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eb1bbee3eb
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Use best multisampling available
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2024-09-26 20:08:59 +03:00 |
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bf38462c78
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Add FPS counter
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2024-09-26 20:00:33 +03:00 |
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45ed4dff90
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Enable multisampling
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2024-09-26 00:47:29 +03:00 |
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ec6f2e3c57
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Extract viewport
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2024-09-26 00:29:33 +03:00 |
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aa94681ab9
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Extract line rendering
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2024-09-25 23:53:29 +03:00 |
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2e2c93792b
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Extract camera
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2024-09-25 23:09:07 +03:00 |
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d3d4048a5c
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Nice wide lines
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2024-09-23 23:04:49 +03:00 |
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1d57ca8a93
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Rotation-independent line width
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2024-09-23 22:14:13 +03:00 |
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dca80473d0
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Crude wide lines
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2024-09-23 22:02:38 +03:00 |
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8736db19a3
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Port to WGPU
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2024-09-23 21:20:56 +03:00 |
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df2134a8a5
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Encapsulate keyboard handling
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2024-09-23 19:31:53 +03:00 |
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69e711811b
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Encapsulate camera location
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2024-09-23 19:31:31 +03:00 |
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d47b904905
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Reduce controls to keyboard-only
Simplicity first!
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2024-09-23 19:16:12 +03:00 |
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24b1a07f28
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Refactor out the keymap
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2024-09-23 18:50:55 +03:00 |
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2d5c2f28d4
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Extend view range
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2024-09-23 00:04:16 +03:00 |
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a0bfa246ec
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Change the coordinate system
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2024-09-22 23:55:46 +03:00 |
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37192cfd06
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Add up/down controls
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2024-09-22 23:54:21 +03:00 |
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964c977500
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Drop the tripod
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2024-09-22 23:53:30 +03:00 |
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cd96691c35
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Blend!
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2024-09-22 22:25:06 +03:00 |
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dff5745652
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Render traced rays!
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2024-09-22 21:56:05 +03:00 |
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ddccfd3a80
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Simplify camera control
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2024-09-22 19:44:44 +03:00 |
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f138aa10ee
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Better camera control
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2024-09-22 19:40:11 +03:00 |
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c31e7cb1ec
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Tripod!
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2024-09-22 16:13:43 +03:00 |
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0e32467b24
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Less asserts
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2024-09-22 16:08:19 +03:00 |
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a40ba66209
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Basic camera movement
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2024-09-22 16:00:34 +03:00 |
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9c29ccb8ec
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Encapsulate dragging logic
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2024-09-22 15:53:06 +03:00 |
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24b33f8146
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Basic camera control
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2024-09-22 15:41:05 +03:00 |
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1d9ff55163
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Farther
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2024-09-22 15:40:47 +03:00 |
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6012c480de
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Basic OpenGL
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2024-09-22 15:11:08 +03:00 |
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