Use coarser output, to speed up preview

This commit is contained in:
numzero 2024-04-20 18:47:31 +03:00
parent 971bb171be
commit a4ea2977ce

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@ -9,8 +9,8 @@ use rand::Rng;
use glm::*;
use crate::mesh_loader::load_mesh;
const W: i32 = 800;
const H: i32 = 600;
const W: i32 = 320;
const H: i32 = 240;
const SCALE: f32 = 30.0;
#[derive(Copy, Clone)]