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18
.kateproject.build
Normal file
18
.kateproject.build
Normal file
|
|
@ -0,0 +1,18 @@
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|||
{
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"Auto_generated": "This file is auto-generated. Any extra tags or formatting will be lost",
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"target_sets": [
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{
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"cmake_config": "",
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"directory": "%B",
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"loaded_via_cmake": false,
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"name": "Cargo",
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"targets": [
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{
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"build_cmd": "cargo build --bin wireframe",
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"name": "wireframe",
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"run_cmd": "cargo run --bin wireframe"
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}
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]
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}
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]
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}
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1069
Cargo.lock
generated
1069
Cargo.lock
generated
File diff suppressed because it is too large
Load Diff
|
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@ -21,6 +21,11 @@ show-image = "0.14.0"
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flo_draw = "0.3.1"
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flo_canvas = "0.3.1"
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itertools-num = "0.1.3"
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winit = "0.29"
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itertools = "0.13.0"
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wgpu = "22.1.0"
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bytemuck = { version = "1.18.0", features = ["derive"] }
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pollster = "0.3.0"
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[dev-dependencies]
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approx = "0.5.1"
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|
|
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|||
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@ -4,24 +4,14 @@ use flo_canvas::*;
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use flo_draw::*;
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use glam::*;
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use crate::ifaces::{DebugTraceable, Traceable};
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use crate::types::FlatTraceResult;
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use refraction::mathx::MatExt;
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use riemann::{trace_iter, Metric};
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use tube::metric::Tube;
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use tube::Space;
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use tube::Subspace::{Boundary, Inner, Outer};
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use types::{Location, Object, Ray};
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use refraction::ifaces::{DebugTraceable, Traceable};
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use refraction::tube::metric::Tube;
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use refraction::tube::Space;
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use refraction::types::{Location, Object, Ray};
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use refraction::utils::put_object;
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use refraction::DT;
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mod fns;
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mod ifaces;
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mod riemann;
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mod tube;
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mod types;
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const DT: f32 = 0.1;
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fn draw_loop(gc: &mut Vec<Draw>, mut pts: impl Iterator<Item = Vec2>) {
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fn draw_loop(gc: &mut Vec<Draw>, mut pts: impl Iterator<Item = Vec3>) {
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gc.new_path();
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let Some(first) = pts.next() else {
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return;
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@ -52,23 +42,31 @@ pub fn main() {
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id: k as i32,
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loc: put_object(
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&tube,
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vec2(0.0, y * tube.external_halflength),
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Mat2::from_angle(y),
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vec3(0.0, y * tube.external_halflength, 0.0),
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Mat3::from_mat2(Mat2::from_angle(y)),
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),
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r: 20.0,
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})
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.collect();
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let space = Space { tube, objs };
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let cam1 = put_object(&space.tube, vec2(-500., 0.), Mat2::IDENTITY);
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let cam1 = put_object(&space.tube, vec3(-500., 0., 0.), Mat3::IDENTITY);
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let cam2 = put_object(
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&space.tube,
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vec2(-2.5 * tube.outer_radius, 1.25 * tube.external_halflength),
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mat2(vec2(1., -1.), vec2(1., 1.)),
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vec3(
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-2.5 * tube.outer_radius,
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1.25 * tube.external_halflength,
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0.,
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),
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mat3(vec3(1., -1., 0.), vec3(1., 1., 0.), vec3(0., 0., 1.)),
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);
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let cam3 = put_object(
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&space.tube,
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vec2(0.25 * tube.inner_radius, 0.25 * tube.external_halflength),
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mat2(vec2(0., -1.), vec2(1., 0.)),
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vec3(
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0.25 * tube.inner_radius,
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0.25 * tube.external_halflength,
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0.,
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),
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mat3(vec3(0., -1., 0.), vec3(1., 0., 0.), vec3(0., 0., 1.)),
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);
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gc.canvas_height(500.0);
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@ -108,6 +106,7 @@ pub fn main() {
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.skip(1)
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.map(|φ| {
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let dir = Vec2::from_angle(φ) * obj.r;
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let dir = vec3(dir.x, dir.y, 0.);
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let dir = obj.loc.rot * dir;
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pos + dir
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}),
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@ -119,6 +118,7 @@ pub fn main() {
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.skip(1)
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.map(|φ| {
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let dir = Vec2::from_angle(φ) * obj.r;
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let dir = vec3(dir.x, dir.y, 0.);
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let dir = obj.loc.rot * dir;
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space.trace_step(Ray { pos, dir }).pos
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}),
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@ -132,6 +132,7 @@ pub fn main() {
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let n = obj.r.floor();
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let d = obj.r / n;
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let dir = Vec2::from_angle(φ);
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let dir = vec3(dir.x, dir.y, 0.);
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let dir = obj.loc.rot * dir * d;
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space
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.trace_iter(Ray { pos, dir })
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|
@ -145,51 +146,6 @@ pub fn main() {
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});
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}
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fn rel_to_abs(space: &impl Metric, base: &Location, rel: Vec2, steps: usize) -> Vec2 {
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let c = 1.0 / (steps as f32);
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trace_iter(space, base.pos, base.rot * rel, c * rel.length())
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.nth(steps - 1)
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.unwrap()
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}
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/// Converts a position and a rotation to a [Location]. Only the X direction is preserved from `rot` to ensure the resulting Location describes an orthonormal coordinate system.
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fn put_object(space: &impl Metric, pos: Vec2, rot: Mat2) -> Location {
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let metric_sqrt = space.sqrt_at(pos);
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let metric_inv_sqrt = space.sqrt_at(pos).inverse();
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let rot = metric_inv_sqrt * (metric_sqrt * rot).orthonormalize();
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Location { pos, rot }
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}
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#[test]
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fn test_put_object() {
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use approx::assert_abs_diff_eq;
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let ε = 1e-5;
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let m = riemann::samples::ScaledMetric {
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scale: vec2(3., 4.),
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};
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let loc = put_object(&m, vec2(1., 2.), mat2(vec2(1., 0.), vec2(0., 1.)));
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assert_eq!(loc.pos, vec2(1., 2.));
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assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(1. / 3., 0.), epsilon = ε);
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assert_abs_diff_eq!(loc.rot * vec2(0., 1.), vec2(0., 1. / 4.), epsilon = ε);
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let loc = put_object(&m, vec2(1., 2.), mat2(vec2(0., 1.), vec2(-1., 0.)));
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assert_eq!(loc.pos, vec2(1., 2.));
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assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(0., 1. / 4.), epsilon = ε);
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assert_abs_diff_eq!(loc.rot * vec2(0., 1.), vec2(-1. / 3., 0.), epsilon = ε);
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let c = 0.5 * std::f32::consts::SQRT_2;
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let loc = put_object(&m, vec2(1., 2.), mat2(vec2(c, c), vec2(-c, c)));
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assert_eq!(loc.pos, vec2(1., 2.));
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assert_abs_diff_eq!(loc.rot * vec2(1., 0.), vec2(1. / 5., 1. / 5.), epsilon = ε);
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assert_abs_diff_eq!(
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loc.rot * vec2(0., 1.),
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vec2(-4. / 15., 3. / 20.),
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epsilon = ε
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);
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}
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fn draw_cross(gc: &mut Vec<Draw>, pos: Vec2, r: f32) {
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gc.move_to(pos.x - r, pos.y - r);
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gc.line_to(pos.x + r, pos.y + r);
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@ -197,8 +153,8 @@ fn draw_cross(gc: &mut Vec<Draw>, pos: Vec2, r: f32) {
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gc.line_to(pos.x + r, pos.y - r);
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}
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fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, dir: Vec2) {
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let pos = vec2(0., 0.);
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fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, dir: Vec3) {
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let pos = vec3(0., 0., 0.);
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let (hits, path) = space.trace_dbg(camera, Ray { pos, dir });
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let hits2 = space.trace(camera, Ray { pos, dir });
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for (a, b) in hits.into_iter().zip(hits2.into_iter()) {
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@ -210,20 +166,20 @@ fn draw_ray_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, dir: Vec2) {
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gc.new_path();
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gc.move_to(pos.x, pos.y);
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for pt in &path.points[1..] {
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gc.line_to(pt.x, pt.y);
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gc.line_to(pt.pos.x, pt.pos.y);
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}
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let end_pos = *path
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.points
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.last()
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.expect("the starting point is always in the path");
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let dir_pos = end_pos + 1000.0 * path.end_dir;
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let dir_pos = end_pos.forward(1000. / DT).pos;
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gc.line_to(dir_pos.x, dir_pos.y);
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gc.stroke();
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}
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fn draw_fan_2(gc: &mut Vec<Draw>, space: &Space, camera: Location, spread: f32) {
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for y in itertools_num::linspace(-spread, spread, 101) {
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draw_ray_2(gc, space, camera, vec2(1., y));
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draw_ray_2(gc, space, camera, vec3(1., y, 0.));
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}
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}
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@ -234,10 +190,14 @@ fn draw_track(gc: &mut Vec<Draw>, space: &Space, start: Vec2, dir: Vec2) {
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// let dir = space.tube.globalize(start, dir);
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// let v = space.tube.normalize(start, dir);
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let mut loc = Location {
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pos: start,
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rot: mat2(dir, vec2(-dir.y, dir.x)),
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pos: vec3(start.x, start.y, 0.),
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rot: mat3(
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vec3(dir.x, dir.y, 0.),
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vec3(-dir.y, dir.x, 0.),
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vec3(0., 0., 1.),
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),
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};
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let v = vec2(1.0, 0.0);
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let v = vec3(1., 0., 0.);
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let mut draw = |loc: &Location| {
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let p = loc.pos;
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let ax = p + loc.rot.x_axis * SCALE;
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|
|
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|
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@ -1,281 +0,0 @@
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use glam::*;
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#[derive(Copy, Clone, Debug, PartialEq)]
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pub struct Decomp2 {
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pub ortho: Mat2,
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pub diag: Vec2,
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}
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impl Decomp2 {
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fn square(&self) -> Self {
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Self {
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ortho: self.ortho,
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diag: self.diag * self.diag,
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}
|
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}
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|
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pub fn inverse(&self) -> Self {
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Self {
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ortho: self.ortho,
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diag: Vec2::splat(1.0) / self.diag,
|
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}
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}
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}
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|
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impl<T> std::ops::Mul<T> for Decomp2
|
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where
|
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Mat2: std::ops::Mul<T>,
|
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{
|
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type Output = <Mat2 as std::ops::Mul<T>>::Output;
|
||||
|
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fn mul(self, rhs: T) -> Self::Output {
|
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Mat2::from(self) * rhs
|
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}
|
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}
|
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|
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impl From<Decomp2> for Mat2 {
|
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fn from(value: Decomp2) -> Self {
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value.ortho.transpose() * Mat2::from_diagonal(value.diag) * value.ortho
|
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}
|
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}
|
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|
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pub type Tens2 = [Mat2; 2];
|
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|
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pub trait Metric {
|
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fn sqrt_at(&self, pos: Vec2) -> Decomp2;
|
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|
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fn at(&self, pos: Vec2) -> Mat2 {
|
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self.sqrt_at(pos).square().into()
|
||||
}
|
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|
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fn inverse_at(&self, pos: Vec2) -> Mat2 {
|
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self.sqrt_at(pos).square().inverse().into()
|
||||
}
|
||||
|
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fn part_derivs_at(&self, pos: Vec2) -> Tens2 {
|
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part_deriv(|p| self.at(p), pos, 1.0 / 1024.0) // division by such eps is exact which is good for overall precision
|
||||
}
|
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|
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fn vec_length_at(&self, at: Vec2, v: Vec2) -> f32 {
|
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v.dot(self.at(at) * v).sqrt()
|
||||
}
|
||||
|
||||
fn normalize_vec_at(&self, at: Vec2, v: Vec2) -> Vec2 {
|
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v / self.vec_length_at(at, v)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TraceIter<'a, M: Metric> {
|
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space: &'a M,
|
||||
p: Vec2,
|
||||
v: Vec2,
|
||||
}
|
||||
|
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impl<'a, M: Metric> Iterator for TraceIter<'a, M> {
|
||||
type Item = Vec2;
|
||||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
let a: Vec2 = -contract2(krist(self.space, self.p), self.v);
|
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self.v += a;
|
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self.p += self.v;
|
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Some(self.p)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn trace_iter<M: Metric>(space: &M, base: Vec2, dir: Vec2, dt: f32) -> TraceIter<M> {
|
||||
TraceIter {
|
||||
space,
|
||||
p: base,
|
||||
v: dt * space.normalize_vec_at(base, dir),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn krist(space: &impl Metric, pos: Vec2) -> Tens2 {
|
||||
// Γ^i_k_l = .5 * g^i^m * (g_m_k,l + g_m_l,k - g_k_l,m)
|
||||
let g = &space.inverse_at(pos); // с верхними индексами
|
||||
let d = space.part_derivs_at(pos);
|
||||
// ret[i][l][k] = sum((m) => .5f * g[m][i] * (d[k][l][m] + d[l][k][m] - d[m][k][l]))
|
||||
make_tens2(|i, l, k| {
|
||||
0.5 * (0..2)
|
||||
.map(|m| g.col(m)[i] * (d[l].col(k)[m] + d[k].col(m)[l] - d[m].col(k)[l]))
|
||||
.sum::<f32>()
|
||||
})
|
||||
}
|
||||
|
||||
fn dir_deriv(f: impl Fn(Vec2) -> Mat2, pos: Vec2, delta: Vec2) -> Mat2 {
|
||||
(f(pos + delta) - f(pos - delta)) / (2.0 * delta.length())
|
||||
}
|
||||
|
||||
fn part_deriv(f: impl Fn(Vec2) -> Mat2, pos: Vec2, eps: f32) -> Tens2 {
|
||||
[
|
||||
dir_deriv(&f, pos, vec2(eps, 0.0)),
|
||||
dir_deriv(&f, pos, vec2(0.0, eps)),
|
||||
]
|
||||
}
|
||||
|
||||
/// Сворачивает тензор t с вектором u
|
||||
pub fn contract(t: Tens2, u: Vec2) -> Mat2 {
|
||||
mat2(t[0] * u, t[1] * u).transpose()
|
||||
}
|
||||
|
||||
/// Сворачивает тензор t с вектором v дважды, по второму и третьему индексам.
