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3dec491bb5
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Record relative hit position
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2024-06-10 22:22:50 +03:00 |
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5947a6e324
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Draw smoother lines in the inner region
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2024-06-10 20:16:17 +03:00 |
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4b511af742
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Hit objects in the inner region
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2024-06-10 20:04:53 +03:00 |
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9ec5f17754
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Hit objects from different space regions
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2024-06-10 19:50:39 +03:00 |
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11e48580b9
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Test that new code
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2024-06-10 17:28:33 +03:00 |
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3f7a1b7173
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More code uniformity
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2024-06-10 16:53:37 +03:00 |
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1de98d9550
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Extract a module
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2024-06-10 16:15:26 +03:00 |
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1dfc5bad0e
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More cleanup
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2024-06-10 15:37:23 +03:00 |
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7890107832
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Neater code
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2024-06-10 15:30:47 +03:00 |
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4e6c3b19ae
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Split the metric into two functions
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2024-06-10 15:29:57 +03:00 |
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08fbff38fa
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Rotate the view
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2024-06-10 15:28:55 +03:00 |
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e8fdd5f338
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Nerdy!
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2024-06-10 14:52:57 +03:00 |
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69cc1904a8
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Trace all objects hit
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2024-06-10 00:36:38 +03:00 |
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ab5446385b
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Smoother circles
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2024-06-10 00:10:31 +03:00 |
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b22c36a983
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Cleanup math
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2024-06-10 00:10:22 +03:00 |
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aa6779ff4b
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Cleanup
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2024-06-09 23:30:37 +03:00 |
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c6591e7455
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Use proper coordinate adjustments in the objects
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2024-06-09 23:29:18 +03:00 |
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f3288c7331
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Move multiplication out of flat-global vector conversion
The conversion is necessarily linear so...
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2024-06-09 23:23:26 +03:00 |
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2b7ae9485b
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Implement partial derivatives explicitly, for better precision
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2024-06-09 23:13:20 +03:00 |
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1f960e3726
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Improve precision
That thing is divided by, so better make it a power of two to make the division exact.
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2024-06-09 22:07:42 +03:00 |
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e840b3f47b
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Trace to objects
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2024-06-09 21:47:25 +03:00 |
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3362df4109
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Nicer visuals
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2024-06-09 21:47:10 +03:00 |
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978138c780
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Pull the distance a level out
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2024-06-09 20:59:28 +03:00 |
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2c47c66b60
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Add objects
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2024-06-09 20:24:19 +03:00 |
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c510a3fc70
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Remove unused code
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2024-06-09 20:10:00 +03:00 |
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196d387c1f
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Object samples
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2024-05-27 20:17:54 +03:00 |
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073292b9de
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+1 track
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2024-05-27 19:44:33 +03:00 |
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6fd15f9422
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Use the fancy functions
It is not as beautiful as it could be but... looks OK for now
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2024-05-27 19:44:28 +03:00 |
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355416764f
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Extract DT a level up
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2024-05-27 19:34:14 +03:00 |
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23cddeb940
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Split!
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2024-05-27 19:24:12 +03:00 |
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a82441677d
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Functional tracer
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2024-05-27 19:16:59 +03:00 |
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716fe65841
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Extra tracers
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2024-05-27 19:16:40 +03:00 |
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33c51e425b
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Nicer
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2024-05-27 19:16:30 +03:00 |
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1cf2518568
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Add comments
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2024-05-27 19:15:37 +03:00 |
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6965d7360e
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Rename stuff
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2024-05-27 17:17:28 +03:00 |
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f276b82bdd
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Move locations!
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2024-05-27 16:54:32 +03:00 |
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28a82acbf7
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Remove unused code
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2024-05-27 12:38:36 +03:00 |
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408bd2c936
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Simplify
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2024-05-27 12:35:27 +03:00 |
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44efe70348
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Add shapes
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2024-05-27 12:13:00 +03:00 |
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664077b46e
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Add auxiliary files
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2024-05-27 00:14:19 +03:00 |
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4bd1002626
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Syntax cleanup
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2024-05-27 00:14:19 +03:00 |
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8f3ee25377
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Fast boundary finding
Unbounded cells start to cause trouble...
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2024-05-27 00:14:19 +03:00 |
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6f77a31727
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Areaed!
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2024-05-27 00:14:19 +03:00 |
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3324dcacb4
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Update the metric
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2024-05-27 00:14:19 +03:00 |
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05ade4b5a1
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Fmt!
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2024-05-26 23:59:05 +03:00 |
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1d19ad7968
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Simplify rect properties
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2024-04-29 01:14:48 +03:00 |
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5aca27ddd7
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Simplify member names
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2024-04-29 01:12:16 +03:00 |
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f2cbe6413a
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Sample-generic code!
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2024-04-29 01:10:41 +03:00 |
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43eb0a2ea8
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Add second sample
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2024-04-29 00:55:29 +03:00 |
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a805c5e06e
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Replace GLM with GLAM
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2024-04-29 00:52:58 +03:00 |
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