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22 Commits

Author SHA1 Message Date
b10d30c902 Extract iteration limiting into a function 2024-09-15 01:10:15 +03:00
1c283a6fbe Centralize subspace matching 2024-09-15 00:55:14 +03:00
8394e4108c Privatize methods 2024-09-15 00:52:57 +03:00
ef2be3fcc5 Check Traceable is the same as DebugTraceable 2024-09-15 00:52:32 +03:00
644530e312 Optimized implementation of <Space as Traceable>::trace 2024-09-15 00:21:42 +03:00
d8eed54c8b Extract camera→ray conversion 2024-09-15 00:04:14 +03:00
e9993182bf Split ray tracing and trace display 2024-09-14 23:24:37 +03:00
88da1aa582 Allow using Decomp2 like a matrix 2024-09-14 22:50:42 +03:00
529d4ac7db Merge float_fun into mathx 2024-09-14 22:41:03 +03:00
4dcc256127 Add the traits I *want* to be there. 2024-09-14 22:33:27 +03:00
5b09bb780e Add internal camera 2024-09-14 20:00:24 +03:00
dbd873a3ad Reorder cameras, for better look 2024-09-14 19:59:39 +03:00
d12e6a06cf Remove a questionable method 2024-09-14 19:54:20 +03:00
a4e2573a7c Use put_object for objects as well 2024-09-14 19:50:49 +03:00
f06e502e26 Simplify put_object 2024-09-14 19:24:27 +03:00
0efa513130 Use put_object! 2024-09-14 19:24:13 +03:00
2a08b6c379 Orthonormalize! 2024-09-14 19:07:56 +03:00
871d2d822b Document ScaledMetric 2024-09-14 18:28:07 +03:00
f5f94d3c1c Add put_object 2024-09-14 18:27:57 +03:00
0c0e22423d Remove unused code 2024-09-14 17:31:10 +03:00
45e446ae3e Extract projections into functions 2024-09-14 17:25:25 +03:00
3a357553e4 Print usage on misusage 2024-09-14 17:00:40 +03:00
9 changed files with 354 additions and 169 deletions

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@ -1,40 +0,0 @@
use glam::FloatExt;
mod bounds {
pub trait Pair<T> {}
impl<T> Pair<T> for (T, T) {}
}
pub trait FloatExt2<T>: bounds::Pair<T> {
fn lerp(self, t: T) -> T;
fn inverse_lerp(self, y: T) -> T;
}
impl<F: FloatExt> FloatExt2<F> for (F, F) {
fn lerp(self, t: F) -> F {
F::lerp(self.0, self.1, t)
}
fn inverse_lerp(self, y: F) -> F {
F::inverse_lerp(self.0, self.1, y)
}
}
#[cfg(test)]
mod test {
use super::FloatExt2;
#[test]
fn test_lerp() {
assert_eq!((3., 7.).lerp(-0.5), 1.);
assert_eq!((3., 7.).lerp(0.0), 3.);
assert_eq!((3., 7.).lerp(0.5), 5.);
assert_eq!((3., 7.).lerp(1.0), 7.);
assert_eq!((3., 7.).lerp(1.5), 9.);
assert_eq!((3., 7.).inverse_lerp(1.), -0.5);
assert_eq!((3., 7.).inverse_lerp(3.), 0.0);
assert_eq!((3., 7.).inverse_lerp(5.), 0.5);
assert_eq!((3., 7.).inverse_lerp(7.), 1.0);
assert_eq!((3., 7.).inverse_lerp(9.), 1.5);
}
}

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@ -1,4 +1,4 @@
use crate::float_fun::FloatExt2;
use refraction::mathx::FloatExt2;
pub trait Limiter {
fn value(&self, x: f32) -> f32;