|
||||
pub fn contract2(t: Tens2, v: Vec2) -> Vec2 {
|
||||
contract(t, v) * v
|
||||
}
|
||||
|
||||
fn make_vec2(f: impl Fn(usize) -> f32) -> Vec2 {
|
||||
Vec2::from_array(std::array::from_fn(|i| f(i)))
|
||||
}
|
||||
|
||||
fn make_mat2(f: impl Fn(usize, usize) -> f32) -> Mat2 {
|
||||
Mat2::from_cols_array_2d(&std::array::from_fn(|i| std::array::from_fn(|j| f(i, j))))
|
||||
}
|
||||
|
||||
fn make_tens2(f: impl Fn(usize, usize, usize) -> f32) -> Tens2 {
|
||||
std::array::from_fn(|i| make_mat2(|j, k| f(i, j, k)))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn m2() {
|
||||
let m = make_mat2(|i, j| (i + 2 * j) as f32);
|
||||
assert_eq!(m.col(0)[0], 0.0);
|
||||
assert_eq!(m.col(1)[0], 1.0);
|
||||
assert_eq!(m.col(0)[1], 2.0);
|
||||
assert_eq!(m.col(1)[1], 3.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn t2() {
|
||||
let t = make_tens2(|i, j, k| (i + 2 * j + 4 * k) as f32);
|
||||
assert_eq!(t[0].col(0)[0], 0.0);
|
||||
assert_eq!(t[1].col(0)[0], 1.0);
|
||||
assert_eq!(t[0].col(1)[0], 2.0);
|
||||
assert_eq!(t[1].col(1)[0], 3.0);
|
||||
assert_eq!(t[0].col(0)[1], 4.0);
|
||||
assert_eq!(t[1].col(0)[1], 5.0);
|
||||
assert_eq!(t[0].col(1)[1], 6.0);
|
||||
assert_eq!(t[1].col(1)[1], 7.0);
|
||||
}
|
||||
|
||||
pub mod samples {
|
||||
use glam::{Mat2, Vec2};
|
||||
|
||||
use super::{Decomp2, Metric};
|
||||
|
||||
pub struct ScaledMetric {
|
||||
/// Specifies unit size in each cardinal direction. E.g. with scale=(2, 3), vector (1, 0) has length 2 while a unit vector with the same direction is (1/2, 0).
|
||||
pub scale: Vec2,
|
||||
}
|
||||
|
||||
impl Metric for ScaledMetric {
|
||||
fn sqrt_at(&self, _pos: Vec2) -> Decomp2 {
|
||||
Decomp2 {
|
||||
diag: self.scale,
|
||||
ortho: Mat2::IDENTITY,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use approx::assert_abs_diff_eq;
|
||||
|
||||
use glam::{mat2, vec2, Mat2};
|
||||
use rand::{Rng, SeedableRng};
|
||||
|
||||
#[test]
|
||||
fn uniform_scaled_metric() {
|
||||
let mut rng = rand_pcg::Pcg64Mcg::seed_from_u64(17);
|
||||
let metric = samples::ScaledMetric {
|
||||
scale: vec2(3., 4.),
|
||||
};
|
||||
assert_eq!(
|
||||
metric.sqrt_at(rng.gen()),
|
||||
Decomp2 {
|
||||
ortho: Mat2::IDENTITY,
|
||||
diag: vec2(3., 4.)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
metric.at(rng.gen()),
|
||||
Mat2::from_cols_array(&[9., 0., 0., 16.])
|
||||
);
|
||||
assert_eq!(
|
||||
metric.inverse_at(rng.gen()),
|
||||
Mat2::from_cols_array(&[1. / 9., 0., 0., 1. / 16.])
|
||||
);
|
||||
assert_eq!(metric.part_derivs_at(rng.gen()), [Mat2::ZERO, Mat2::ZERO]);
|
||||
assert_eq!(metric.vec_length_at(rng.gen(), vec2(1., 0.)), 3.);
|
||||
assert_eq!(metric.vec_length_at(rng.gen(), vec2(0., 1.)), 4.);
|
||||
assert_eq!(metric.vec_length_at(rng.gen(), vec2(1., 1.)), 5.);
|
||||
assert_eq!(
|
||||
metric.normalize_vec_at(rng.gen(), vec2(1., 0.)),
|
||||
vec2(1. / 3., 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
metric.normalize_vec_at(rng.gen(), vec2(0., 1.)),
|
||||
vec2(0., 1. / 4.)
|
||||
);
|
||||
assert_eq!(
|
||||
metric.normalize_vec_at(rng.gen(), vec2(1., 1.)),
|
||||
vec2(1. / 5., 1. / 5.)
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_trace_iter() {
|
||||
let metric = samples::ScaledMetric {
|
||||
scale: vec2(2., 4.),
|
||||
};
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec2(3., 5.), vec2(1., 0.), 1.)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec2(7., 5.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec2(3., 5.), vec2(2., 0.), 1.)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec2(7., 5.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec2(3., 5.), vec2(1., 0.), 0.5)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec2(5., 5.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec2(3., 5.), vec2(0., 1.), 1.)
|
||||
.nth(9)
|
||||
.unwrap(),
|
||||
vec2(3., 7.5)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec2(3., 5.), vec2(0., 4.), 1.)
|
||||
.nth(9)
|
||||
.unwrap(),
|
||||
vec2(3., 7.5)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec2(3., 5.), vec2(0., 1.), 0.5)
|
||||
.nth(9)
|
||||
.unwrap(),
|
||||
vec2(3., 6.25)
|
||||
);
|
||||
assert_abs_diff_eq!(
|
||||
trace_iter(
|
||||
&metric,
|
||||
vec2(3., 5.),
|
||||
vec2(0.5, 0.25),
|
||||
std::f32::consts::SQRT_2
|
||||
)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec2(7., 7.),
|
||||
epsilon = 1e-5
|
||||
);
|
||||
}
|
||||
}
|
||||
|
|
@ -1,479 +0,0 @@
|
|||
use glam::{vec2, Mat2, Vec2};
|
||||
|
||||
use crate::riemann::Metric;
|
||||
use crate::types::{Location, Ray};
|
||||
|
||||
use super::{Rect, Tube};
|
||||
|
||||
pub trait FlatCoordinateSystem<T> {
|
||||
fn flat_to_global(&self, v: T) -> T;
|
||||
fn global_to_flat(&self, v: T) -> T;
|
||||
}
|
||||
|
||||
pub trait FlatRegion:
|
||||
FlatCoordinateSystem<Vec2> + FlatCoordinateSystem<Ray> + FlatCoordinateSystem<Location>
|
||||
{
|
||||
// Измеряет расстояние до выхода за пределы области вдоль луча ray. Луч задаётся в плоской СК.
|
||||
fn distance_to_boundary(&self, _ray: Ray) -> Option<f32> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
trait MetricCS: FlatCoordinateSystem<Vec2> {
|
||||
fn global_metric(&self) -> &impl Metric;
|
||||
fn flat_to_global_tfm_at(&self, pos: Vec2) -> Mat2 {
|
||||
self.global_metric()
|
||||
.sqrt_at(self.flat_to_global(pos))
|
||||
.inverse()
|
||||
.into()
|
||||
}
|
||||
fn global_to_flat_tfm_at(&self, pos: Vec2) -> Mat2 {
|
||||
self.global_metric().sqrt_at(pos).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: FlatCoordinateSystem<Vec2> + MetricCS> FlatCoordinateSystem<Ray> for T {
|
||||
fn flat_to_global(&self, ray: Ray) -> Ray {
|
||||
Ray {
|
||||
pos: self.flat_to_global(ray.pos),
|
||||
dir: self.flat_to_global_tfm_at(ray.pos) * ray.dir,
|
||||
}
|
||||
}
|
||||
|
||||
fn global_to_flat(&self, ray: Ray) -> Ray {
|
||||
Ray {
|
||||
pos: self.global_to_flat(ray.pos),
|
||||
dir: self.global_to_flat_tfm_at(ray.pos) * ray.dir,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: FlatCoordinateSystem<Vec2> + MetricCS> FlatCoordinateSystem<Location> for T {
|
||||
fn flat_to_global(&self, loc: Location) -> Location {
|
||||
Location {
|
||||
pos: self.flat_to_global(loc.pos),
|
||||
rot: self.flat_to_global_tfm_at(loc.pos) * loc.rot,
|
||||
}
|
||||
}
|
||||
|
||||
fn global_to_flat(&self, loc: Location) -> Location {
|
||||
Location {
|
||||
pos: self.global_to_flat(loc.pos), // в плоской СК для Inner или её продолжении на Outer
|
||||
rot: self.global_to_flat_tfm_at(loc.pos) * loc.rot,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InnerCS(pub Tube);
|
||||
|
||||
impl MetricCS for InnerCS {
|
||||
fn global_metric(&self) -> &impl Metric {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatCoordinateSystem<Vec2> for InnerCS {
|
||||
fn flat_to_global(&self, pos: Vec2) -> Vec2 {
|
||||
vec2(pos.x, self.0.y(pos.y))
|
||||
}
|
||||
|
||||
// Работает только при |pos.x| ≤ inner_radius или |pos.y| ≥ external_halflength.
