14 lines
177 B
GLSL
14 lines
177 B
GLSL
#version 330
|
|
|
|
uniform mat4 mvp;
|
|
uniform vec3 color;
|
|
|
|
in vec3 position;
|
|
|
|
out vec3 vertex_color;
|
|
|
|
void main() {
|
|
vertex_color = color;
|
|
gl_Position = mvp * vec4(position, 1.0);
|
|
}
|