29
src/bin/flat/ifaces.rs Normal file
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@ -0,0 +1,29 @@
use crate::types::{Hit, Location, Ray};
use glam::Vec2;
pub trait Traceable {
/// Traces a ray from a given starting point. `ray` is relative to the camera.
///
/// Returns all objects the ray touched. `Hit::distance` is along the ray; it may be a rough estimate except, when two objects overlap the difference of corresponding `distance`s shall be correct.
fn trace(&self, camera: Location, ray: Ray) -> Vec<Hit>;
}
pub trait OptimizedTraceable: Traceable {
type State;
/// Prepares tracing from a given starting point. `ray` is relative to the camera.
fn init(&self, camera: Location, ray: Ray) -> Self::State;
/// Similar to [`Traceable::trace`] but allows stopping early.
fn trace(&self, state: Self::State) -> (Option<Self::State>, Vec<Hit>);
}
pub struct RayPath {
pub points: Vec<Vec2>,
pub end_dir: Vec2,
}
pub trait DebugTraceable: Traceable {
/// Identical to [`Traceable::trace`], except also returns the ray path.
fn trace_dbg(&self, camera: Location, ray: Ray) -> (Vec<Hit>, RayPath);
}

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@ -4,15 +4,17 @@ use flo_canvas::*;
use flo_draw::*;
use glam::*;
use crate::ifaces::{DebugTraceable, Traceable};
use crate::types::FlatTraceResult;
use refraction::mathx::MatExt;
use riemann::{trace_iter, Metric};
use tube::metric::Tube;
use tube::Space;
use tube::Subspace::{Boundary, Inner, Outer};
use types::{Location, Object, Ray};
mod float_fun;
mod fns;
mod ifaces;
mod riemann;
mod tube;
mod types;
@ -48,19 +50,26 @@ pub fn main() {
.enumerate()
.map(|(k, &y)| Object {
id: k as i32,
loc: {
let pos = vec2(0.0, y * tube.external_halflength);
let adj: Mat2 = tube.sqrt_at(pos).inverse().into();
let rot = Mat2::from_angle(y);
Location {
pos,
rot: adj * rot,
}
},
loc: put_object(
&tube,
vec2(0.0, y * tube.external_halflength),
Mat2::from_angle(y),
),
r: 20.0,
})
.collect();
let space = Space { tube, objs };
let cam1 = put_object(&space.tube, vec2(-500., 0.), Mat2::IDENTITY);
let cam2 = put_object(
&space.tube,
vec2(-2.5 * tube.outer_radius, 1.25 * tube.external_halflength),
mat2(vec2(1., -1.), vec2(1., 1.)),
);
let cam3 = put_object(
&space.tube,
vec2(0.25 * tube.inner_radius, 0.25 * tube.external_halflength),
mat2(vec2(0., -1.), vec2(1., 0.)),
);
gc.canvas_height(500.0);
gc.transform(Transform2D::rotate(FRAC_PI_2));
@ -68,16 +77,13 @@ pub fn main() {
gc.line_width(0.5);
// gc.stroke_color(Color::Rgba(1.0, 0.5, 0.0, 0.5));
// draw_fan(gc, &tube, vec2(-500.0, 0.0), vec2(1.0, 0.0), 1.0);
gc.stroke_color(Color::Rgba(1.0, 0.5, 0.0, 1.0));
draw_fan_2(gc, &space, vec2(-500.0, 0.0), vec2(1.0, 0.0), 1.0);
gc.stroke_color(Color::Rgba(0.0, 0.8, 1.0, 1.0));
draw_fan_2(gc, &space, cam3, 1.0);
gc.stroke_color(Color::Rgba(0.5, 1.0, 0.0, 1.0));
draw_fan_2(
gc,
&space,
vec2(-2.5 * tube.outer_radius, 1.25 * tube.external_halflength),
vec2(1.0, -1.0),
1.0,
);
draw_fan_2(gc, &space, cam2, 1.0);
gc.stroke_color(Color::Rgba(1.0, 0.5, 0.0, 1.0));
draw_fan_2(gc, &space, cam1, 1.0);
draw_track(gc, &space, vec2(-500.0, 0.0), vec2(1.0, 0.2));
draw_track(gc, &space, vec2(-500.0, 0.0), vec2(1.0, 0.5));
draw_track(
@ -146,6 +152,44 @@ fn rel_to_abs(space: &impl Metric, base: &Location, rel: Vec2, steps: usize) ->
.unwrap()
}
/// Converts a position and a rotation to a [Location]. Only the X direction is preserved from `rot` to ensure the resulting Location describes an orthonormal coordinate system.
fn put_object(space: &impl Metric, pos: Vec2, rot: Mat2) -> Location {
let metric_sqrt = space.sqrt_at(pos);
let metric_inv_sqrt = space.sqrt_at(pos).inverse();
let rot = metric_inv_sqrt * (metric_sqrt * rot).orthonormalize();
Location { pos, rot }
}
#[test]
fn test_put_object() {
use approx::assert_abs_diff_eq;
let ε = 1e-5;
let m = riemann::samples::ScaledMetric {
scale: vec2(3., 4.),
};
let loc = put_object(&m, vec2(1., 2.), mat2(vec2(1., 0.), vec2(0., 1.)));
assert_eq!(loc.pos, vec2(1., 2.));
assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(1. / 3., 0.), epsilon = ε);
assert_abs_diff_eq!(loc.rot * vec2(0., 1.), vec2(0., 1. / 4.), epsilon = ε);
let loc = put_object(&m, vec2(1., 2.), mat2(vec2(0., 1.), vec2(-1., 0.)));
assert_eq!(loc.pos, vec2(1., 2.));
assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(0., 1. / 4.), epsilon = ε);
assert_abs_diff_eq!(loc.rot * vec2(0., 1.), vec2(-1. / 3., 0.), epsilon = ε);
let c = 0.5 * std::f32::consts::SQRT_2;
let loc = put_object(&m, vec2(1., 2.), mat2(vec2(c, c), vec2(-c, c)));
assert_eq!(loc.pos, vec2(1., 2.));
assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(1. / 5., 1. / 5.), epsilon = ε);
assert_abs_diff_eq!(
loc.rot * vec2(0., 1.),
vec2(-4. / 15., 3. / 20.),
epsilon = ε
);
}
fn draw_cross(gc: &mut Vec<Draw>, pos: Vec2, r: f32) {
gc.move_to(pos.x - r, pos.y - r);
gc.line_to(pos.x + r, pos.y + r);
@ -153,92 +197,36 @@ fn draw_cross(gc: &mut Vec<Draw>, pos: Vec2, r: f32) {
gc.line_to(pos.x + r, pos.y - r);
}
fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, base: Vec2, dir: Vec2) {
fn trace_to_flat(gc: &mut Vec<Draw>, space: &Space, ray: Ray) -> (Ray, FlatTraceResult) {
for ray in space.trace_iter(ray).skip(1) {
gc.line_to(ray.pos.x, ray.pos.y);
match space.which_subspace(ray.pos) {
Inner => return (ray, space.trace_inner(ray)),
Outer => return (ray, space.trace_outer(ray)),
Boundary => continue,
};
}
unreachable!("Space::trace_iter terminated!")
fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, dir: Vec2) {
let pos = vec2(0., 0.);
let (hits, path) = space.trace_dbg(camera, Ray { pos, dir });
let hits2 = space.trace(camera, Ray { pos, dir });
for (a, b) in hits.into_iter().zip(hits2.into_iter()) {
assert_eq!(a.id, b.id);
assert_eq!(a.pos, b.pos);
assert_eq!(a.rel, b.rel);
}
let mut hits = Vec::<Draw>::new();
let dir = space.tube.globalize(base, dir);
gc.new_path();
gc.move_to(base.x, base.y);
let mut ray = Ray {
pos: base,
dir: space.tube.normalize_vec_at(base, dir) * DT,
};
for _ in 0..100 {
let ret;
(ray, ret) = trace_to_flat(gc, space, ray);
gc.stroke();
gc.new_dash_pattern();
// gc.dash_length(6.0);
gc.new_path();
gc.move_to(ray.pos.x, ray.pos.y);
for hit in ret.objects {
let obj = space.objs[hit.id as usize];
let apx_hit_pos = rel_to_abs(&space.tube, &obj.loc, hit.rel.pos, 128);
// assert_abs_diff_eq!(apx_hit_pos, hit.pos, epsilon=1.0);
let Ray { pos: rel, dir } = hit.rel;
let diff = rel.dot(dir).powi(2)
- dir.length_squared() * (rel.length_squared() - obj.r.powi(2));
assert!(diff >= 0.0);
let t = (-rel.dot(dir) + diff.sqrt()) / dir.length_squared();
let rel2 = hit.rel.forward(t).pos;
let pos2 = rel_to_abs(&space.tube, &obj.loc, rel2, 128);
draw_cross(&mut hits, pos2, 1.0);
}
let a = ray.pos;
if let Some(r) = ret.end {
ray = r
} else {
ray = ray.forward(1000.0 / DT);
gc.line_to(ray.pos.x, ray.pos.y);
break;
}
for p in space.line(a, ray.pos, 10.0) {
gc.line_to(p.x, p.y);
}
gc.stroke();
gc.new_dash_pattern();
gc.new_path();
gc.move_to(ray.pos.x, ray.pos.y);
}
gc.stroke();
gc.new_path();
gc.new_dash_pattern();
gc.append(&mut hits);
gc.stroke();
}
fn draw_fan_2(gc: &mut Vec<Draw>, space: &Space, base: Vec2, dir: Vec2, spread: f32) {
let dir = dir.normalize();
let v = vec2(-dir.y, dir.x);
for y in itertools_num::linspace(-spread, spread, 101) {
draw_ray_2(gc, space, base, dir + y * v);
}
}
fn draw_ray(gc: &mut Vec<Draw>, space: &impl Metric, base: Vec2, dir: Vec2) {
let dir = space.globalize(base, dir);
gc.new_path();
gc.move_to(base.x, base.y);
for pt in trace_iter(space, base, dir, DT).take(10000) {
gc.move_to(pos.x, pos.y);
for pt in &path.points[1..] {
gc.line_to(pt.x, pt.y);
if pt.abs().cmpgt(Vec2::splat(1000.0)).any() {
break;
}
}
let end_pos = *path
.points
.last()
.expect("the starting point is always in the path");
let dir_pos = end_pos + 1000.0 * path.end_dir;
gc.line_to(dir_pos.x, dir_pos.y);
gc.stroke();
}
fn draw_fan_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, spread: f32) {
for y in itertools_num::linspace(-spread, spread, 101) {
draw_ray_2(gc, space, camera, vec2(1., y));
}
}
fn draw_track(gc: &mut Vec<Draw>, space: &Space, start: Vec2, dir: Vec2) {
const SCALE: f32 = 5.0;
const STEP: f32 = 2.0 * SCALE;
@ -275,14 +263,6 @@ fn draw_track(gc: &mut Vec<Draw>, space: &Space, start: Vec2, dir: Vec2) {
}
}
fn draw_fan(gc: &mut Vec<Draw>, space: &impl Metric, base: Vec2, dir: Vec2, spread: f32) {
let dir = dir.normalize();
let v = vec2(-dir.y, dir.x);
for y in itertools_num::linspace(-spread, spread, 101) {
draw_ray(gc, space, base, dir + y * v);
}
}
trait Renderable {
fn render(&self, gc: &mut Vec<Draw>);
}

