Use coarser output, to speed up preview
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@ -9,8 +9,8 @@ use rand::Rng;
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use glm::*;
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use crate::mesh_loader::load_mesh;
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const W: i32 = 800;
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const H: i32 = 600;
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const W: i32 = 320;
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const H: i32 = 240;
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const SCALE: f32 = 30.0;
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#[derive(Copy, Clone)]
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