|
||||
fn global_to_flat(&self, pos: Vec2) -> Vec2 {
|
||||
vec2(pos.x, self.0.v(pos.y))
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatRegion for InnerCS {
|
||||
fn distance_to_boundary(&self, ray: Ray) -> Option<f32> {
|
||||
Rect {
|
||||
size: vec2(self.0.inner_radius, self.0.internal_halflength),
|
||||
}
|
||||
.trace_out_of(ray)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct OuterCS(pub Tube);
|
||||
|
||||
impl MetricCS for OuterCS {
|
||||
fn global_metric(&self) -> &impl Metric {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatCoordinateSystem<Vec2> for OuterCS {
|
||||
fn flat_to_global(&self, pos: Vec2) -> Vec2 {
|
||||
let inner = Rect {
|
||||
size: vec2(self.0.inner_radius + 1.0, self.0.external_halflength),
|
||||
};
|
||||
if inner.is_inside(pos) {
|
||||
let Vec2 { x, y: v } = pos;
|
||||
let y = self
|
||||
.0
|
||||
.y(v - v.signum() * (self.0.external_halflength - self.0.internal_halflength));
|
||||
vec2(x, y)
|
||||
} else {
|
||||
pos
|
||||
}
|
||||
}
|
||||
|
||||
fn global_to_flat(&self, pos: Vec2) -> Vec2 {
|
||||
let inner = Rect {
|
||||
size: vec2(self.0.inner_radius + 1.0, self.0.external_halflength),
|
||||
};
|
||||
if inner.is_inside(pos) {
|
||||
let Vec2 { x: u, y } = pos; // в основной СК
|
||||
let v = self.0.v(y)
|
||||
+ y.signum() * (self.0.external_halflength - self.0.internal_halflength);
|
||||
vec2(u, v) // в плоском продолжении СК Outer на область Inner
|
||||
} else {
|
||||
pos
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatRegion for OuterCS {
|
||||
fn distance_to_boundary(&self, ray: Ray) -> Option<f32> {
|
||||
Rect {
|
||||
size: vec2(self.0.outer_radius, self.0.external_halflength),
|
||||
}
|
||||
.trace_into(ray)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use approx::{assert_abs_diff_eq, AbsDiffEq};
|
||||
use glam::{mat2, vec2, Mat2, Vec2};
|
||||
use itertools_num::linspace;
|
||||
|
||||
use crate::riemann::samples;
|
||||
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn uniform_scaled_metric() {
|
||||
struct Scaled(samples::ScaledMetric, Vec2);
|
||||
impl FlatCoordinateSystem<Vec2> for Scaled {
|
||||
fn flat_to_global(&self, pos: Vec2) -> Vec2 {
|
||||
(pos - self.1) / self.0.scale
|
||||
}
|
||||
fn global_to_flat(&self, pos: Vec2) -> Vec2 {
|
||||
pos * self.0.scale + self.1
|
||||
}
|
||||
}
|
||||
impl MetricCS for Scaled {
|
||||
fn global_metric(&self) -> &impl Metric {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
let cs = Scaled(
|
||||
samples::ScaledMetric {
|
||||
scale: vec2(3., 4.),
|
||||
},
|
||||
vec2(2., 3.),
|
||||
);
|
||||
assert_eq!(cs.global_to_flat(vec2(7., 3.)), vec2(23., 15.));
|
||||
assert_eq!(cs.flat_to_global(vec2(8., 7.)), vec2(2., 1.));
|
||||
assert_eq!(
|
||||
cs.global_to_flat(Ray {
|
||||
pos: vec2(7., 3.),
|
||||
dir: vec2(3., 2.)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec2(23., 15.),
|
||||
dir: vec2(9., 8.)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
cs.flat_to_global(Ray {
|
||||
pos: vec2(23., 15.),
|
||||
dir: vec2(9., 8.)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec2(7., 3.),
|
||||
dir: vec2(3., 2.)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
cs.global_to_flat(Location {
|
||||
pos: vec2(2., 1.),
|
||||
rot: mat2(vec2(0., 1.), vec2(-1., 0.))
|
||||
}),
|
||||
Location {
|
||||
pos: vec2(8., 7.),
|
||||
rot: mat2(vec2(0., 4.), vec2(-3., 0.))
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
cs.flat_to_global(Location {
|
||||
pos: vec2(2., 1.),
|
||||
rot: mat2(vec2(0., 1.), vec2(-1., 0.))
|
||||
}),
|
||||
Location {
|
||||
pos: vec2(0., -0.5),
|
||||
rot: mat2(vec2(0., 0.25), vec2(-1. / 3., 0.))
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
fn test_flat_region(
|
||||
region: &impl FlatRegion,
|
||||
range_global: (Vec2, Vec2),
|
||||
range_flat: (Vec2, Vec2),
|
||||
) {
|
||||
#[allow(non_upper_case_globals)]
|
||||
const ε: f32 = 1e-3;
|
||||
macro_rules! assert_eq_at {
|
||||
($at: expr, $left: expr, $right: expr) => {
|
||||
let at = $at;
|
||||
let left = $left;
|
||||
let right = $right;
|
||||
assert!(
|
||||
left.abs_diff_eq(right, ε),
|
||||
"Assertion failed at {at}:\n left: {left} = {}\n right: {right} = {}",
|
||||
stringify!($left),
|
||||
stringify!($right)
|
||||
);
|
||||
};
|
||||
}
|
||||
fn check_range(
|
||||
name_a: &str,
|
||||
a: Vec2,
|
||||
range_a: (Vec2, Vec2),
|
||||
name_b: &str,
|
||||
b: Vec2,
|
||||
range_b: (Vec2, Vec2),
|
||||
) {
|
||||
assert!(b.cmpge(range_b.0 - ε).all() && b.cmple(range_b.1 + ε).all(), "Assertion failed:\nAt {name_a}: {a}, from range: {range_a:?}\nGot {name_b}: {b}, which is out of range {range_b:?}");
|
||||
// TODO sort out when to check these conditions:
|
||||
if a.x.abs_diff_eq(&range_a.0.x, ε) {
|
||||
assert_abs_diff_eq!(b.x, range_b.0.x, epsilon = ε);
|
||||
}
|
||||
if a.y.abs_diff_eq(&range_a.0.y, ε) {
|
||||
assert_abs_diff_eq!(b.y, range_b.0.y, epsilon = ε);
|
||||
}
|
||||
if a.x.abs_diff_eq(&range_a.1.x, ε) {
|
||||
assert_abs_diff_eq!(b.x, range_b.1.x, epsilon = ε);
|
||||
}
|
||||
if a.y.abs_diff_eq(&range_a.1.y, ε) {
|
||||
assert_abs_diff_eq!(b.y, range_b.1.y, epsilon = ε);
|
||||
}
|
||||
}
|
||||
for x in linspace(range_global.0.x, range_global.1.x, 20) {
|
||||
for y in linspace(range_global.0.y, range_global.1.y, 20) {
|
||||
let pos_global = vec2(x, y);
|
||||
let pos_flat = region.global_to_flat(pos_global);
|
||||
check_range(
|
||||
"global",
|
||||
pos_global,
|
||||
range_global,
|
||||
"flat",
|
||||
pos_flat,
|
||||
range_flat,
|
||||
);
|
||||
assert_eq_at!(
|
||||
pos_global,
|
||||
region
|
||||
.global_to_flat(Location {
|
||||
pos: pos_global,
|
||||
rot: Mat2::IDENTITY
|
||||
})
|
||||
.pos,
|
||||
pos_flat
|
||||
);
|
||||
assert_eq_at!(pos_global, region.flat_to_global(pos_flat), pos_global);
|
||||
assert_eq_at!(
|
||||
pos_global,
|
||||
region
|
||||
.flat_to_global(region.global_to_flat(Location {
|
||||
pos: pos_global,
|
||||
rot: Mat2::IDENTITY
|
||||
}))
|
||||
.rot,
|
||||
Mat2::IDENTITY
|
||||
);
|
||||
}
|
||||
}
|
||||
for x in linspace(range_flat.0.x, range_flat.1.x, 20) {
|
||||
for y in linspace(range_flat.0.y, range_flat.1.y, 20) {
|
||||
let pos_flat = vec2(x, y);
|
||||
let pos_global = region.flat_to_global(pos_flat);
|
||||
check_range(
|
||||
"flat",
|
||||
pos_flat,
|
||||
range_flat,
|
||||
"global",
|
||||
pos_global,
|
||||
range_global,
|
||||
);
|
||||
assert_eq_at!(
|
||||
pos_flat,
|
||||
region
|
||||
.flat_to_global(Location {
|
||||
pos: pos_flat,
|
||||
rot: Mat2::IDENTITY
|
||||
})
|
||||
.pos,
|
||||
pos_global
|
||||
);
|
||||
assert_eq_at!(pos_flat, region.global_to_flat(pos_global), pos_flat);
|
||||
assert_eq_at!(
|
||||
pos_flat,
|
||||
region
|
||||
.global_to_flat(region.flat_to_global(Location {
|
||||
pos: pos_global,
|
||||
rot: Mat2::IDENTITY
|
||||
}))
|
||||
.rot,
|
||||
Mat2::IDENTITY
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_mapper_inner() {
|
||||
let mapper = InnerCS(Tube {
|
||||
inner_radius: 30.0,
|
||||
outer_radius: 50.0,
|
||||
internal_halflength: 100.0,
|
||||
external_halflength: 300.0,
|
||||
});
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec2(-30.0, -300.0), vec2(30.0, 300.0)),
|
||||
(vec2(-30.0, -100.0), vec2(30.0, 100.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec2(-60.0, -400.0), vec2(60.0, -300.0)),
|
||||
(vec2(-60.0, -200.0), vec2(60.0, -100.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec2(-60.0, 300.0), vec2(60.0, 400.0)),
|
||||
(vec2(-60.0, 100.0), vec2(60.0, 200.0)),
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_mapper_outer() {
|
||||
let mapper = OuterCS(Tube {
|
||||
inner_radius: 30.0,
|
||||
outer_radius: 50.0,
|
||||
internal_halflength: 100.0,
|
||||
external_halflength: 300.0,
|
||||
});
|
||||
// TODO replace 200.20016 with something sane
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec2(-30.0, -300.0), vec2(30.0, -1.0)),
|
||||
(vec2(-30.0, -300.0), vec2(30.0, -200.20016)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec2(-30.0, 1.0), vec2(30.0, 300.0)),
|
||||
(vec2(-30.0, 200.20016), vec2(30.0, 300.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec2(-60.0, -400.0), vec2(60.0, -300.0)),
|
||||
(vec2(-60.0, -400.0), vec2(60.0, -300.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec2(-60.0, 300.0), vec2(60.0, 400.0)),
|
||||
(vec2(-60.0, 300.0), vec2(60.0, 400.0)),
|
||||
);
|
||||
// straight
|
||||
for x in linspace(-60., 60., 20) {
|
||||
for y in linspace(-320., 320., 20) {
|
||||
assert_eq!(
|
||||
mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(x, y),
|
||||
rot: Mat2::IDENTITY
|
||||
})
|
||||
.pos
|
||||
.x,
|
||||
x
|
||||
);
|
||||
}
|
||||
}
|
||||
// symmetrical
|
||||
for x in linspace(0., 60., 20) {
|
||||
for y in linspace(0., 320., 20) {
|
||||
let pp = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(x, y),
|
||||
