for T {
fn flat_to_global(&self, ray: Ray) -> Ray {
Ray {
pos: self.flat_to_global(ray.pos),
@ -48,7 +48,7 @@ impl<T: FlatCoordinateSystem<Vec2> + MetricCS> FlatCoordinateSystem<Ray> for T {
}
}
impl<T: FlatCoordinateSystem<Vec2> + MetricCS> FlatCoordinateSystem<Location> for T {
impl<T: FlatCoordinateSystem<Vec3> + MetricCS> FlatCoordinateSystem<Location> for T {
fn flat_to_global(&self, loc: Location) -> Location {
Location {
pos: self.flat_to_global(loc.pos),
@ -72,21 +72,25 @@ impl MetricCS for InnerCS {
}
}
impl FlatCoordinateSystem<Vec2> for InnerCS {
fn flat_to_global(&self, pos: Vec2) -> Vec2 {
vec2(pos.x, self.0.y(pos.y))
impl FlatCoordinateSystem<Vec3> for InnerCS {
fn flat_to_global(&self, pos: Vec3) -> Vec3 {
vec3(pos.x, self.0.y(pos.y), pos.z)
}
// Работает только при |pos.x| ≤ inner_radius или |pos.y| ≥ external_halflength.
fn global_to_flat(&self, pos: Vec2) -> Vec2 {
vec2(pos.x, self.0.v(pos.y))
fn global_to_flat(&self, pos: Vec3) -> Vec3 {
vec3(pos.x, self.0.v(pos.y), pos.z)
}
}
impl FlatRegion for InnerCS {
fn distance_to_boundary(&self, ray: Ray) -> Option<f32> {
Rect {
size: vec2(self.0.inner_radius, self.0.internal_halflength),
size: vec3(
self.0.inner_radius,
self.0.internal_halflength,
self.0.inner_radius,
),
}
.trace_out_of(ray)
}
@ -100,31 +104,39 @@ impl MetricCS for OuterCS {
}
}
impl FlatCoordinateSystem<Vec2> for OuterCS {
fn flat_to_global(&self, pos: Vec2) -> Vec2 {
impl FlatCoordinateSystem<Vec3> for OuterCS {
fn flat_to_global(&self, pos: Vec3) -> Vec3 {
let inner = Rect {
size: vec2(self.0.inner_radius + 1.0, self.0.external_halflength),
size: vec3(
self.0.inner_radius + 1.0,
self.0.external_halflength,
self.0.inner_radius + 1.0,
),
};
if inner.is_inside(pos) {
let Vec2 { x, y: v } = pos;
let Vec3 { x, y: v, z } = pos;
let y = self
.0
.y(v - v.signum() * (self.0.external_halflength - self.0.internal_halflength));
vec2(x, y)
vec3(x, y, z)
} else {
pos
}
}
fn global_to_flat(&self, pos: Vec2) -> Vec2 {
fn global_to_flat(&self, pos: Vec3) -> Vec3 {
let inner = Rect {
size: vec2(self.0.inner_radius + 1.0, self.0.external_halflength),
size: vec3(
self.0.inner_radius + 1.0,
self.0.external_halflength,
self.0.inner_radius + 1.0,
),
};
if inner.is_inside(pos) {
let Vec2 { x: u, y } = pos; // в основной СК
let Vec3 { x: u, y, z: w } = pos; // в основной СК
let v = self.0.v(y)
+ y.signum() * (self.0.external_halflength - self.0.internal_halflength);
vec2(u, v) // в плоском продолжении СК Outer на область Inner
vec3(u, v, w) // в плоском продолжении СК Outer на область Inner
} else {
pos