View File

@ -22,6 +22,17 @@ impl Decomp2 {
}
}
impl<T> std::ops::Mul<T> for Decomp2
where
Mat2: std::ops::Mul<T>,
{
type Output = <Mat2 as std::ops::Mul<T>>::Output;
fn mul(self, rhs: T) -> Self::Output {
Mat2::from(self) * rhs
}
}
impl From<Decomp2> for Mat2 {
fn from(value: Decomp2) -> Self {
value.ortho.transpose() * Mat2::from_diagonal(value.diag) * value.ortho
@ -52,10 +63,6 @@ pub trait Metric {
fn normalize_vec_at(&self, at: Vec2, v: Vec2) -> Vec2 {
v / self.vec_length_at(at, v)
}
fn globalize(&self, at: Vec2, v: Vec2) -> Vec2 {
Mat2::from(self.sqrt_at(at).inverse()) * v
}
}
pub struct TraceIter<'a, M: Metric> {
@ -156,6 +163,7 @@ pub mod samples {
use super::{Decomp2, Metric};
pub struct ScaledMetric {
/// Specifies unit size in each cardinal direction. E.g. with scale=(2, 3), vector (1, 0) has length 2 while a unit vector with the same direction is (1/2, 0).
pub scale: Vec2,
}
@ -214,12 +222,6 @@ mod tests {
metric.normalize_vec_at(rng.gen(), vec2(1., 1.)),
vec2(1. / 5., 1. / 5.)
);
assert_eq!(metric.globalize(rng.gen(), vec2(1., 0.)), vec2(1. / 3., 0.));
assert_eq!(metric.globalize(rng.gen(), vec2(0., 1.)), vec2(0., 1. / 4.));
assert_eq!(
metric.globalize(rng.gen(), vec2(1., 1.)),
vec2(1. / 3., 1. / 4.)
);
}
#[test]