rot: Mat2::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
let np = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(-x, y),
|
||||
rot: Mat2::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
let pn = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(x, -y),
|
||||
rot: Mat2::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
let nn = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(-x, -y),
|
||||
rot: Mat2::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
assert_eq!(np, vec2(-pp.x, pp.y));
|
||||
assert_eq!(pn, vec2(pp.x, -pp.y));
|
||||
assert_eq!(nn, vec2(-pp.x, -pp.y));
|
||||
}
|
||||
}
|
||||
// clean boundary
|
||||
for x in linspace(50., 60., 20) {
|
||||
for y in linspace(0., 320., 20) {
|
||||
assert_eq!(
|
||||
mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(x, y),
|
||||
rot: Mat2::IDENTITY
|
||||
})
|
||||
.pos
|
||||
.y,
|
||||
y
|
||||
);
|
||||
}
|
||||
}
|
||||
for x in linspace(0., 60., 20) {
|
||||
for y in linspace(300., 320., 20) {
|
||||
assert_eq!(
|
||||
mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(x, y),
|
||||
rot: Mat2::IDENTITY
|
||||
})
|
||||
.pos
|
||||
.y,
|
||||
y
|
||||
);
|
||||
}
|
||||
}
|
||||
// accelerating
|
||||
for x in linspace(-29., 29., 20) {
|
||||
for y in linspace(1., 299., 20) {
|
||||
let v = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec2(x, y),
|
||||
rot: Mat2::IDENTITY,
|
||||
})
|
||||
.pos
|
||||
.y;
|
||||
assert!(v > 200.0);
|
||||
assert!(v > y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
570
src/bin/wireframe/main.rs
Normal file
570
src/bin/wireframe/main.rs
Normal file
|
|
@ -0,0 +1,570 @@
|
|||
use std::{iter, mem, time::Instant};
|
||||
|
||||
use glam::{mat4, vec2, vec3, vec4, Mat4, Vec3};
|
||||
use wgpu::{util::DeviceExt, ShaderStages};
|
||||
use winit::{
|
||||
event::*,
|
||||
event_loop::EventLoop,
|
||||
keyboard::{KeyCode, PhysicalKey},
|
||||
window::{Window, WindowBuilder},
|
||||
};
|
||||
|
||||
mod scene;
|
||||
|
||||
// The coordinate system:
|
||||
// * X: forward
|
||||
// * Y: left
|
||||
// * Z: up
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, Debug, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct Vertex {
|
||||
position: [f32; 3],
|
||||
tangent: [f32; 3],
|
||||
}
|
||||
|
||||
struct Wireframe {
|
||||
color: Vec3,
|
||||
data: wgpu::Buffer,
|
||||
size: u32,
|
||||
}
|
||||
|
||||
fn prepare_scene(device: &wgpu::Device) -> Vec<Wireframe> {
|
||||
scene::build()
|
||||
.into_iter()
|
||||
.map(|line| {
|
||||
let color = line.color;
|
||||
let data: Vec<Vertex> = line
|
||||
.pts
|
||||
.into_iter()
|
||||
.map(|r| Vertex {
|
||||
position: r.pos.to_array(),
|
||||
tangent: r.dir.to_array(),
|
||||
})
|
||||
.collect();
|
||||
let size = data.len() as u32;
|
||||
let data = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
|
||||
label: Some("Vertex Buffer"),
|
||||
contents: bytemuck::cast_slice(&data),
|
||||
usage: wgpu::BufferUsages::VERTEX,
|
||||
});
|
||||
Wireframe { color, data, size }
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
|
||||
mod camctl {
|
||||
use glam::{vec3, Mat4, Quat, Vec3};
|
||||
|
||||
pub struct CameraLocation {
|
||||
pos: Vec3,
|
||||
rot: Quat,
|
||||
}
|
||||
|
||||
impl CameraLocation {
|
||||
pub fn new() -> CameraLocation {
|
||||
let rot = Quat::from_euler(glam::EulerRot::ZYX, std::f32::consts::FRAC_PI_4, 0., 0.);
|
||||
let pos = rot * vec3(-200., 0., 50.);
|
||||
CameraLocation { pos, rot }
|
||||
}
|
||||
|
||||
pub fn view_mtx(&self) -> Mat4 {
|
||||
Mat4::from_quat(self.rot.inverse()) * Mat4::from_translation(-self.pos)
|
||||
}
|
||||
|
||||
pub fn move_rel(&mut self, offset: Vec3) {
|
||||
self.pos += self.rot * offset;
|
||||
}
|
||||
|
||||
pub fn rotate_rel_ypr(&mut self, ypr: Vec3) {
|
||||
self.rotate_rel_quat(Quat::from_euler(glam::EulerRot::XYZ, ypr.x, ypr.y, ypr.z));
|
||||
}
|
||||
|
||||
pub fn rotate_rel_quat(&mut self, rot: Quat) {
|
||||
self.rot *= rot;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
mod keyctl {
|
||||
use std::{collections::HashSet, iter::Sum};
|
||||
use winit::{event::ElementState, keyboard::PhysicalKey};
|
||||
|
||||
pub struct Keyboard {
|
||||
pressed: HashSet<PhysicalKey>,
|
||||
}
|
||||
|
||||
impl Keyboard {
|
||||
pub fn new() -> Self {
|
||||
Keyboard {
|
||||
pressed: Default::default(),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn is_pressed(&self, key: PhysicalKey) -> bool {
|
||||
self.pressed.contains(&key)
|
||||
}
|
||||
|
||||
pub fn set_key_state(&mut self, key: PhysicalKey, state: ElementState) {
|
||||
match state {
|
||||
ElementState::Pressed => self.pressed.insert(key),
|
||||
ElementState::Released => self.pressed.remove(&key),
|
||||
};
|
||||
}
|
||||
|
||||
pub fn control<T: Copy + Sum>(&self, keymap: &[(PhysicalKey, T)]) -> T {
|
||||
keymap
|
||||
.iter()
|
||||
.copied()
|
||||
.filter_map(|(key, ctl)| self.is_pressed(key).then_some(ctl))
|
||||
.sum()
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static KEYS_MOVE: &'static [(PhysicalKey, Vec3)] = &[
|
||||
(PhysicalKey::Code(KeyCode::KeyW), vec3(1., 0., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::KeyS), vec3(-1., 0., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::KeyA), vec3(0., 1., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::KeyD), vec3(0., -1., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::Space), vec3(0., 0., 1.)),
|
||||
(PhysicalKey::Code(KeyCode::ShiftLeft), vec3(0., 0., -1.)),
|
||||
];
|
||||
|
||||
static KEYS_ROTATE: &'static [(PhysicalKey, Vec3)] = &[
|
||||
(PhysicalKey::Code(KeyCode::Numpad9), vec3(1., 0., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::Numpad7), vec3(-1., 0., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::Numpad5), vec3(0., 1., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::Numpad8), vec3(0., -1., 0.)),
|
||||
(PhysicalKey::Code(KeyCode::Numpad4), vec3(0., 0., 1.)),
|
||||
(PhysicalKey::Code(KeyCode::Numpad6), vec3(0., 0., -1.)),
|
||||
];
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct CameraUniform {
|
||||
mvp: [[f32; 4]; 4],
|
||||
scale: [f32; 2],
|
||||
pad: [u32; 2],
|
||||
}
|
||||
|
||||
#[repr(C)]
|
||||
#[derive(Copy, Clone, bytemuck::Pod, bytemuck::Zeroable)]
|
||||
struct LineUniform {
|
||||
color: [f32; 3],
|
||||
_pad: f32,
|
||||
}
|
||||
|
||||
struct State<'a> {
|
||||
surface: wgpu::Surface<'a>,
|
||||
device: wgpu::Device,
|
||||
queue: wgpu::Queue,
|
||||
config: wgpu::SurfaceConfiguration,
|
||||
size: winit::dpi::PhysicalSize<u32>,
|
||||
render_pipeline: wgpu::RenderPipeline,
|
||||
|
||||
kbd: keyctl::Keyboard,
|
||||
cam: camctl::CameraLocation,
|
||||
t1: Instant,
|
||||
|
||||
camera_buffer: wgpu::Buffer,
|
||||
camera_bind_group: wgpu::BindGroup,
|
||||
|
||||
scene: Vec<Wireframe>,
|
||||
|
||||
window: &'a Window,
|
||||
}
|
||||
|
||||
impl<'a> State<'a> {
|
||||
async fn new(window: &'a Window) -> State<'a> {
|
||||
let size = window.inner_size();
|
||||
|
||||
let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
|
||||
backends: wgpu::Backends::PRIMARY,
|
||||
..Default::default()
|
||||
});
|
||||
let surface = instance.create_surface(window).unwrap();
|
||||
let adapter = instance
|
||||
.request_adapter(&wgpu::RequestAdapterOptions {
|
||||
power_preference: wgpu::PowerPreference::default(),
|
||||
compatible_surface: Some(&surface),
|
||||
force_fallback_adapter: false,
|
||||
})
|
||||
.await
|
||||
.unwrap();
|
||||
let (device, queue) = adapter
|
||||
.request_device(
|
||||
&wgpu::DeviceDescriptor {
|
||||
label: None,
|
||||
required_features: wgpu::Features::PUSH_CONSTANTS,
|
||||
required_limits: wgpu::Limits {
|
||||
max_push_constant_size: mem::size_of::<LineUniform>() as u32,
|
||||
..wgpu::Limits::default()
|
||||
},
|
||||
memory_hints: Default::default(),
|
||||
},
|
||||
None, // Trace path
|
||||
)
|
||||
.await
|
||||
.unwrap();
|
||||
|
||||
let surface_caps = surface.get_capabilities(&adapter);
|
||||
let surface_format = surface_caps
|
||||
.formats
|
||||
.iter()
|
||||
.copied()
|
||||
.find(|f| !f.is_srgb())
|
||||
.unwrap_or(surface_caps.formats[0]);
|
||||
let config = wgpu::SurfaceConfiguration {
|
||||
usage: wgpu::TextureUsages::RENDER_ATTACHMENT,
|
||||
format: surface_format,
|
||||
width: size.width,
|
||||
height: size.height,
|
||||
present_mode: surface_caps.present_modes[0],
|
||||
alpha_mode: surface_caps.alpha_modes[0],
|
||||
view_formats: vec![],
|
||||
desired_maximum_frame_latency: 2,
|
||||
};
|
||||
|
||||
let kbd = keyctl::Keyboard::new();
|
||||
let cam = camctl::CameraLocation::new();
|
||||
let t1 = Instant::now();
|
||||
|
||||
let camera_buffer = device.create_buffer(&wgpu::BufferDescriptor {
|
||||
label: Some("Camera Buffer"),
|
||||
usage: wgpu::BufferUsages::UNIFORM | wgpu::BufferUsages::COPY_DST,
|
||||
size: mem::size_of::<CameraUniform>() as u64,
|
||||
mapped_at_creation: false,
|
||||
});