}
@ -134,7 +146,11 @@ impl FlatCoordinateSystem<Vec2> for OuterCS {
impl FlatRegion for OuterCS {
fn distance_to_boundary(&self, ray: Ray) -> Option<f32> {
Rect {
size: vec2(self.0.outer_radius, self.0.external_halflength),
size: vec3(
self.0.outer_radius,
self.0.external_halflength,
self.0.outer_radius,
),
}
.trace_into(ray)
}
@ -143,7 +159,7 @@ impl FlatRegion for OuterCS {
#[cfg(test)]
mod tests {
use approx::{assert_abs_diff_eq, AbsDiffEq};
use glam::{mat2, vec2, Mat2, Vec2};
use glam::{mat3, vec3, Mat3, Vec3};
use itertools_num::linspace;
use crate::riemann::samples;
@ -152,12 +168,12 @@ mod tests {
#[test]
fn uniform_scaled_metric() {
struct Scaled(samples::ScaledMetric, Vec2);
impl FlatCoordinateSystem<Vec2> for Scaled {
fn flat_to_global(&self, pos: Vec2) -> Vec2 {
struct Scaled(samples::ScaledMetric, Vec3);
impl FlatCoordinateSystem<Vec3> for Scaled {
fn flat_to_global(&self, pos: Vec3) -> Vec3 {
(pos - self.1) / self.0.scale
}
fn global_to_flat(&self, pos: Vec2) -> Vec2 {
fn global_to_flat(&self, pos: Vec3) -> Vec3 {
pos * self.0.scale + self.1
}
}
@ -168,58 +184,62 @@ mod tests {
}
let cs = Scaled(
samples::ScaledMetric {
scale: vec2(3., 4.),
scale: vec3(3., 4., 5.),
},
vec2(2., 3.),
vec3(2., 3., 7.),
);
assert_eq!(cs.global_to_flat(vec2(7., 3.)), vec2(23., 15.));
assert_eq!(cs.flat_to_global(vec2(8., 7.)), vec2(2., 1.));
assert_eq!(cs.global_to_flat(vec3(7., 3., 1.)), vec3(23., 15., 12.));
assert_eq!(cs.flat_to_global(vec3(8., 7., 17.)), vec3(2., 1., 2.));
assert_eq!(
cs.global_to_flat(Ray {
pos: vec2(7., 3.),
dir: vec2(3., 2.)
pos: vec3(7., 3., 0.),
dir: vec3(3., 2., 0.)
}),
Ray {
pos: vec2(23., 15.),
dir: vec2(9., 8.)
pos: vec3(23., 15., 7.),
dir: vec3(9., 8., 0.)
}
);
assert_eq!(
cs.flat_to_global(Ray {
pos: vec2(23., 15.),
dir: vec2(9., 8.)
pos: vec3(23., 15., 7.),
dir: vec3(9., 8., 0.)
}),
Ray {
pos: vec2(7., 3.),
dir: vec2(3., 2.)
pos: vec3(7., 3., 0.),
dir: vec3(3., 2., 0.)
}
);
assert_eq!(
cs.global_to_flat(Location {
pos: vec2(2., 1.),
rot: mat2(vec2(0., 1.), vec2(-1., 0.))
pos: vec3(2., 1., 0.),
rot: mat3(vec3(0., 1., 0.), vec3(-1., 0., 0.), vec3(0., 0., 1.))
}),
Location {
pos: vec2(8., 7.),
rot: mat2(vec2(0., 4.), vec2(-3., 0.))
pos: vec3(8., 7., 7.),
rot: mat3(vec3(0., 4., 0.), vec3(-3., 0., 0.), vec3(0., 0., 5.))
}
);
assert_eq!(
cs.flat_to_global(Location {
pos: vec2(2., 1.),
rot: mat2(vec2(0., 1.), vec2(-1., 0.))
pos: vec3(2., 1., 7.),
rot: mat3(vec3(0., 1., 0.), vec3(-1., 0., 0.), vec3(0., 0., 1.))
}),
Location {
pos: vec2(0., -0.5),
rot: mat2(vec2(0., 0.25), vec2(-1. / 3., 0.))