View File

@ -1,12 +1,14 @@
use glam::{bool, f32, vec2, Mat2, Vec2};
use crate::ifaces::{DebugTraceable, RayPath, Traceable};
use coords::{FlatCoordinateSystem, InnerCS, OuterCS};
use metric::Tube;
use Subspace::{Boundary, Inner, Outer};
use crate::riemann;
use crate::riemann::Metric;
use crate::tube::coords::FlatRegion;
use crate::types::{FlatTraceResult, Hit, Location, Object, Ray};
use crate::{riemann, DT};
mod coords;
pub mod metric;
@ -24,7 +26,7 @@ pub enum Subspace {
}
impl Space {
pub fn which_subspace(&self, pt: Vec2) -> Subspace {
fn which_subspace(&self, pt: Vec2) -> Subspace {
if pt.y.abs() > self.tube.external_halflength {
Outer
} else if pt.x.abs() > self.tube.outer_radius {
@ -61,16 +63,24 @@ impl Space {
std::iter::successors(Some(ray), |&ray| Some(self.trace_step(ray)))
}
pub fn trace_inner(&self, ray: Ray) -> FlatTraceResult {
fn trace_inner(&self, ray: Ray) -> FlatTraceResult {
assert_eq!(self.which_subspace(ray.pos), Inner);
self.trace_flat(InnerCS(self.tube), ray)
}
pub fn trace_outer(&self, ray: Ray) -> FlatTraceResult {
fn trace_outer(&self, ray: Ray) -> FlatTraceResult {
assert_eq!(self.which_subspace(ray.pos), Outer);
self.trace_flat(OuterCS(self.tube), ray)
}
fn obj_hitter(&self, pos: Vec2) -> Option<fn(&Self, ray: Ray) -> FlatTraceResult> {
match self.which_subspace(pos) {
Inner => Some(Self::trace_inner),
Outer => Some(Self::trace_outer),
Boundary => None,
}
}
fn trace_flat(&self, cs: impl FlatRegion, ray: Ray) -> FlatTraceResult {
let ray = cs.global_to_flat(ray);
let dist = cs.distance_to_boundary(ray);
@ -151,6 +161,83 @@ impl Space {
Boundary => panic!("Can't draw a line here!"),
}
}
fn camera_ray_to_abs(&self, camera: Location, ray: Ray) -> Ray {
let pos = camera.pos;
let dir = camera.rot * ray.dir;
// TODO account for ray.pos
let dir = DT * self.tube.normalize_vec_at(pos, dir);
Ray { pos, dir }
}
}
/// Like [`std::iter::successors`] but with an upper limit on iteration count.
///
/// # Panics
///
/// Panics if the sequence doesnt terminate in `max_iters` calls of `succ`.
fn iterate_with_limit<T>(max_iters: usize, init: T, mut succ: impl FnMut(T) -> Option<T>) {
let mut state = init;
for _ in 0..max_iters {
match succ(state) {
Some(next) => state = next,
None => return,
}
}
panic!("iteration limit exceeded");
}
impl Traceable for Space {
fn trace(&self, camera: Location, ray: Ray) -> Vec<Hit> {
let ray = self.camera_ray_to_abs(camera, ray);
let mut hits = vec![];
iterate_with_limit(100, ray, |ray| {
let ret = self
.trace_iter(ray)
.skip(1)
.find_map(|ray| self.obj_hitter(ray.pos).map(|hitter| hitter(self, ray)))
.expect("Space::trace_iter does not terminate");
hits.extend(ret.objects); // TODO fix distance
ret.end
});
hits
}
}
impl DebugTraceable for Space {
fn trace_dbg(&self, camera: Location, ray: Ray) -> (Vec<Hit>, RayPath) {
let mut points = vec![];
let mut hits = vec![];
let mut ray = self.camera_ray_to_abs(camera, ray);
let trace_to_flat = |points: &mut Vec<Vec2>, ray| {
for ray in self.trace_iter(ray).skip(1) {
points.push(ray.pos);
if let Some(hitter) = self.obj_hitter(ray.pos) {
return (ray, hitter(self, ray));
}
}
unreachable!("Space::trace_iter terminated!")
};
points.push(ray.pos);
for _ in 0..100 {
let (ray_into_flat, ret) = trace_to_flat(&mut points, ray);
hits.extend(ret.objects); // TODO fix distance
let Some(ray_outta_flat) = ret.end else {
return (
hits,
RayPath {
points,
end_dir: ray_into_flat.dir.normalize(),
},
);
};
points.extend(self.line(ray_into_flat.pos, ray_outta_flat.pos, 10.0));
ray = ray_outta_flat;
}
panic!("tracing didn't terminate");
}
}
struct Rect {

