use glam::*; use refraction::ifaces::{DebugTraceable, Traceable}; use refraction::tube::metric::Tube; use refraction::tube::Space; use refraction::types::{Location, Object, Ray}; use refraction::utils::put_object; pub enum Line { Lines(Vec<(Vec3, Vec3)>), Strip(Vec), Loop(Vec), } pub struct FancyLine { pub color: Vec3, pub line: Line, } fn paint(onto: &mut Vec, color: Vec3, lines: Vec) { onto.extend(lines.into_iter().map(move |line| FancyLine { color, line })) } fn draw_rect(center: Vec3, u: Vec3, v: Vec3) -> Line { Line::Loop(vec![ center - u - v, center + u - v, center + u + v, center - u + v, ]) } pub fn build() -> Vec { let tube = Tube { inner_radius: 30.0, outer_radius: 50.0, internal_halflength: 100.0, external_halflength: 300.0, }; let objs: Vec<_> = [-1.25, -1.00, -0.85, -0.50, 0.00, 0.40, 0.70, 0.95, 1.05] .iter() .enumerate() .map(|(k, &y)| Object { id: k as i32, loc: put_object( &tube, vec3(0.0, y * tube.external_halflength, 0.0), Mat3::from_mat2(Mat2::from_angle(y)), ), r: 20.0, }) .collect(); let space = Space { tube, objs }; let cam1 = put_object(&space.tube, vec3(-500., 0., 0.), Mat3::IDENTITY); let cam2 = put_object( &space.tube, vec3( -2.5 * tube.outer_radius, 1.25 * tube.external_halflength, 0., ), mat3(vec3(1., -1., 0.), vec3(1., 1., 0.), vec3(0., 0., 1.)), ); let cam3 = put_object( &space.tube, vec3( 0.25 * tube.inner_radius, 0.25 * tube.external_halflength, 0., ), mat3(vec3(0., -1., 0.), vec3(1., 0., 0.), vec3(0., 0., 1.)), ); let mut gc = vec![]; paint(&mut gc, vec3(0.8, 0.8, 0.8), tube.render()); paint(&mut gc, vec3(0.0, 0.8, 1.0), draw_fan_2(&space, cam3, 1.0)); paint(&mut gc, vec3(0.5, 1.0, 0.0), draw_fan_2(&space, cam2, 1.0)); paint(&mut gc, vec3(1.0, 0.5, 0.0), draw_fan_2(&space, cam1, 1.0)); gc } fn draw_ray_2(gc: &mut Vec, space: &Space, camera: Location, dir: Vec3) { let pos = vec3(0., 0., 0.); let (hits, path) = space.trace_dbg(camera, Ray { pos, dir }); let hits2 = space.trace(camera, Ray { pos, dir }); for (a, b) in hits.into_iter().zip(hits2.into_iter()) { assert_eq!(a.id, b.id); assert_eq!(a.pos, b.pos); assert_eq!(a.rel, b.rel); } let mut pts = path.points; let end_pos = *pts .last() .expect("the starting point is always in the path"); let dir_pos = end_pos + 10000.0 * path.end_dir; pts.push(dir_pos); gc.push(Line::Strip(pts)); } fn draw_fan_2(space: &Space, camera: Location, spread: f32) -> Vec { let mut gc = vec![]; for y in itertools_num::linspace(-spread, spread, 101) { draw_ray_2(&mut gc, space, camera, vec3(1., y, 0.)); } gc } trait Renderable { fn render(&self) -> Vec; } impl Renderable for Tube { fn render(&self) -> Vec { vec![ draw_rect( vec3(0., 0., 0.), vec3(self.outer_radius, 0., 0.), vec3(0., self.external_halflength, 0.), ), draw_rect( vec3(0., 0., 0.), vec3(self.inner_radius, 0., 0.), vec3(0., self.external_halflength, 0.), ), ] } }