pos: vec3(0., -0.5, 0.),
rot: mat3(
vec3(0., 0.25, 0.),
vec3(-1. / 3., 0., 0.),
vec3(0., 0., 0.2)
)
}
);
}
fn test_flat_region(
region: &impl FlatRegion,
range_global: (Vec2, Vec2),
range_flat: (Vec2, Vec2),
range_global: (Vec3, Vec3),
range_flat: (Vec3, Vec3),
) {
#[allow(non_upper_case_globals)]
const ε: f32 = 1e-3;
@ -238,11 +258,11 @@ mod tests {
}
fn check_range(
name_a: &str,
a: Vec2,
range_a: (Vec2, Vec2),
a: Vec3,
range_a: (Vec3, Vec3),
name_b: &str,
b: Vec2,
range_b: (Vec2, Vec2),
b: Vec3,
range_b: (Vec3, Vec3),
) {
assert!(b.cmpge(range_b.0 - ε).all() && b.cmple(range_b.1 + ε).all(), "Assertion failed:\nAt {name_a}: {a}, from range: {range_a:?}\nGot {name_b}: {b}, which is out of range {range_b:?}");
// TODO sort out when to check these conditions:
@ -261,72 +281,76 @@ mod tests {
}
for x in linspace(range_global.0.x, range_global.1.x, 20) {
for y in linspace(range_global.0.y, range_global.1.y, 20) {
let pos_global = vec2(x, y);
let pos_flat = region.global_to_flat(pos_global);
check_range(
"global",
pos_global,
range_global,
"flat",
pos_flat,
range_flat,
);
assert_eq_at!(
pos_global,
region
.global_to_flat(Location {
pos: pos_global,
rot: Mat2::IDENTITY
})
.pos,
pos_flat
);
assert_eq_at!(pos_global, region.flat_to_global(pos_flat), pos_global);
assert_eq_at!(
pos_global,
region
.flat_to_global(region.global_to_flat(Location {
pos: pos_global,
rot: Mat2::IDENTITY
}))
.rot,
Mat2::IDENTITY
);
for z in linspace(range_global.0.z, range_global.1.z, 20) {
let pos_global = vec3(x, y, z);
let pos_flat = region.global_to_flat(pos_global);
check_range(
"global",
pos_global,
range_global,
"flat",
pos_flat,
range_flat,
);
assert_eq_at!(
pos_global,
region
.global_to_flat(Location {
pos: pos_global,
rot: Mat3::IDENTITY
})
.pos,
pos_flat
);
assert_eq_at!(pos_global, region.flat_to_global(pos_flat), pos_global);
assert_eq_at!(
pos_global,
region
.flat_to_global(region.global_to_flat(Location {
pos: pos_global,
rot: Mat3::IDENTITY
}))
.rot,
Mat3::IDENTITY
);
}
}
}
for x in linspace(range_flat.0.x, range_flat.1.x, 20) {
for y in linspace(range_flat.0.y, range_flat.1.y, 20) {
let pos_flat = vec2(x, y);
let pos_global = region.flat_to_global(pos_flat);
check_range(
"flat",
pos_flat,
range_flat,
"global",
pos_global,
range_global,
);
assert_eq_at!(
pos_flat,
region
.flat_to_global(Location {
pos: pos_flat,
rot: Mat2::IDENTITY
})
.pos,
pos_global
);
assert_eq_at!(pos_flat, region.global_to_flat(pos_global), pos_flat);
assert_eq_at!(
pos_flat,
region
.global_to_flat(region.flat_to_global(Location {
pos: pos_global,
rot: Mat2::IDENTITY
}))
.rot,
Mat2::IDENTITY
);
for z in linspace(range_flat.0.z, range_flat.1.z, 20) {
let pos_flat = vec3(x, y, z);
let pos_global = region.flat_to_global(pos_flat);
check_range(
"flat",
pos_flat,
range_flat,
"global",
pos_global,
range_global,
);
assert_eq_at!(
pos_flat,
region
.flat_to_global(Location {
pos: pos_flat,
rot: Mat3::IDENTITY
})
.pos,
pos_global
);
assert_eq_at!(pos_flat, region.global_to_flat(pos_global), pos_flat);
assert_eq_at!(
pos_flat,
region
.global_to_flat(region.flat_to_global(Location {
pos: pos_global,
rot: Mat3::IDENTITY
}))
.rot,
Mat3::IDENTITY
);
}
}
}
}
@ -341,18 +365,18 @@ mod tests {
});
test_flat_region(
&mapper,
(vec2(-30.0, -300.0), vec2(30.0, 300.0)),
(vec2(-30.0, -100.0), vec2(30.0, 100.0)),
(vec3(-30.0, -300.0, -30.0), vec3(30.0, 300.0, 30.0)),
(vec3(-30.0, -100.0, -30.0), vec3(30.0, 100.0, 30.0)),
