magical transform functions

This commit is contained in:
numzero 2025-11-13 22:52:01 +03:00
parent 801c0b4495
commit f8b8ff2258

View File

@ -1,4 +1,6 @@
use glam::{Vec3, vec3};
use std::f32::consts::PI;
use glam::{Mat4, Vec3, vec3};
/// A camera always directed at the origin.
#[derive(Debug, Clone, Copy)]
@ -19,24 +21,38 @@ impl OrbitalCamera {
let (z, xy) = self.position_pitch.sin_cos();
self.distance * vec3(xy * x, xy * y, z)
}
pub fn transform(&self) -> Mat4 {
Mat4::from_translation(vec3(0., 0., self.distance))
* Mat4::from_euler(glam::EulerRot::ZXZ, 0., PI / 2., -PI / 2.)
* Mat4::from_euler(
glam::EulerRot::ZYZ,
0.,
self.position_pitch,
-self.position_yaw,
)
}
}
#[cfg(test)]
mod tests {
use approx::assert_ulps_eq;
use approx::{abs_diff_eq, assert_ulps_eq};
use glam::vec3;
use super::*;
fn camera_deg(yaw: f32, pitch: f32) -> OrbitalCamera {
OrbitalCamera {
position_yaw: yaw.to_radians(),
position_pitch: pitch.to_radians(),
distance: 1.0,
}
}
#[test]
fn test_orbital_camera_position() {
fn camera_pos_deg(yaw: f32, pitch: f32) -> Vec3 {
OrbitalCamera {
position_yaw: yaw.to_radians(),
position_pitch: pitch.to_radians(),
distance: 1.0,
}
.position()
camera_deg(yaw, pitch).position()
}
assert_ulps_eq!(camera_pos_deg(0., 0.), vec3(1., 0., 0.), max_ulps = 3);
assert_ulps_eq!(camera_pos_deg(90., 0.), vec3(0., 1., 0.), max_ulps = 3);
@ -48,4 +64,34 @@ mod tests {
assert_ulps_eq!(camera_pos_deg(0., 45.), vec3(s2, 0., s2), max_ulps = 3);
assert_ulps_eq!(camera_pos_deg(45., 45.), vec3(0.5, 0.5, s2), max_ulps = 3);
}
#[test]
fn test_orbital_camera_forward() {
const EPSILON: f32 = 1e-5;
for pitch in [0., 30., 45., 89., 90.] {
for yaw in [0., 30., 45., 89., 90.] {
let camera = camera_deg(yaw, pitch);
let pos = camera.position();
let tfm = camera.transform();
let mapped = tfm.transform_vector3(-pos);
assert!(
abs_diff_eq!(mapped, vec3(0., 0., 1.), epsilon = EPSILON),
"direction not mapped to +Z: yaw={yaw:?}°, pitch={pitch:?}°, pos={pos:?}, mapped={mapped:?}"
);
let mapped = tfm.transform_point3(pos);
assert!(
abs_diff_eq!(mapped, Vec3::ZERO, epsilon = EPSILON),
"pos not mapped to origin: yaw={yaw:?}°, pitch={pitch:?}°, pos={pos:?}, mapped={mapped:?}"
);
let mapped = tfm.transform_point3(Vec3::ZERO);
assert!(
abs_diff_eq!(mapped, vec3(0., 0., 1.), epsilon = EPSILON),
"origin not mapped to (0, 0, 1): yaw={yaw:?}°, pitch={pitch:?}°, pos={pos:?}, mapped={mapped:?}"
);
}
}
}
}