191 lines
4.6 KiB
Rust
191 lines
4.6 KiB
Rust
use glam::*;
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use itertools::chain;
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use refraction::ifaces::{DebugTraceable, Traceable};
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use refraction::tube::metric::Tube;
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use refraction::tube::Space;
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use refraction::types::{Location, Object, Ray};
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use refraction::utils::put_object;
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pub enum Line {
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Strip(Vec<Ray>),
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Loop(Vec<Ray>),
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}
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pub struct FancyLine {
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pub color: Vec3,
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pub pts: Vec<Ray>,
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}
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pub type Face = (Vec3, Vec3, Vec3);
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pub enum Mesh {
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List(Vec<Face>),
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}
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pub struct FancyMesh {
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pub color: Vec4,
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pub tris: Vec<Face>,
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}
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fn paint(onto: &mut Vec<FancyLine>, color: Vec3, lines: Vec<Line>) {
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onto.extend(lines.into_iter().map(move |line| FancyLine {
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color,
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pts: match line {
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Line::Strip(pts) => pts,
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Line::Loop(mut pts) => {
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pts.push(*pts.first().unwrap());
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pts
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}
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},
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}))
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}
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fn draw_line(a: Vec3, b: Vec3) -> Line {
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let dir = (b - a).normalize();
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Line::Strip(vec![Ray { pos: a, dir }, Ray { pos: b, dir }])
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}
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fn draw_mark(pos: Vec3) -> Vec<Line> {
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[
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vec3(1., 1., 1.),
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vec3(1., 1., -1.),
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vec3(1., -1., 1.),
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vec3(1., -1., -1.),
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]
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.into_iter()
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.map(|off| draw_line(pos - off, pos + off))
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.collect()
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}
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pub fn build() -> (Vec<FancyMesh>, Vec<FancyLine>) {
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let tube = Tube {
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inner_radius: 30.0,
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outer_radius: 50.0,
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internal_halflength: 100.0,
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external_halflength: 300.0,
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};
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let objs: Vec<_> = [-1.25, -1.00, -0.85, -0.50, 0.00, 0.40, 0.70, 0.95, 1.05]
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.iter()
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.enumerate()
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.map(|(k, &y)| Object {
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id: k as i32,
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loc: put_object(
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&tube,
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vec3(0.0, y * tube.external_halflength, 0.0),
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Mat3::from_mat2(Mat2::from_angle(y)),
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),
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r: 20.0,
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})
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.collect();
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let space = Space { tube, objs };
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let cam1 = put_object(&space.tube, vec3(-500., 0., 0.), Mat3::IDENTITY);
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let cam2 = put_object(
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&space.tube,
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vec3(-2.5 * tube.outer_radius, 1.25 * tube.external_halflength, 0.),
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mat3(vec3(1., -1., 0.), vec3(1., 1., 0.), vec3(0., 0., 1.)),
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);
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let cam2l = put_object(
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&space.tube,
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vec3(-2.5 * tube.outer_radius, 1.25 * tube.external_halflength, 0.),
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mat3(vec3(1., -0.825, 0.), vec3(1., 1., 0.), vec3(0., 0., 1.)),
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);
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let cam3 = put_object(
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&space.tube,
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vec3(0.25 * tube.inner_radius, 0.25 * tube.external_halflength, 0.),
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mat3(vec3(0., -1., 0.), vec3(1., 0., 0.), vec3(0., 0., 1.)),
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);
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let mut gc = vec![];
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gc.push(FancyMesh {
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color: vec4(0.3, 0.5, 1.0, 1.0) * 0.2,
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tris: tube.render(),
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});
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let meshes = gc;
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let mut gc = vec![];
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paint(&mut gc, vec3(0.0, 0.6, 1.0), draw_fan_2(&space, cam3, vec3(0., 1., 0.)));
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paint(&mut gc, vec3(0.2, 1.0, 0.0), draw_fan_2(&space, cam2, vec3(0., 1., 0.)));
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paint(
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&mut gc,
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vec3(0.0, 1.0, 0.6),
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draw_fan_2(&space, cam2l, vec3(0., 0., 1.)),
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);
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paint(&mut gc, vec3(1.0, 0.2, 0.0), draw_fan_2(&space, cam1, vec3(0., 1., 0.)));
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let lines = gc;
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(meshes, lines)
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}
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fn draw_ray_2(gc: &mut Vec<Line>, space: &Space, camera: Location, dir: Vec3) {
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let pos = vec3(0., 0., 0.);
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let (hits, path) = space.trace_dbg(camera, Ray { pos, dir });
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if true {
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let hits2 = space.trace(camera, Ray { pos, dir });
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for (a, b) in hits.iter().zip(hits2.into_iter()) {
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assert_eq!(a.id, b.id);
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assert_eq!(a.pos, b.pos);
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assert_eq!(a.rel, b.rel);
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}
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}
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for hit in hits {
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gc.extend(draw_mark(hit.pos));
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}
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let mut pts = path.points;
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let end_pos = *pts.last().expect("the starting point is always in the path");
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pts.extend(itertools::iterate(end_pos, |r| r.forward(100.0)).take(1000));
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gc.push(Line::Strip(pts));
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}
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fn draw_fan_2(space: &Space, camera: Location, spread: Vec3) -> Vec<Line> {
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let mut gc = vec![];
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for δ in itertools_num::linspace(-1., 1., 101) {
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draw_ray_2(&mut gc, space, camera, vec3(1., 0., 0.) + δ * spread);
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}
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gc
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}
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trait Renderable {
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fn render(&self) -> Vec<Face>;
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}
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impl Renderable for Tube {
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fn render(&self) -> Vec<Face> {
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let sides = 42;
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let step = 2. * std::f32::consts::PI / sides as f32;
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let dir = |k| {
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let d = Vec2::from_angle(k as f32 * step);
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vec3(d.x, 0., d.y)
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};
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let side = vec3(0., self.external_halflength, 0.);
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let r1 = self.inner_radius;
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let r2 = self.outer_radius;
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let inner = (0..sides).flat_map(|k| {
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let a = r1 * dir(k);
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let b = r1 * dir(k + 1);
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[(a - side, b - side, a + side), (b - side, b + side, a + side)]
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});
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let outer = (0..sides).flat_map(|k| {
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let a = r2 * dir(k);
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let b = r2 * dir(k + 1);
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[(a - side, b - side, a + side), (b - side, b + side, a + side)]
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});
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let cap = (0..sides).flat_map(|k| {
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let a = r1 * dir(k);
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let b = r1 * dir(k + 1);
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let c = r2 * dir(k + 1);
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let d = r2 * dir(k);
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[
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(a - side, b - side, c - side),
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(a - side, c - side, d - side),
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(a + side, b + side, c + side),
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(a + side, c + side, d + side),
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]
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});
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chain!(inner, outer, cap).collect()
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}
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}
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