|
||||
let camera_bind_group_layout =
|
||||
device.create_bind_group_layout(&wgpu::BindGroupLayoutDescriptor {
|
||||
entries: &[wgpu::BindGroupLayoutEntry {
|
||||
binding: 0,
|
||||
visibility: wgpu::ShaderStages::VERTEX,
|
||||
ty: wgpu::BindingType::Buffer {
|
||||
ty: wgpu::BufferBindingType::Uniform,
|
||||
has_dynamic_offset: false,
|
||||
min_binding_size: None,
|
||||
},
|
||||
count: None,
|
||||
}],
|
||||
label: Some("camera_bind_group_layout"),
|
||||
});
|
||||
let camera_bind_group = device.create_bind_group(&wgpu::BindGroupDescriptor {
|
||||
layout: &camera_bind_group_layout,
|
||||
entries: &[wgpu::BindGroupEntry {
|
||||
binding: 0,
|
||||
resource: camera_buffer.as_entire_binding(),
|
||||
}],
|
||||
label: Some("camera_bind_group"),
|
||||
});
|
||||
|
||||
let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
|
||||
label: Some("Shader"),
|
||||
source: wgpu::ShaderSource::Wgsl(include_str!("ray.wgsl").into()),
|
||||
});
|
||||
|
||||
let line_push_constant_range = wgpu::PushConstantRange {
|
||||
stages: ShaderStages::VERTEX,
|
||||
range: 0..mem::size_of::<LineUniform>() as u32,
|
||||
};
|
||||
|
||||
let render_pipeline_layout =
|
||||
device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
|
||||
label: Some("Render Pipeline Layout"),
|
||||
bind_group_layouts: &[&camera_bind_group_layout],
|
||||
push_constant_ranges: &[line_push_constant_range],
|
||||
});
|
||||
|
||||
let render_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
|
||||
label: Some("Render Pipeline"),
|
||||
layout: Some(&render_pipeline_layout),
|
||||
vertex: wgpu::VertexState {
|
||||
module: &shader,
|
||||
entry_point: "vs_main",
|
||||
buffers: &[wgpu::VertexBufferLayout {
|
||||
array_stride: mem::size_of::<Vertex>() as wgpu::BufferAddress,
|
||||
step_mode: wgpu::VertexStepMode::Instance,
|
||||
attributes: &[
|
||||
wgpu::VertexAttribute {
|
||||
offset: mem::offset_of!(Vertex, position) as u64,
|
||||
shader_location: 0,
|
||||
format: wgpu::VertexFormat::Float32x3,
|
||||
},
|
||||
wgpu::VertexAttribute {
|
||||
offset: mem::offset_of!(Vertex, tangent) as u64,
|
||||
shader_location: 1,
|
||||
format: wgpu::VertexFormat::Float32x3,
|
||||
},
|
||||
wgpu::VertexAttribute {
|
||||
offset: (mem::size_of::<Vertex>() + mem::offset_of!(Vertex, position))
|
||||
as u64,
|
||||
shader_location: 2,
|
||||
format: wgpu::VertexFormat::Float32x3,
|
||||
},
|
||||
wgpu::VertexAttribute {
|
||||
offset: (mem::size_of::<Vertex>() + mem::offset_of!(Vertex, tangent))
|
||||
as u64,
|
||||
shader_location: 3,
|
||||
format: wgpu::VertexFormat::Float32x3,
|
||||
},
|
||||
],
|
||||
}],
|
||||
compilation_options: Default::default(),
|
||||
},
|
||||
fragment: Some(wgpu::FragmentState {
|
||||
module: &shader,
|
||||
entry_point: "fs_main",
|
||||
targets: &[Some(wgpu::ColorTargetState {
|
||||
format: config.format,
|
||||
blend: Some(wgpu::BlendState {
|
||||
color: wgpu::BlendComponent::OVER,
|
||||
alpha: wgpu::BlendComponent::OVER,
|
||||
}),
|
||||
write_mask: wgpu::ColorWrites::ALL,
|
||||
})],
|
||||
compilation_options: Default::default(),
|
||||
}),
|
||||
primitive: wgpu::PrimitiveState {
|
||||
topology: wgpu::PrimitiveTopology::TriangleStrip,
|
||||
..Default::default()
|
||||
},
|
||||
depth_stencil: None,
|
||||
multisample: wgpu::MultisampleState {
|
||||
count: 1,
|
||||
mask: !0,
|
||||
alpha_to_coverage_enabled: false,
|
||||
},
|
||||
multiview: None,
|
||||
cache: None,
|
||||
});
|
||||
|
||||
let scene = prepare_scene(&device);
|
||||
|
||||
Self {
|
||||
surface,
|
||||
device,
|
||||
queue,
|
||||
config,
|
||||
size,
|
||||
render_pipeline,
|
||||
kbd,
|
||||
cam,
|
||||
t1,
|
||||
scene,
|
||||
camera_buffer,
|
||||
camera_bind_group,
|
||||
window,
|
||||
}
|
||||
}
|
||||
|
||||
pub fn window(&self) -> &Window {
|
||||
&self.window
|
||||
}
|
||||
|
||||
fn resize(&mut self, new_size: winit::dpi::PhysicalSize<u32>) {
|
||||
if new_size.width > 0 && new_size.height > 0 {
|
||||
self.size = new_size;
|
||||
self.config.width = new_size.width;
|
||||
self.config.height = new_size.height;
|
||||
self.surface.configure(&self.device, &self.config);
|
||||
}
|
||||
}
|
||||
|
||||
fn update(&mut self) {
|
||||
let dt = {
|
||||
let t2 = Instant::now();
|
||||
let dt = t2 - self.t1;
|
||||
self.t1 = t2;
|
||||
dt.as_secs_f32()
|
||||
};
|
||||
self.cam.move_rel(100. * dt * self.kbd.control(&KEYS_MOVE));
|
||||
self.cam
|
||||
.rotate_rel_ypr(2. * dt * self.kbd.control(&KEYS_ROTATE));
|
||||
|
||||
let size = vec2(self.config.width as f32, self.config.height as f32);
|
||||
let size = size.normalize() * std::f32::consts::SQRT_2;
|
||||
let proj = make_proj_matrix(vec3(size.x, size.y, 2.), (1., 4096.));
|
||||
|
||||
let my_to_gl = mat4(
|
||||
vec4(0., 0., 1., 0.),
|
||||
vec4(-1., 0., 0., 0.),
|
||||
vec4(0., 1., 0., 0.),
|
||||
vec4(0., 0., 0., 1.),
|
||||
);
|
||||
let view = my_to_gl * self.cam.view_mtx();
|
||||
let mvp = proj * view;
|
||||
let camera_uniform = CameraUniform {
|
||||
mvp: mvp.to_cols_array_2d(),
|
||||
scale: (1. / size).to_array(),
|
||||
pad: [0; 2],
|
||||
};
|
||||
self.queue
|
||||
.write_buffer(&self.camera_buffer, 0, bytemuck::bytes_of(&camera_uniform));
|
||||
}
|
||||
|
||||
fn render(&mut self) -> Result<(), wgpu::SurfaceError> {
|
||||
let output = self.surface.get_current_texture()?;
|
||||
let view = output
|
||||
.texture
|
||||
.create_view(&wgpu::TextureViewDescriptor::default());
|
||||
|
||||
let mut encoder = self
|
||||
.device
|
||||
.create_command_encoder(&wgpu::CommandEncoderDescriptor {
|
||||
label: Some("Render Encoder"),
|
||||
});
|
||||
|
||||
{
|
||||
let mut render_pass = encoder.begin_render_pass(&wgpu::RenderPassDescriptor {
|
||||
label: Some("Render Pass"),
|
||||
color_attachments: &[Some(wgpu::RenderPassColorAttachment {
|
||||
view: &view,
|
||||
resolve_target: None,
|
||||
ops: wgpu::Operations {
|
||||
load: wgpu::LoadOp::Clear(wgpu::Color {
|
||||
r: 0.,
|
||||
g: 0.,
|
||||
b: 0.,
|
||||
a: 1.,
|
||||
}),
|
||||
store: wgpu::StoreOp::Store,
|
||||
},
|
||||
})],
|
||||
depth_stencil_attachment: None,
|
||||
occlusion_query_set: None,
|
||||
timestamp_writes: None,
|
||||
});
|
||||
|
||||
render_pass.set_pipeline(&self.render_pipeline);
|
||||
render_pass.set_bind_group(0, &self.camera_bind_group, &[]);
|
||||
for wireframe in &self.scene {
|
||||
let line = LineUniform {
|
||||
color: wireframe.color.to_array(),
|
||||
_pad: 0.,
|
||||
};
|
||||
render_pass.set_push_constants(ShaderStages::VERTEX, 0, bytemuck::bytes_of(&line));
|
||||
render_pass.set_vertex_buffer(0, wireframe.data.slice(..));
|
||||
render_pass.draw(0..4, 0..wireframe.size - 1);
|
||||
}
|
||||
}
|
||||
|
||||
self.queue.submit(iter::once(encoder.finish()));
|
||||
output.present();
|
||||
|
||||
Ok(())
|
||||
}
|
||||
}
|
||||
|
||||
pub async fn run() {
|
||||
let event_loop = EventLoop::new().unwrap();
|
||||
let window = WindowBuilder::new()
|
||||
.with_title("Refraction: Wireframe")
|
||||
.build(&event_loop)
|
||||
.unwrap();
|
||||
|
||||
// State::new uses async code, so we're going to wait for it to finish
|
||||
let mut state = State::new(&window).await;
|
||||
let mut surface_configured = false;
|
||||
|
||||
event_loop
|
||||
.run(move |event, control_flow| {
|
||||
match event {
|
||||
Event::WindowEvent {
|
||||
ref event,
|
||||
window_id,
|
||||
} if window_id == state.window().id() => {
|
||||
match event {
|
||||
WindowEvent::KeyboardInput {
|
||||
device_id: _,
|
||||
event,
|
||||
is_synthetic: _,
|
||||
} => {
|
||||
state.kbd.set_key_state(event.physical_key, event.state);
|
||||
}
|
||||
WindowEvent::CloseRequested => control_flow.exit(),
|
||||
WindowEvent::Resized(physical_size) => {
|
||||
surface_configured = true;
|
||||
state.resize(*physical_size);
|
||||
}
|
||||
WindowEvent::RedrawRequested => {
|
||||
// This tells winit that we want another frame after this one
|
||||
state.window().request_redraw();
|
||||
|
||||
if !surface_configured {
|
||||
return;
|
||||
}
|
||||
|
||||
state.update();
|
||||
match state.render() {
|
||||
Ok(_) => {}
|
||||
// Reconfigure the surface if it's lost or outdated
|
||||
Err(wgpu::SurfaceError::Lost | wgpu::SurfaceError::Outdated) => {
|
||||
state.resize(state.size)
|
||||
}
|
||||
// The system is out of memory, we should probably quit
|
||||
Err(wgpu::SurfaceError::OutOfMemory) => {
|
||||
eprintln!("OutOfMemory");
|
||||
control_flow.exit();
|
||||
}
|
||||
|
||||
// This happens when the a frame takes too long to present
|
||||
Err(wgpu::SurfaceError::Timeout) => {
|
||||
eprintln!("Surface timeout")
|
||||
}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
}
|
||||
_ => {}
|
||||
}
|
||||
})
|
||||
.unwrap();
|
||||
}
|
||||
|
||||
fn main() {
|
||||
pollster::block_on(run());
|
||||
}
|
||||
|
||||
/// Make a projection matrix, assuming input coordinates are (right, up, forward).
