refraction/src/main.rs
2024-07-02 12:06:21 +03:00

143 lines
3.6 KiB
Rust

mod mesh_loader;
use std::fs::File;
use std::{env};
use std::error::Error;
use std::f32::consts::PI;
use std::io::{BufReader};
use glm::*;
use show_image::{ImageInfo, ImageView, WindowOptions};
use crate::mesh_loader::{Face, load_mesh};
const W: i32 = 320;
const H: i32 = 240;
#[derive(Copy, Clone)]
struct Color(u8, u8, u8);
struct Image {
w: i32,
h: i32,
data: Vec<u8>,
}
impl Image {
fn data(&self) -> &[u8] {
self.data.as_slice()
}
fn put_pixel(&mut self, x: i32, y: i32, color: Color) {
if x < 0 || x >= self.w || y < 0 || y > self.h {
return;
}
let index = 3 * (x + self.w * y) as usize;
self.data[index] = color.0;
self.data[index + 1] = color.1;
self.data[index + 2] = color.2;
}
}
fn ypr_to_mat(ypr: Vec3) -> Mat3 {
let Vec3 { x: yaw, y: pitch, z: roll } = ypr;
let m_roll = mat3(
roll.cos(), roll.sin(), 0.0,
-roll.sin(), roll.cos(), 0.0,
0.0, 0.0, 1.0);
let m_yaw = mat3(
yaw.cos(), 0.0, yaw.sin(),
0.0, 1.0, 0.0,
-yaw.sin(), 0.0, yaw.cos());
let m_pitch = mat3(
1.0, 0.0, 0.0,
0.0, pitch.cos(), -pitch.sin(),
0.0, pitch.sin(), pitch.cos());
m_roll * m_pitch * m_yaw
}
struct TraceResult {
distance: f32,
normal: Vec3,
}
fn trace_to_mesh(mesh: &[Face], base: Vec3, ray: Vec3) -> Option<TraceResult> {
let mut ret: Option<TraceResult> = None;
let mut dist = f32::INFINITY;
for f in mesh {
let fs = (0..3).map(|k| edge_dist(f.vertices[k], f.vertices[(k + 1) % 3], base, ray));
if fs.into_iter().all(|f| f >= 0.0) {
let m = Mat3 { c0: f.vertices[1] - f.vertices[0], c1: f.vertices[2] - f.vertices[0], c2: -ray };
if let Some(m) = m.inverse() {
let rel = m * (base - f.vertices[0]);
if rel.z > dist {
continue;
}
dist = rel.z;
ret = Some(TraceResult {
distance: rel.z,
normal: f.normal,
});
} else {
continue;
}
}
}
ret
}
fn render(mesh: &[Face], camera: impl Fn(Vec2) -> (Vec3, Vec3)) -> Image {
let mut img = Image {
w: W,
h: H,
data: vec![0; (3 * W * H) as usize],
};
let img_size = vec2(W as f32, H as f32);
for y in 0..H {
for x in 0..W {
let img_coords = vec2(x as f32, y as f32);
let off = (img_coords - img_size * 0.5) / img_size.y;
let (base, ray) = camera(off);
if let Some(r) = trace_to_mesh(mesh, base, ray) {
let color = clamp(to_ivec3(r.normal * 120.0 + 128.0), ivec3(0, 0, 0), ivec3(255, 255, 255));
img.put_pixel(x, y, Color(color.x as u8, color.y as u8, color.z as u8));
}
}
}
img
}
#[show_image::main]
fn main() -> Result<(), Box<dyn Error>> {
let args: Vec<String> = env::args().collect();
let mesh = {
let f = File::open(&args[1])?;
let mut f = BufReader::new(f);
load_mesh(&mut f)?
};
let window = show_image::create_window("Raytracing", WindowOptions::default())?;
loop {
for phi in 0..360 {
let m_view = ypr_to_mat(vec3((135.0 + phi as f32) * PI / 180.0, -30.0 * PI / 180.0, 0.0f32));
let m_camera = transpose(&m_view);
let img = render(mesh.as_slice(), |off| {
// perspective projection
let base = vec3(0.0, 0.0, -40.0);
let ray = vec3(off.x, off.y, 2.0);
// orthographic projection
// let base = vec3(off.x, off.y, -10.0);
// let ray = vec3(0.0, 0.0, 1.0);
(m_camera * base, m_camera * ray)
});
let image = ImageView::new(ImageInfo::rgb8(W as u32, H as u32), img.data());
window.set_image("image", image)?;
}
}
}
fn edge_dist(a: Vec3, b: Vec3, base: Vec3, dir: Vec3) -> f32 {
// Note: given that the input is not arbitrary but comes from a cartesian product of certain (a, b) pairs and certain (base, dir) pairs, this can be optimized from Cnm to an+bm+cnm with c<C.
Mat3 { c0: b - a, c1: base - a, c2: -dir }.determinant()
}