);
test_flat_region(
&mapper,
(vec2(-60.0, -400.0), vec2(60.0, -300.0)),
(vec2(-60.0, -200.0), vec2(60.0, -100.0)),
(vec3(-60.0, -400.0, -60.0), vec3(60.0, -300.0, 60.0)),
(vec3(-60.0, -200.0, -60.0), vec3(60.0, -100.0, 60.0)),
);
test_flat_region(
&mapper,
(vec2(-60.0, 300.0), vec2(60.0, 400.0)),
(vec2(-60.0, 100.0), vec2(60.0, 200.0)),
(vec3(-60.0, 300.0, -60.0), vec3(60.0, 400.0, 60.0)),
(vec3(-60.0, 100.0, -60.0), vec3(60.0, 200.0, 60.0)),
);
}
@ -367,112 +391,122 @@ mod tests {
// TODO replace 200.20016 with something sane
test_flat_region(
&mapper,
(vec2(-30.0, -300.0), vec2(30.0, -1.0)),
(vec2(-30.0, -300.0), vec2(30.0, -200.20016)),
(vec3(-30.0, -300.0, -30.0), vec3(30.0, -1.0, 30.0)),
(vec3(-30.0, -300.0, -30.0), vec3(30.0, -200.20016, 30.0)),
);
test_flat_region(
&mapper,
(vec2(-30.0, 1.0), vec2(30.0, 300.0)),
(vec2(-30.0, 200.20016), vec2(30.0, 300.0)),
(vec3(-30.0, 1.0, -30.0), vec3(30.0, 300.0, 30.0)),
(vec3(-30.0, 200.20016, -30.0), vec3(30.0, 300.0, 30.0)),
);
test_flat_region(
&mapper,
(vec2(-60.0, -400.0), vec2(60.0, -300.0)),
(vec2(-60.0, -400.0), vec2(60.0, -300.0)),
(vec3(-60.0, -400.0, -60.0), vec3(60.0, -300.0, 60.0)),
(vec3(-60.0, -400.0, -60.0), vec3(60.0, -300.0, 60.0)),
);
test_flat_region(
&mapper,
(vec2(-60.0, 300.0), vec2(60.0, 400.0)),
(vec2(-60.0, 300.0), vec2(60.0, 400.0)),
(vec3(-60.0, 300.0, -60.0), vec3(60.0, 400.0, 60.0)),
(vec3(-60.0, 300.0, -60.0), vec3(60.0, 400.0, 60.0)),
);
// straight
for x in linspace(-60., 60., 20) {
for y in linspace(-320., 320., 20) {
assert_eq!(
mapper
.global_to_flat(Location {
pos: vec2(x, y),
rot: Mat2::IDENTITY
})
.pos
.x,
x
);
for z in linspace(-60., 60., 20) {
assert_eq!(
mapper
.global_to_flat(Location {
pos: vec3(x, y, z),
rot: Mat3::IDENTITY
})
.pos
.x,
x
);
}
}
}
// symmetrical
for x in linspace(0., 60., 20) {
for y in linspace(0., 320., 20) {
let pp = mapper
.global_to_flat(Location {
pos: vec2(x, y),
rot: Mat2::IDENTITY,
})
.pos;
let np = mapper
.global_to_flat(Location {
pos: vec2(-x, y),
rot: Mat2::IDENTITY,
})
.pos;
let pn = mapper
.global_to_flat(Location {
pos: vec2(x, -y),
rot: Mat2::IDENTITY,
})
.pos;
let nn = mapper
.global_to_flat(Location {
pos: vec2(-x, -y),
rot: Mat2::IDENTITY,
})
.pos;
assert_eq!(np, vec2(-pp.x, pp.y));
assert_eq!(pn, vec2(pp.x, -pp.y));
assert_eq!(nn, vec2(-pp.x, -pp.y));
for z in linspace(0., 60., 20) {
let pp = mapper
.global_to_flat(Location {
pos: vec3(x, y, z),
rot: Mat3::IDENTITY,
})
.pos;
let np = mapper
.global_to_flat(Location {
pos: vec3(-x, y, z),
rot: Mat3::IDENTITY,
})
.pos;
let pn = mapper
.global_to_flat(Location {
pos: vec3(x, -y, z),
rot: Mat3::IDENTITY,
})
.pos;
let nn = mapper
.global_to_flat(Location {
pos: vec3(-x, -y, z),
rot: Mat3::IDENTITY,
})
.pos;
assert_eq!(np, vec3(-pp.x, pp.y, pp.z));
assert_eq!(pn, vec3(pp.x, -pp.y, pp.z));
assert_eq!(nn, vec3(-pp.x, -pp.y, pp.z));
}
}
}
// clean boundary
for x in linspace(50., 60., 20) {
for y in linspace(0., 320., 20) {
assert_eq!(
mapper
.global_to_flat(Location {
pos: vec2(x, y),
rot: Mat2::IDENTITY
})
.pos
.y,
y
);
for z in linspace(50., 60., 20) {
assert_eq!(
mapper
.global_to_flat(Location {
pos: vec3(x, y, z),
rot: Mat3::IDENTITY
})
.pos
.y,
y
);
}
}
}
for x in linspace(0., 60., 20) {
for y in linspace(300., 320., 20) {
assert_eq!(
mapper
.global_to_flat(Location {
pos: vec2(x, y),
rot: Mat2::IDENTITY
})
.pos
.y,
y
);
for z in linspace(0., 60., 20) {
assert_eq!(