|
||||
///
|
||||
/// `corner` is a vector that will be mapped to (x=1, y=1) after the perspective division.
|
||||
/// `zrange` is the Z range that will be mapped to z∈[-1, 1]. It has no other effect. Both ends have to be positive though.
|
||||
fn make_proj_matrix(corner: Vec3, zrange: (f32, f32)) -> Mat4 {
|
||||
let scale = 1.0 / corner;
|
||||
let zspan = zrange.1 - zrange.0;
|
||||
mat4(
|
||||
scale.x * vec4(1., 0., 0., 0.),
|
||||
scale.y * vec4(0., 1., 0., 0.),
|
||||
scale.z * vec4(0., 0., (zrange.0 + zrange.1) / zspan, 1.),
|
||||
scale.z * vec4(0., 0., -2. * zrange.0 * zrange.1 / zspan, 0.),
|
||||
)
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use approx::assert_abs_diff_eq;
|
||||
use glam::vec3;
|
||||
|
||||
#[test]
|
||||
fn test_proj_matrix() {
|
||||
let m = make_proj_matrix(vec3(2., 3., 4.), (0.5, 20.0));
|
||||
|
||||
let v = m * vec4(2., 3., 4., 1.);
|
||||
assert_abs_diff_eq!(v.x / v.w, 1.0);
|
||||
assert_abs_diff_eq!(v.y / v.w, 1.0);
|
||||
assert!(-v.w < v.z && v.z < v.w, "z out of range in {v}");
|
||||
|
||||
let v = m * vec4(2., 3., 0.5, 1.);
|
||||
assert_abs_diff_eq!(v.x / v.w, 8.0);
|
||||
assert_abs_diff_eq!(v.y / v.w, 8.0);
|
||||
assert_abs_diff_eq!(v.z / v.w, -1.0);
|
||||
|
||||
let v = m * vec4(2., 3., 20.0, 1.);
|
||||
assert_abs_diff_eq!(v.x / v.w, 0.2);
|
||||
assert_abs_diff_eq!(v.y / v.w, 0.2);
|
||||
assert_abs_diff_eq!(v.z / v.w, 1.0);
|
||||
}
|
||||
}
|
||||
60
src/bin/wireframe/ray.wgsl
Normal file
60
src/bin/wireframe/ray.wgsl
Normal file
|
|
@ -0,0 +1,60 @@
|
|||
struct CameraUniform {
|
||||
mvp: mat4x4<f32>,
|
||||
scale: vec2<f32>,
|
||||
}
|
||||
@group(0) @binding(0)
|
||||
var<uniform> camera: CameraUniform;
|
||||
|
||||
struct LineUniform {
|
||||
color: vec3<f32>,
|
||||
}
|
||||
const width = 0.1;
|
||||
var<push_constant> line: LineUniform;
|
||||
|
||||
struct SegmentInput {
|
||||
@location(0) a: vec3<f32>,
|
||||
@location(1) ad: vec3<f32>,
|
||||
@location(2) b: vec3<f32>,
|
||||
@location(3) bd: vec3<f32>,
|
||||
}
|
||||
struct OffsetInput {
|
||||
@builtin(vertex_index) idx: u32,
|
||||
}
|
||||
|
||||
struct VertexOutput {
|
||||
@builtin(position) clip_position: vec4<f32>,
|
||||
@location(0) vertex_color: vec3<f32>,
|
||||
}
|
||||
|
||||
@vertex
|
||||
fn vs_main(seg: SegmentInput, off: OffsetInput) -> VertexOutput {
|
||||
var out: VertexOutput;
|
||||
out.vertex_color = line.color;
|
||||
var pt: vec3<f32>;
|
||||
var dir: vec3<f32>;
|
||||
switch (off.idx) {
|
||||
case 0u: { pt = seg.a; dir = seg.ad; }
|
||||
case 1u: { pt = seg.a; dir = seg.ad; }
|
||||
case 2u: { pt = seg.b; dir = seg.bd; }
|
||||
case 3u: { pt = seg.b; dir = seg.bd; }
|
||||
default: {}
|
||||
}
|
||||
var sgn: f32;
|
||||
switch (off.idx) {
|
||||
case 0u: { sgn = -1.; }
|
||||
case 1u: { sgn = 1.; }
|
||||
case 2u: { sgn = -1.; }
|
||||
case 3u: { sgn = 1.; }
|
||||
default: {}
|
||||
}
|
||||
let pt_cs = camera.mvp * vec4(pt, 1.);
|
||||
let dir_cs = camera.mvp * vec4(dir, 0.);
|
||||
let normal_cs = camera.scale * normalize(vec2(-dir_cs.y, dir_cs.x));
|
||||
out.clip_position = pt_cs + vec4(sgn * width * normal_cs, 0., 0.);
|
||||
return out;
|
||||
}
|
||||
|
||||
@fragment
|
||||
fn fs_main(in: VertexOutput) -> @location(0) vec4<f32> {
|
||||
return 0.5 * vec4(in.vertex_color, 1.0);
|
||||
}
|
||||
163
src/bin/wireframe/scene.rs
Normal file
163
src/bin/wireframe/scene.rs
Normal file
|
|
@ -0,0 +1,163 @@
|
|||
use glam::*;
|
||||
use itertools::{chain, iproduct};
|
||||
|
||||
use refraction::ifaces::{DebugTraceable, Traceable};
|
||||
use refraction::tube::metric::Tube;
|
||||
use refraction::tube::Space;
|
||||
use refraction::types::{Location, Object, Ray};
|
||||
use refraction::utils::put_object;
|
||||
|
||||
pub enum Line {
|
||||
Strip(Vec<Ray>),
|
||||
Loop(Vec<Ray>),
|
||||
}
|
||||
|
||||
pub struct FancyLine {
|
||||
pub color: Vec3,
|
||||
pub pts: Vec<Ray>,
|
||||
}
|
||||
|
||||
fn paint(onto: &mut Vec<FancyLine>, color: Vec3, lines: Vec<Line>) {
|
||||
onto.extend(lines.into_iter().map(move |line| FancyLine {
|
||||
color,
|
||||
pts: match line {
|
||||
Line::Strip(pts) => pts,
|
||||
Line::Loop(mut pts) => {
|
||||
pts.push(*pts.first().unwrap());
|
||||
pts
|
||||
}
|
||||
},
|
||||
}))
|
||||
}
|
||||
|
||||
fn draw_line(a: Vec3, b: Vec3) -> Line {
|
||||
let dir = (b - a).normalize();
|
||||
Line::Strip(vec![Ray { pos: a, dir }, Ray { pos: b, dir }])
|
||||
}
|
||||
|
||||
fn draw_rect(center: Vec3, u: Vec3, v: Vec3) -> Vec<Line> {
|
||||
let a = center - u - v;
|
||||
let b = center + u - v;
|
||||
let c = center + u + v;
|
||||
let d = center - u + v;
|
||||
vec![
|
||||
draw_line(a, b),
|
||||
draw_line(b, c),
|
||||
draw_line(c, d),
|
||||
draw_line(d, a),
|
||||
]
|
||||
}
|
||||
|
||||
fn draw_ellipse(center: Vec3, u: Vec3, v: Vec3) -> Line {
|
||||
let segments = 47;
|
||||
let step = 2. * std::f32::consts::PI / segments as f32;
|
||||
Line::Loop(
|
||||
(0..segments)
|
||||
.map(|k| k as f32 * step)
|
||||
.map(Vec2::from_angle)
|
||||
.map(|d| Ray {
|
||||
pos: center + d.x * u + d.y * v,
|
||||
dir: -d.y * u + d.x * v,
|
||||
})
|
||||
.collect(),
|
||||
)
|
||||
}
|
||||
|
||||
pub fn build() -> Vec<FancyLine> {
|
||||
let tube = Tube {
|
||||
inner_radius: 30.0,
|
||||
outer_radius: 50.0,
|
||||
internal_halflength: 100.0,
|
||||
external_halflength: 300.0,
|
||||
};
|
||||
|
||||
let objs: Vec<_> = [-1.25, -1.00, -0.85, -0.50, 0.00, 0.40, 0.70, 0.95, 1.05]
|
||||
.iter()
|
||||
.enumerate()
|
||||
.map(|(k, &y)| Object {
|
||||
id: k as i32,
|
||||
loc: put_object(
|
||||
&tube,
|
||||
vec3(0.0, y * tube.external_halflength, 0.0),
|
||||
Mat3::from_mat2(Mat2::from_angle(y)),
|
||||
),
|
||||
r: 20.0,
|
||||
})
|
||||
.collect();
|
||||
let space = Space { tube, objs };
|
||||
let cam1 = put_object(&space.tube, vec3(-500., 0., 0.), Mat3::IDENTITY);
|
||||
let cam2 = put_object(
|
||||
&space.tube,
|
||||
vec3(
|
||||
-2.5 * tube.outer_radius,
|
||||
1.25 * tube.external_halflength,
|
||||
0.,
|
||||
),
|
||||
mat3(vec3(1., -1., 0.), vec3(1., 1., 0.), vec3(0., 0., 1.)),
|
||||
);
|
||||
let cam3 = put_object(
|
||||
&space.tube,
|
||||
vec3(
|
||||
0.25 * tube.inner_radius,
|
||||
0.25 * tube.external_halflength,
|
||||
0.,
|
||||
),
|
||||
mat3(vec3(0., -1., 0.), vec3(1., 0., 0.), vec3(0., 0., 1.)),
|
||||
);
|
||||
|
||||
let mut gc = vec![];
|
||||
paint(&mut gc, vec3(0.8, 0.8, 0.8), tube.render());
|
||||
paint(&mut gc, vec3(0.0, 0.8, 1.0), draw_fan_2(&space, cam3, 1.0));
|
||||
paint(&mut gc, vec3(0.5, 1.0, 0.0), draw_fan_2(&space, cam2, 1.0));
|
||||
paint(&mut gc, vec3(1.0, 0.5, 0.0), draw_fan_2(&space, cam1, 1.0));
|
||||
gc
|
||||
}
|
||||
|
||||
fn draw_ray_2(gc: &mut Vec<Line>, space: &Space, camera: Location, dir: Vec3) {
|
||||
let pos = vec3(0., 0., 0.);
|
||||
let (hits, path) = space.trace_dbg(camera, Ray { pos, dir });
|
||||
let hits2 = space.trace(camera, Ray { pos, dir });
|
||||
for (a, b) in hits.into_iter().zip(hits2.into_iter()) {
|
||||
assert_eq!(a.id, b.id);
|
||||
assert_eq!(a.pos, b.pos);
|
||||
assert_eq!(a.rel, b.rel);
|
||||
}
|
||||
|
||||
let mut pts = path.points;
|
||||
let end_pos = *pts
|
||||
.last()
|
||||
.expect("the starting point is always in the path");
|
||||
let dir_pos = end_pos.forward(10000.0);
|
||||
pts.push(dir_pos);
|
||||
gc.push(Line::Strip(pts));
|
||||
}
|
||||
|
||||
fn draw_fan_2(space: &Space, camera: Location, spread: f32) -> Vec<Line> {
|
||||
let mut gc = vec![];
|
||||
for y in itertools_num::linspace(-spread, spread, 101) {
|
||||
draw_ray_2(&mut gc, space, camera, vec3(1., y, 0.));
|
||||
}
|
||||
gc
|
||||
}
|
||||
|
||||
trait Renderable {
|
||||
fn render(&self) -> Vec<Line>;
|
||||
}
|
||||
|
||||
impl Renderable for Tube {
|
||||
fn render(&self) -> Vec<Line> {
|
||||
let lines = 17;
|
||||
let step = 2. * std::f32::consts::PI / lines as f32;
|
||||
let r = 0.5 * (self.outer_radius + self.inner_radius);
|
||||
let w = 0.5 * (self.outer_radius - self.inner_radius);
|
||||
let l = vec3(0., self.external_halflength, 0.);
|
||||
let along = (0..lines)
|
||||
.map(|k| k as f32 * step)
|
||||
.map(Vec2::from_angle)
|
||||
.map(|d| vec3(d.x, 0., d.y))
|
||||
.flat_map(|d| draw_rect(r * d, w * d, l));
|
||||
let caps = iproduct!([self.inner_radius, self.outer_radius], [-l, l])
|
||||
.map(|(r, l)| draw_ellipse(l, vec3(r, 0., 0.), vec3(0., 0., r)));
|
||||
chain!(along, caps).collect()
|
||||
}
|
||||
}
|
||||
|
|
@ -1,4 +1,6 @@
|
|||
use refraction::mathx::FloatExt2;
|
||||
//! Functions used to make metrics.