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@ -1,7 +1,7 @@
use glam::*;
use refraction::mesh_loader::load_mesh;
use refraction::mesh_tracer::{trace_to_mesh, Mesh};
use show_image::{ImageInfo, ImageView, WindowOptions};
use show_image::{exit, ImageInfo, ImageView, WindowOptions};
use std::env;
use std::error::Error;
use std::f32::consts::PI;
@ -88,14 +88,40 @@ fn render(mesh: &Mesh, camera: impl Fn(Vec2) -> (Vec3, Vec3)) -> Image {
img
}
fn persp(dist: f32, off: Vec2) -> (Vec3, Vec3) {
(vec3(0., 0., -dist), vec3(off.x, off.y, dist))
}
fn ortho(dist: f32, off: Vec2) -> (Vec3, Vec3) {
(vec3(off.x, off.y, -dist), vec3(0., 0., 1.))
}
#[test]
fn test_projs() {
fn check(f: fn(dist: f32, off: Vec2) -> (Vec3, Vec3), x: f32, y: f32, z: f32) {
let (base, ray) = f(z, vec2(x, y));
let at_dist = base + ray * (z / ray.z);
assert_eq!(at_dist, vec3(x, y, 0.));
}
check(persp, 1., 2., 3.);
check(ortho, 1., 2., 3.);
check(persp, 5., 3., 7.);
check(ortho, 9., 1., 8.);
}
#[show_image::main]
fn main() -> Result<(), Box<dyn Error>> {
let args: Vec<String> = env::args().collect();
if args.len() != 2 {
println!("Usage: {} path/to/model.obj", args[0]);
exit(1);
}
let mesh = {
let f = File::open(&args[1])?;
let mut f = BufReader::new(f);
load_mesh(&mut f)?
};
let proj = persp;
let window = show_image::create_window("Raytracing", WindowOptions::default())?;
loop {
for phi in 0..360 {
@ -106,14 +132,7 @@ fn main() -> Result<(), Box<dyn Error>> {
));
let m_camera = m_view.transpose();
let img = render(mesh.as_slice(), |off| {
// perspective projection
let base = vec3(0.0, 0.0, -40.0);
let ray = vec3(off.x, off.y, 2.0);
// orthographic projection
// let base = vec3(off.x, off.y, -10.0);
// let ray = vec3(0.0, 0.0, 1.0);
let (base, ray) = proj(40., 20. * off);
(m_camera * base, m_camera * ray)
});

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@ -1,2 +1,3 @@
pub mod mathx;
pub mod mesh_loader;
pub mod mesh_tracer;