mapper
.global_to_flat(Location {
pos: vec3(x, y, z),
rot: Mat3::IDENTITY
})
.pos
.y,
y
);
}
}
}
// accelerating
for x in linspace(-29., 29., 20) {
for y in linspace(1., 299., 20) {
let v = mapper
.global_to_flat(Location {
pos: vec2(x, y),
rot: Mat2::IDENTITY,
})
.pos
.y;
assert!(v > 200.0);
assert!(v > y);
for z in linspace(-29., 29., 20) {
let v = mapper
.global_to_flat(Location {
pos: vec3(x, y, z),
rot: Mat3::IDENTITY,
})
.pos
.y;
assert!(v > 200.0);
assert!(v > y);
}
}
}
}

View File

@ -1,8 +1,8 @@
use glam::{f32, vec2, Mat2, Vec2};
use glam::{f32, vec3, Mat3, Vec3};
use crate::fns::{self, Limiter};
use crate::mathx::Decomp2;
use crate::riemann::{Metric, Tens2};
use crate::mathx::Decomp3;
use crate::riemann::{Metric, Tens3};
#[derive(Copy, Clone, Debug)]
pub struct Tube {
@ -41,20 +41,20 @@ impl Tube {
}
impl Metric for Tube {
fn sqrt_at(&self, pos: Vec2) -> Decomp2 {
fn sqrt_at(&self, pos: Vec3) -> Decomp3 {
let sx = self.fx().value(pos.x);
let sy = self.fy().du(pos.y);
let s = sx + sy - sx * sy;
assert!(sx.is_finite());
assert!(sy.is_finite());
assert!(sy > 0.0);
Decomp2 {
ortho: Mat2::IDENTITY,
diag: vec2(1.0, s),
Decomp3 {
ortho: Mat3::IDENTITY,
diag: vec3(1.0, s, 1.0),
}
}
fn part_derivs_at(&self, pos: Vec2) -> Tens2 {
fn part_derivs_at(&self, pos: Vec3) -> Tens3 {
let sx = self.fx().value(pos.x);
let sy = self.fy().du(pos.y);
let s = sx + sy - sx * sy;
@ -63,8 +63,9 @@ impl Metric for Tube {
let ds2_dx = 2.0 * s * (1.0 - sy) * dsx_dx;
let ds2_dy = 2.0 * s * (1.0 - sx) * dsy_dy;
[
Mat2::from_cols_array(&[0.0, 0.0, 0.0, ds2_dx]),
Mat2::from_cols_array(&[0.0, 0.0, 0.0, ds2_dy]),
Mat3::from_cols_array(&[0., 0., 0., 0., ds2_dx, 0., 0., 0., 0.]),
Mat3::from_cols_array(&[0., 0., 0., 0., ds2_dy, 0., 0., 0., 0.]),
Mat3::from_cols_array(&[0., 0., 0., 0., 0., 0., 0., 0., 0.]),
]
}
}
@ -72,10 +73,10 @@ impl Metric for Tube {
#[cfg(test)]
mod test {
use approx::assert_abs_diff_eq;
use glam::{vec2, Vec2};
use glam::{vec3, Vec3};
use itertools_num::linspace;
use crate::mathx::Decomp2;
use crate::mathx::Decomp3;
use crate::riemann::Metric;
use crate::tube::Space;
use crate::types::Ray;
@ -86,7 +87,7 @@ mod test {
fn test_tube_metric_derivs() {
struct Approx(Tube);
impl Metric for Approx {
fn sqrt_at(&self, pos: Vec2) -> Decomp2 {
fn sqrt_at(&self, pos: Vec3) -> Decomp3 {
self.0.sqrt_at(pos)
}
}
@ -100,18 +101,25 @@ mod test {
let epsilon = 1.0e-3;
let margin = 1.0 / 16.0;
let mul = 1.0 + margin;
for x in itertools_num::linspace(-mul * testee.outer_radius, mul * testee.outer_radius, 100)
for x in itertools_num::linspace(-mul * testee.outer_radius, mul * testee.outer_radius, 20)
{
for y in itertools_num::linspace(
-mul * testee.external_halflength,
mul * testee.external_halflength,
100,
20,
) {
let pos = vec2(x, y);
let computed = testee.part_derivs_at(pos);
let reference = approx.part_derivs_at(pos);
let eq = (0..2).all(|coord| computed[coord].abs_diff_eq(reference[coord], epsilon));
assert!(eq, "Bad derivative computation at {pos}:\n explicit: {computed:?}\n numerical: {reference:?}\n");
for z in itertools_num::linspace(
-mul * testee.outer_radius,
mul * testee.outer_radius,
20,
) {
let pos = vec3(x, y, z);
let computed = testee.part_derivs_at(pos);
let reference = approx.part_derivs_at(pos);
let eq =
(0..2).all(|coord| computed[coord].abs_diff_eq(reference[coord], epsilon));
assert!(eq, "Bad derivative computation at {pos}:\n explicit: {computed:?}\n numerical: {reference:?}\n");