|
||||
|
||||
use crate::mathx::FloatExt2;
|
||||
|
||||
pub trait Limiter {
|
||||
fn value(&self, x: f32) -> f32;
|
||||
|
|
@ -1,5 +1,4 @@
|
|||
use crate::types::{Hit, Location, Ray};
|
||||
use glam::Vec2;
|
||||
|
||||
pub trait Traceable {
|
||||
/// Traces a ray from a given starting point. `ray` is relative to the camera.
|
||||
|
|
@ -19,8 +18,7 @@ pub trait OptimizedTraceable: Traceable {
|
|||
}
|
||||
|
||||
pub struct RayPath {
|
||||
pub points: Vec<Vec2>,
|
||||
pub end_dir: Vec2,
|
||||
pub points: Vec<Ray>,
|
||||
}
|
||||
|
||||
pub trait DebugTraceable: Traceable {
|
||||
|
|
@ -1,3 +1,11 @@
|
|||
mod fns;
|
||||
pub mod ifaces;
|
||||
pub mod mathx;
|
||||
pub mod mesh_loader;
|
||||
pub mod mesh_tracer;
|
||||
pub mod riemann;
|
||||
pub mod tube;
|
||||
pub mod types;
|
||||
pub mod utils;
|
||||
|
||||
pub const DT: f32 = 0.1;
|
||||
|
|
|
|||
100
src/mathx.rs
100
src/mathx.rs
|
|
@ -1,4 +1,4 @@
|
|||
use glam::{FloatExt, Mat2, Mat3};
|
||||
use glam::{FloatExt, Mat2, Mat3, Vec2, Vec3};
|
||||
|
||||
mod bounds {
|
||||
pub trait Pair<T> {}
|
||||
|
|
@ -44,6 +44,104 @@ impl MatExt for Mat3 {
|
|||
}
|
||||
}
|
||||
|
||||
/// Represents a 2×2 matrix decomposed as O^T D O, where O is orthogonal and D is diagonal.
|
||||
///
|
||||
/// Not every matrix can be decomposed like this, only that of a symmetric bilinear function.
|
||||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||||
pub struct Decomp2 {
|
||||
/// The orthogonal part.
|
||||
///
|
||||
/// Using a non-orthogonal matrix will yield to incorrect results (but no UB).
|
||||
pub ortho: Mat2,
|
||||
|
||||
/// The diagonal part.
|
||||
pub diag: Vec2,
|
||||
}
|
||||
|
||||
impl Decomp2 {
|
||||
/// Computes the square of this, more efficiently than doing that with a matrix.
|
||||
pub fn square(&self) -> Self {
|
||||
Self {
|
||||
ortho: self.ortho,
|
||||
diag: self.diag * self.diag,
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the inverse of this, more efficiently than doing that with a matrix.
|
||||
pub fn inverse(&self) -> Self {
|
||||
Self {
|
||||
ortho: self.ortho,
|
||||
diag: Vec2::splat(1.0) / self.diag,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Decomp2> for Mat2 {
|
||||
fn from(value: Decomp2) -> Self {
|
||||
value.ortho.transpose() * Mat2::from_diagonal(value.diag) * value.ortho
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> std::ops::Mul<T> for Decomp2
|
||||
where
|
||||
Mat2: std::ops::Mul<T>,
|
||||
{
|
||||
type Output = <Mat2 as std::ops::Mul<T>>::Output;
|
||||
|
||||
fn mul(self, rhs: T) -> Self::Output {
|
||||
Mat2::from(self) * rhs
|
||||
}
|
||||
}
|
||||
|
||||
/// Represents a 3×3 matrix decomposed as O^T D O, where O is orthogonal and D is diagonal.
|
||||
///
|
||||
/// Not every matrix can be decomposed like this, only that of a symmetric bilinear function.
|
||||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||||
pub struct Decomp3 {
|
||||
/// The orthogonal part.
|
||||
///
|
||||
/// Using a non-orthogonal matrix will yield to incorrect results (but no UB).
|
||||
pub ortho: Mat3,
|
||||
|
||||
/// The diagonal part.
|
||||
pub diag: Vec3,
|
||||
}
|
||||
|
||||
impl Decomp3 {
|
||||
/// Computes the square of this, more efficiently than doing that with a matrix.
|
||||
pub fn square(&self) -> Self {
|
||||
Self {
|
||||
ortho: self.ortho,
|
||||
diag: self.diag * self.diag,
|
||||
}
|
||||
}
|
||||
|
||||
/// Computes the inverse of this, more efficiently than doing that with a matrix.
|
||||
pub fn inverse(&self) -> Self {
|
||||
Self {
|
||||
ortho: self.ortho,
|
||||
diag: Vec3::splat(1.0) / self.diag,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl From<Decomp3> for Mat3 {
|
||||
fn from(value: Decomp3) -> Self {
|
||||
value.ortho.transpose() * Mat3::from_diagonal(value.diag) * value.ortho
|
||||
}
|
||||
}
|
||||
|
||||
impl<T> std::ops::Mul<T> for Decomp3
|
||||
where
|
||||
Mat3: std::ops::Mul<T>,
|
||||
{
|
||||
type Output = <Mat3 as std::ops::Mul<T>>::Output;
|
||||
|
||||
fn mul(self, rhs: T) -> Self::Output {
|
||||
Mat3::from(self) * rhs
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
|
|
|
|||
248
src/riemann.rs
Normal file
248
src/riemann.rs
Normal file
|
|
@ -0,0 +1,248 @@
|
|||
use crate::mathx::Decomp3;
|
||||
use glam::*;
|
||||
|
||||
pub type Tens3 = [Mat3; 3];
|
||||
|
||||
pub trait Metric {
|
||||
fn sqrt_at(&self, pos: Vec3) -> Decomp3;
|
||||
|
||||
fn at(&self, pos: Vec3) -> Mat3 {
|
||||
self.sqrt_at(pos).square().into()
|
||||
}
|
||||
|
||||
fn inverse_at(&self, pos: Vec3) -> Mat3 {
|
||||
self.sqrt_at(pos).square().inverse().into()
|
||||
}
|
||||
|
||||
fn part_derivs_at(&self, pos: Vec3) -> Tens3 {
|
||||
part_deriv(|p| self.at(p), pos, 1.0 / 1024.0) // division by such eps is exact which is good for overall precision
|
||||
}
|
||||
|
||||
fn vec_length_at(&self, at: Vec3, v: Vec3) -> f32 {
|
||||
v.dot(self.at(at) * v).sqrt()
|
||||
}
|
||||
|
||||
fn normalize_vec_at(&self, at: Vec3, v: Vec3) -> Vec3 {
|
||||
v / self.vec_length_at(at, v)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct TraceIter<'a, M: Metric> {
|
||||
space: &'a M,
|
||||
p: Vec3,
|
||||
v: Vec3,
|
||||
}
|
||||
|
||||
impl<'a, M: Metric> Iterator for TraceIter<'a, M> {
|
||||
type Item = Vec3;
|
||||
|
||||
fn next(&mut self) -> Option<Self::Item> {
|
||||
let a: Vec3 = -contract2(krist(self.space, self.p), self.v);
|
||||
self.v += a;
|
||||
self.p += self.v;
|
||||
Some(self.p)
|
||||
}
|
||||
}
|
||||
|
||||
pub fn trace_iter<M: Metric>(space: &M, base: Vec3, dir: Vec3, dt: f32) -> TraceIter<M> {
|
||||
TraceIter {
|
||||
space,
|
||||
p: base,
|
||||
v: dt * space.normalize_vec_at(base, dir),
|
||||
}
|
||||
}
|
||||
|
||||
pub fn krist(space: &impl Metric, pos: Vec3) -> Tens3 {
|
||||
// Γ^i_k_l = .5 * g^i^m * (g_m_k,l + g_m_l,k - g_k_l,m)
|
||||
let g = &space.inverse_at(pos); // с верхними индексами
|
||||
let d = space.part_derivs_at(pos);
|
||||
// ret[i][l][k] = sum((m) => .5f * g[m][i] * (d[k][l][m] + d[l][k][m] - d[m][k][l]))
|
||||
make_tens3(|i, l, k| {
|
||||
0.5 * (0..2)
|
||||
.map(|m| g.col(m)[i] * (d[l].col(k)[m] + d[k].col(m)[l] - d[m].col(k)[l]))
|
||||
.sum::<f32>()
|
||||
})
|
||||
}
|
||||
|
||||
fn dir_deriv(f: impl Fn(Vec3) -> Mat3, pos: Vec3, delta: Vec3) -> Mat3 {
|
||||
(f(pos + delta) - f(pos - delta)) / (2.0 * delta.length())
|
||||
}
|
||||
|
||||
fn part_deriv(f: impl Fn(Vec3) -> Mat3, pos: Vec3, eps: f32) -> Tens3 {
|
||||
[
|
||||
dir_deriv(&f, pos, vec3(eps, 0.0, 0.0)),
|
||||
dir_deriv(&f, pos, vec3(0.0, eps, 0.0)),
|
||||
dir_deriv(&f, pos, vec3(0.0, 0.0, eps)),
|
||||
]
|
||||
}
|
||||
|
||||
/// Сворачивает тензор t с вектором u
|
||||
pub fn contract(t: Tens3, u: Vec3) -> Mat3 {
|
||||
mat3(t[0] * u, t[1] * u, t[2] * u).transpose()
|
||||
}
|
||||
|
||||
/// Сворачивает тензор t с вектором v дважды, по второму и третьему индексам.