107
src/mathx.rs Normal file
View File

@ -0,0 +1,107 @@
use glam::{FloatExt, Mat2, Mat3};
mod bounds {
pub trait Pair<T> {}
impl<T> Pair<T> for (T, T) {}
}
pub trait FloatExt2<T>: bounds::Pair<T> {
fn lerp(self, t: T) -> T;
fn inverse_lerp(self, y: T) -> T;
}
impl<F: FloatExt> FloatExt2<F> for (F, F) {
fn lerp(self, t: F) -> F {
F::lerp(self.0, self.1, t)
}
fn inverse_lerp(self, y: F) -> F {
F::inverse_lerp(self.0, self.1, y)
}
}
pub trait MatExt {
fn orthonormalize(&self) -> Self;
}
impl MatExt for Mat2 {
fn orthonormalize(&self) -> Self {
let fx = self.x_axis.normalize();
let fy = (self.y_axis - self.y_axis.project_onto_normalized(fx)).normalize();
Self::from_cols(fx, fy)
}
}
impl MatExt for Mat3 {
fn orthonormalize(&self) -> Self {
let fx = self.x_axis.normalize();
let fy = (self.y_axis - self.y_axis.project_onto_normalized(fx)).normalize();
let fz = (self.z_axis
- self.z_axis.project_onto_normalized(fx)
- self.z_axis.project_onto_normalized(fy))
.normalize();
Self::from_cols(fx, fy, fz)
}
}
#[cfg(test)]
mod tests {
use super::*;
use approx::assert_abs_diff_eq;
use glam::{mat2, mat3, vec2, vec3};
#[test]
fn test_lerp() {
assert_eq!((3., 7.).lerp(-0.5), 1.);
assert_eq!((3., 7.).lerp(0.0), 3.);
assert_eq!((3., 7.).lerp(0.5), 5.);
assert_eq!((3., 7.).lerp(1.0), 7.);
assert_eq!((3., 7.).lerp(1.5), 9.);
assert_eq!((3., 7.).inverse_lerp(1.), -0.5);
assert_eq!((3., 7.).inverse_lerp(3.), 0.0);
assert_eq!((3., 7.).inverse_lerp(5.), 0.5);
assert_eq!((3., 7.).inverse_lerp(7.), 1.0);
assert_eq!((3., 7.).inverse_lerp(9.), 1.5);
}
#[test]
fn test_orthonormalize_2d() {
assert_abs_diff_eq!(
mat2(vec2(1., 0.), vec2(0., 1.)).orthonormalize(),
mat2(vec2(1., 0.), vec2(0., 1.)),
);
assert_abs_diff_eq!(
mat2(vec2(2., 0.), vec2(3., 5.)).orthonormalize(),
mat2(vec2(1., 0.), vec2(0., 1.)),
);
assert_abs_diff_eq!(
mat2(vec2(0., -3.), vec2(5., 1.)).orthonormalize(),
mat2(vec2(0., -1.), vec2(1., 0.)),
);
assert_abs_diff_eq!(
mat2(vec2(3., 4.), vec2(5., 1.)).orthonormalize(),
mat2(vec2(0.6, 0.8), vec2(0.8, -0.6)),
);
assert_abs_diff_eq!(
mat2(vec2(3., 4.), vec2(1., 5.)).orthonormalize(),
mat2(vec2(0.6, 0.8), vec2(-0.8, 0.6)),
);
}
#[test]
fn test_orthonormalize_3d() {
assert_abs_diff_eq!(
mat3(vec3(1., 0., 0.), vec3(0., 1., 0.), vec3(0., 0., 1.)).orthonormalize(),
mat3(vec3(1., 0., 0.), vec3(0., 1., 0.), vec3(0., 0., 1.)),
);
assert_abs_diff_eq!(
mat3(vec3(2., 0., 0.), vec3(3., 4., 0.), vec3(5., 6., 7.)).orthonormalize(),
mat3(vec3(1., 0., 0.), vec3(0., 1., 0.), vec3(0., 0., 1.)),
);
assert_abs_diff_eq!(
mat3(vec3(0., 5., 0.), vec3(0., 7., 6.), vec3(9., 2., 3.)).orthonormalize(),
mat3(vec3(0., 1., 0.), vec3(0., 0., 1.), vec3(1., 0., 0.)),
);
}
}