}
}
}
}
@ -132,9 +140,9 @@ mod test {
let steps = 1024;
for ax in [-30.0 + ε, -25.0, -3.0, 17.0, 30.0 - ε] {
for bx in [0.0, ε, 1.0, 7.0, 30.0 - ε] {
let a = vec2(ax, -(space.tube.external_halflength + off));
let b = vec2(bx, space.tube.external_halflength + off);
let Δ = vec2(bx - ax, 2.0 * (space.tube.internal_halflength + off));
let a = vec3(ax, -(space.tube.external_halflength + off), 0.);
let b = vec3(bx, space.tube.external_halflength + off, 0.);
let Δ = vec3(bx - ax, 2.0 * (space.tube.internal_halflength + off), 0.);
let dir = Δ / (steps as f32);
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 1.0e-2);
@ -170,9 +178,9 @@ mod test {
space.tube.inner_radius - ε,
20,
) {
let a = vec2(ax, -(space.tube.external_halflength + off));
let b = vec2(bx, space.tube.external_halflength + off);
let Δ = vec2(bx - ax, 2.0 * (space.tube.internal_halflength + off));
let a = vec3(ax, -(space.tube.external_halflength + off), 0.);
let b = vec3(bx, space.tube.external_halflength + off, 0.);
let Δ = vec3(bx - ax, 2.0 * (space.tube.internal_halflength + off), 0.);
let dir = Δ / (steps as f32);
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 1.0e-2);
@ -198,9 +206,9 @@ mod test {
let off = 10.0;
let steps = 10000;
for x in [space.tube.inner_radius - ε, space.tube.inner_radius + ε] {
let a = vec2(x, -(space.tube.external_halflength + off));
let b = vec2(x, space.tube.external_halflength + off);
let Δ = vec2(0.0, 2.0 * (space.tube.internal_halflength + off));
let a = vec3(x, -(space.tube.external_halflength + off), 0.);
let b = vec3(x, space.tube.external_halflength + off, 0.);
let Δ = vec3(0.0, 2.0 * (space.tube.internal_halflength + off), 0.);
let dir = Δ / (steps as f32);
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 1.0e-1);
@ -225,9 +233,9 @@ mod test {
let off = 10.0;
let steps = 4096;
for x in [space.tube.outer_radius + ε, space.tube.outer_radius - ε] {
let a = vec2(x, -(space.tube.external_halflength + off));
let b = vec2(x, space.tube.external_halflength + off);
let Δ = vec2(0.0, 2.0 * (space.tube.external_halflength + off));
let a = vec3(x, -(space.tube.external_halflength + off), 0.);
let b = vec3(x, space.tube.external_halflength + off, 0.);
let Δ = vec3(0.0, 2.0 * (space.tube.external_halflength + off), 0.);
let dir = Δ / (steps as f32);
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 2.0e0);

View File

@ -1,4 +1,4 @@
use glam::{bool, f32, vec2, Mat2, Vec2};
use glam::{bool, f32, vec3, Mat3, Vec3};
use crate::ifaces::{DebugTraceable, RayPath, Traceable};
use coords::{FlatCoordinateSystem, InnerCS, OuterCS};
@ -26,7 +26,7 @@ pub enum Subspace {
}
impl Space {
fn which_subspace(&self, pt: Vec2) -> Subspace {
fn which_subspace(&self, pt: Vec3) -> Subspace {
if pt.y.abs() > self.tube.external_halflength {
Outer
} else if pt.x.abs() > self.tube.outer_radius {
@ -41,7 +41,7 @@ impl Space {
/// Выполняет один шаг трассировки. Работает в любой части пространства, но вне Boundary доступны более эффективные методы.
/// ray задаётся в основной СК.
pub fn trace_step(&self, ray: Ray) -> Ray {
let a: Vec2 = -riemann::contract2(riemann::krist(&self.tube, ray.pos), ray.dir);
let a = -riemann::contract2(riemann::krist(&self.tube, ray.pos), ray.dir);
let v = ray.dir + a;
let p = ray.pos + v;
Ray { pos: p, dir: v }
@ -49,9 +49,9 @@ impl Space {
/// Выполняет один шаг перемещения. Работает в любой части пространства.
/// off задаётся в локальной СК. Рекомендуется считать небольшими шагами.
pub fn move_step(&self, loc: Location, off: Vec2) -> Location {
pub fn move_step(&self, loc: Location, off: Vec3) -> Location {
let corr =
Mat2::IDENTITY - riemann::contract(riemann::krist(&self.tube, loc.pos), loc.rot * off);
Mat3::IDENTITY - riemann::contract(riemann::krist(&self.tube, loc.pos), loc.rot * off);
let p = loc.pos + corr * loc.rot * off;
Location {
pos: p,
@ -73,7 +73,7 @@ impl Space {
self.trace_flat(OuterCS(self.tube), ray)
}
fn obj_hitter(&self, pos: Vec2) -> Option<fn(&Self, ray: Ray) -> FlatTraceResult> {
fn obj_hitter(&self, pos: Vec3) -> Option<fn(&Self, ray: Ray) -> FlatTraceResult> {
match self.which_subspace(pos) {
Inner => Some(Self::trace_inner),
Outer => Some(Self::trace_outer),
@ -113,7 +113,7 @@ impl Space {
objs: &[Object],
ray: Ray,
limit: Option<f32>,
globalize: impl Fn(Vec2) -> Vec2,
globalize: impl Fn(Vec3) -> Vec3,
) -> Vec<Hit> {
let limit = limit.unwrap_or(f32::INFINITY);
objs.iter()
@ -146,7 +146,7 @@ impl Space {
.collect()
}
pub fn line(&self, a: Vec2, b: Vec2, step: f32) -> Vec<Vec2> {
pub fn line(&self, a: Vec3, b: Vec3, step: f32) -> Vec<Vec3> {
match self.which_subspace(a) {
Outer => vec![b],
Inner => {
@ -210,7 +210,7 @@ impl DebugTraceable for Space {
let mut hits = vec![];
let mut ray = self.camera_ray_to_abs(camera, ray);
let trace_to_flat = |points: &mut Vec<Vec2>, ray| {
let trace_to_flat = |points: &mut Vec<Vec3>, ray| {
for ray in self.trace_iter(ray).skip(1) {
points.push(ray.pos);
if let Some(hitter) = self.obj_hitter(ray.pos) {
@ -241,7 +241,7 @@ impl DebugTraceable for Space {
}
struct Rect {
pub size: Vec2,
pub size: Vec3,
}
impl Rect {
@ -253,7 +253,7 @@ impl Rect {
}
}
fn is_inside(&self, pt: Vec2) -> bool {
fn is_inside(&self, pt: Vec3) -> bool {
pt.abs().cmplt(self.size).all()
}
@ -285,146 +285,146 @@ impl Rect {
fn test_rect() {
assert_eq!(
Rect::flip_ray(Ray {
pos: vec2(2.0, 3.0),
dir: vec2(4.0, 5.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(4.0, 5.0, 4.0)
}),
Ray {
pos: vec2(2.0, 3.0),
dir: vec2(4.0, 5.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(4.0, 5.0, 4.0)
}
);
assert_eq!(
Rect::flip_ray(Ray {
pos: vec2(2.0, 3.0),
dir: vec2(-4.0, 5.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(-4.0, 5.0, -4.0)
}),
Ray {
pos: vec2(-2.0, 3.0),
dir: vec2(4.0, 5.0)
pos: vec3(-2.0, 3.0, -2.0),
dir: vec3(4.0, 5.0, 4.0)
}
);
assert_eq!(
Rect::flip_ray(Ray {
pos: vec2(2.0, 3.0),
dir: vec2(4.0, -5.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(4.0, -5.0, 4.0)
}),
Ray {
pos: vec2(2.0, -3.0),
dir: vec2(4.0, 5.0)
pos: vec3(2.0, -3.0, 2.0),
dir: vec3(4.0, 5.0, 4.0)
}
);
assert_eq!(
Rect::flip_ray(Ray {
pos: vec2(2.0, 3.0),
dir: vec2(4.0, 0.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(4.0, 0.0, 4.0)
}),
Ray {
pos: vec2(2.0, 3.0),
dir: vec2(4.0, 0.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(4.0, 0.0, 4.0)
}
);
let r = Rect {
size: vec2(2.0, 3.0),
size: vec3(2.0, 3.0, 2.0),
};
assert_eq!(
r.trace_into(Ray {
pos: vec2(3.0, 3.0),
dir: vec2(1.0, 1.0)
pos: vec3(3.0, 3.0, 3.0),
dir: vec3(1.0, 1.0, 1.0)
}),
None
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(-3.0, 2.0),
dir: vec2(1.0, 0.0)
pos: vec3(-3.0, 2.0, -3.0),
dir: vec3(1.0, 0.0, 1.0)
}),
Some(1.0)
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(-3.0, 2.0),
dir: vec2(-1.0, 0.0)
pos: vec3(-3.0, 2.0, -3.0),
dir: vec3(-1.0, 0.0, -1.0)
}),
None
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(-3.0, 1.0),
dir: vec2(2.0, 2.0)
pos: vec3(-3.0, 1.0, -3.0),
dir: vec3(2.0, 2.0, 2.0)
}),
Some(0.5)
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(-3.0, 2.1),
dir: vec2(2.0, 2.0)
pos: vec3(-3.0, 2.1, -3.0),
dir: vec3(2.0, 2.0, 2.0)
}),
None
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(2.0, 3.0),
dir: vec2(1.0, 1.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(1.0, 1.0, 1.0)
}),
None
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(-2.0, 3.0),
dir: vec2(-1.0, 1.0)
pos: vec3(-2.0, 3.0, -2.0),
dir: vec3(-1.0, 1.0, -1.0)
}),
None
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(2.0, 3.0),
dir: vec2(-1.0, -1.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(-1.0, -1.0, -1.0)
}),
Some(0.0)
);
assert_eq!(
r.trace_into(Ray {
pos: vec2(2.0, -3.0),
dir: vec2(-1.0, 1.0)
pos: vec3(2.0, -3.0, 2.0),
dir: vec3(-1.0, 1.0, -1.0)
}),
Some(0.0)
);
assert_eq!(
r.trace_out_of(Ray {
pos: vec2(0.0, 0.0),
dir: vec2(1.0, 1.0)
pos: vec3(0.0, 0.0, 0.0),
dir: vec3(1.0, 1.0, 1.0)
}),
Some(2.0)
);
assert_eq!(
r.trace_out_of(Ray {
pos: vec2(0.0, 0.0),
dir: vec2(0.0, 1.0)
pos: vec3(0.0, 0.0, 0.0),
dir: vec3(0.0, 1.0, 0.0)
}),
Some(3.0)
);
assert_eq!(
r.trace_out_of(Ray {
pos: vec2(0.0, 1.0),
dir: vec2(0.0, -1.0)
pos: vec3(0.0, 1.0, 0.0),
dir: vec3(0.0, -1.0, 0.0)
}),
Some(4.0)
);
assert_eq!(
r.trace_out_of(Ray {
pos: vec2(1.0, 1.0),
dir: vec2(0.0, -1.0)
pos: vec3(1.0, 1.0, 1.0),
dir: vec3(0.0, -1.0, 0.0)
}),
Some(4.0)
);
assert_eq!(
r.trace_out_of(Ray {
pos: vec2(2.0, 3.0),
dir: vec2(1.0, 1.0)
pos: vec3(2.0, 3.0, 2.0),
dir: vec3(1.0, 1.0, 1.0)
}),
Some(0.0)
);

View File

@ -1,9 +1,9 @@
use glam::{f32, i32, Mat2, Vec2};
use glam::{f32, i32, Mat3, Vec3};
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Ray {
pub pos: Vec2,
pub dir: Vec2,
pub pos: Vec3,
pub dir: Vec3,
}
impl Ray {
@ -15,7 +15,7 @@ impl Ray {
}
}
impl std::ops::Mul<Ray> for Mat2 {
impl std::ops::Mul<Ray> for Mat3 {
type Output = Ray;
fn mul(self, rhs: Ray) -> Self::Output {
@ -29,9 +29,9 @@ impl std::ops::Mul<Ray> for Mat2 {
#[derive(Copy, Clone, Debug, PartialEq)]
pub struct Location {
/// Положение в основной СК
pub pos: Vec2,
pub pos: Vec3,
/// Преобразование вектора из локальной ортонормированной в основную СК
pub rot: Mat2,
pub rot: Mat3,
}
#[derive(Copy, Clone, Debug)]
@ -45,7 +45,7 @@ pub struct Object {
pub struct Hit {
pub distance: f32,
pub id: i32,
pub pos: Vec2, // положение в основной СК
pub pos: Vec3, // положение в основной СК
pub rel: Ray, // в локальной ортонормированной СК объекта
}