|
||||
pub fn contract2(t: Tens3, v: Vec3) -> Vec3 {
|
||||
contract(t, v) * v
|
||||
}
|
||||
|
||||
fn make_vec3(f: impl Fn(usize) -> f32) -> Vec3 {
|
||||
Vec3::from_array(std::array::from_fn(|i| f(i)))
|
||||
}
|
||||
|
||||
fn make_mat3(f: impl Fn(usize, usize) -> f32) -> Mat3 {
|
||||
Mat3::from_cols_array_2d(&std::array::from_fn(|i| std::array::from_fn(|j| f(i, j))))
|
||||
}
|
||||
|
||||
fn make_tens3(f: impl Fn(usize, usize, usize) -> f32) -> Tens3 {
|
||||
std::array::from_fn(|i| make_mat3(|j, k| f(i, j, k)))
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn m3() {
|
||||
let m = make_mat3(|i, j| (i + 2 * j) as f32);
|
||||
assert_eq!(m.col(0)[0], 0.0);
|
||||
assert_eq!(m.col(1)[0], 1.0);
|
||||
assert_eq!(m.col(0)[1], 2.0);
|
||||
assert_eq!(m.col(1)[1], 3.0);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn t3() {
|
||||
let t = make_tens3(|i, j, k| (i + 2 * j + 4 * k) as f32);
|
||||
assert_eq!(t[0].col(0)[0], 0.0);
|
||||
assert_eq!(t[1].col(0)[0], 1.0);
|
||||
assert_eq!(t[0].col(1)[0], 2.0);
|
||||
assert_eq!(t[1].col(1)[0], 3.0);
|
||||
assert_eq!(t[0].col(0)[1], 4.0);
|
||||
assert_eq!(t[1].col(0)[1], 5.0);
|
||||
assert_eq!(t[0].col(1)[1], 6.0);
|
||||
assert_eq!(t[1].col(1)[1], 7.0);
|
||||
}
|
||||
|
||||
pub mod samples {
|
||||
use glam::{Mat3, Vec3};
|
||||
|
||||
use super::{Decomp3, Metric};
|
||||
|
||||
pub struct ScaledMetric {
|
||||
/// Specifies unit size in each cardinal direction. E.g. with scale=(2, 3), vector (1, 0) has length 2 while a unit vector with the same direction is (1/2, 0).
|
||||
pub scale: Vec3,
|
||||
}
|
||||
|
||||
impl Metric for ScaledMetric {
|
||||
fn sqrt_at(&self, _pos: Vec3) -> Decomp3 {
|
||||
Decomp3 {
|
||||
diag: self.scale,
|
||||
ortho: Mat3::IDENTITY,
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use approx::assert_abs_diff_eq;
|
||||
|
||||
use glam::{mat3, vec3, Mat3};
|
||||
use rand::{Rng, SeedableRng};
|
||||
|
||||
#[test]
|
||||
fn uniform_scaled_metric() {
|
||||
let mut rng = rand_pcg::Pcg64Mcg::seed_from_u64(17);
|
||||
let metric = samples::ScaledMetric {
|
||||
scale: vec3(3., 4., 5.),
|
||||
};
|
||||
assert_eq!(
|
||||
metric.sqrt_at(rng.gen()),
|
||||
Decomp3 {
|
||||
ortho: Mat3::IDENTITY,
|
||||
diag: vec3(3., 4., 5.)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
metric.at(rng.gen()),
|
||||
Mat3::from_cols_array(&[9., 0., 0., 0., 16., 0., 0., 0., 25.])
|
||||
);
|
||||
assert_eq!(
|
||||
metric.inverse_at(rng.gen()),
|
||||
Mat3::from_cols_array(&[1. / 9., 0., 0., 0., 1. / 16., 0., 0., 0., 1. / 25.])
|
||||
);
|
||||
assert_eq!(
|
||||
metric.part_derivs_at(rng.gen()),
|
||||
[Mat3::ZERO, Mat3::ZERO, Mat3::ZERO]
|
||||
);
|
||||
assert_eq!(metric.vec_length_at(rng.gen(), vec3(1., 0., 0.)), 3.);
|
||||
assert_eq!(metric.vec_length_at(rng.gen(), vec3(0., 1., 0.)), 4.);
|
||||
assert_eq!(metric.vec_length_at(rng.gen(), vec3(0., 0., 1.)), 5.);
|
||||
assert_eq!(metric.vec_length_at(rng.gen(), vec3(1., 1., 0.)), 5.);
|
||||
assert_eq!(
|
||||
metric.normalize_vec_at(rng.gen(), vec3(1., 0., 0.)),
|
||||
vec3(1. / 3., 0., 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
metric.normalize_vec_at(rng.gen(), vec3(0., 1., 0.)),
|
||||
vec3(0., 1. / 4., 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
metric.normalize_vec_at(rng.gen(), vec3(1., 1., 0.)),
|
||||
vec3(1. / 5., 1. / 5., 0.)
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_trace_iter() {
|
||||
let metric = samples::ScaledMetric {
|
||||
scale: vec3(2., 4., 3.),
|
||||
};
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec3(3., 5., 0.), vec3(1., 0., 0.), 1.)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec3(7., 5., 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec3(3., 5., 0.), vec3(2., 0., 0.), 1.)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec3(7., 5., 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec3(3., 5., 0.), vec3(1., 0., 0.), 0.5)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec3(5., 5., 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec3(3., 5., 0.), vec3(0., 1., 0.), 1.)
|
||||
.nth(9)
|
||||
.unwrap(),
|
||||
vec3(3., 7.5, 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec3(3., 5., 0.), vec3(0., 4., 0.), 1.)
|
||||
.nth(9)
|
||||
.unwrap(),
|
||||
vec3(3., 7.5, 0.)
|
||||
);
|
||||
assert_eq!(
|
||||
trace_iter(&metric, vec3(3., 5., 0.), vec3(0., 1., 0.), 0.5)
|
||||
.nth(9)
|
||||
.unwrap(),
|
||||
vec3(3., 6.25, 0.)
|
||||
);
|
||||
assert_abs_diff_eq!(
|
||||
trace_iter(
|
||||
&metric,
|
||||
vec3(3., 5., 0.),
|
||||
vec3(0.5, 0.25, 0.),
|
||||
std::f32::consts::SQRT_2
|
||||
)
|
||||
.nth(7)
|
||||
.unwrap(),
|
||||
vec3(7., 7., 0.),
|
||||
epsilon = 1e-5
|
||||
);
|
||||
}
|
||||
}
|
||||
513
src/tube/coords.rs
Normal file
513
src/tube/coords.rs
Normal file
|
|
@ -0,0 +1,513 @@
|
|||
use glam::{vec3, Mat3, Vec3};
|
||||
|
||||
use crate::riemann::Metric;
|
||||
use crate::types::{Location, Ray};
|
||||
|
||||
use super::{Rect, Tube};
|
||||
|
||||
pub trait FlatCoordinateSystem<T> {
|
||||
fn flat_to_global(&self, v: T) -> T;
|
||||
fn global_to_flat(&self, v: T) -> T;
|
||||
}
|
||||
|
||||
pub trait FlatRegion:
|
||||
FlatCoordinateSystem<Vec3> + FlatCoordinateSystem<Ray> + FlatCoordinateSystem<Location>
|
||||
{
|
||||
// Измеряет расстояние до выхода за пределы области вдоль луча ray. Луч задаётся в плоской СК.
|
||||
fn distance_to_boundary(&self, _ray: Ray) -> Option<f32> {
|
||||
None
|
||||
}
|
||||
}
|
||||
|
||||
trait MetricCS: FlatCoordinateSystem<Vec3> {
|
||||
fn global_metric(&self) -> &impl Metric;
|
||||
fn flat_to_global_tfm_at(&self, pos: Vec3) -> Mat3 {
|
||||
self.global_metric()
|
||||
.sqrt_at(self.flat_to_global(pos))
|
||||
.inverse()
|
||||
.into()
|
||||
}
|
||||
fn global_to_flat_tfm_at(&self, pos: Vec3) -> Mat3 {
|
||||
self.global_metric().sqrt_at(pos).into()
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: FlatCoordinateSystem<Vec3> + MetricCS> FlatCoordinateSystem<Ray> for T {
|
||||
fn flat_to_global(&self, ray: Ray) -> Ray {
|
||||
Ray {
|
||||
pos: self.flat_to_global(ray.pos),
|
||||
dir: self.flat_to_global_tfm_at(ray.pos) * ray.dir,
|
||||
}
|
||||
}
|
||||
|
||||
fn global_to_flat(&self, ray: Ray) -> Ray {
|
||||
Ray {
|
||||
pos: self.global_to_flat(ray.pos),
|
||||
dir: self.global_to_flat_tfm_at(ray.pos) * ray.dir,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl<T: FlatCoordinateSystem<Vec3> + MetricCS> FlatCoordinateSystem<Location> for T {
|
||||
fn flat_to_global(&self, loc: Location) -> Location {
|
||||
Location {
|
||||
pos: self.flat_to_global(loc.pos),
|
||||
rot: self.flat_to_global_tfm_at(loc.pos) * loc.rot,
|
||||
}
|
||||
}
|
||||
|
||||
fn global_to_flat(&self, loc: Location) -> Location {
|
||||
Location {
|
||||
pos: self.global_to_flat(loc.pos), // в плоской СК для Inner или её продолжении на Outer
|
||||
rot: self.global_to_flat_tfm_at(loc.pos) * loc.rot,
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
pub struct InnerCS(pub Tube);
|
||||
|
||||
impl MetricCS for InnerCS {
|
||||
fn global_metric(&self) -> &impl Metric {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatCoordinateSystem<Vec3> for InnerCS {
|
||||
fn flat_to_global(&self, pos: Vec3) -> Vec3 {
|
||||
vec3(pos.x, self.0.y(pos.y), pos.z)
|
||||
}
|
||||
|
||||
// Работает только при |pos.x| ≤ inner_radius или |pos.y| ≥ external_halflength.
|
||||
fn global_to_flat(&self, pos: Vec3) -> Vec3 {
|
||||
vec3(pos.x, self.0.v(pos.y), pos.z)
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatRegion for InnerCS {
|
||||
fn distance_to_boundary(&self, ray: Ray) -> Option<f32> {
|
||||
Rect {
|
||||
size: vec3(
|
||||
self.0.inner_radius,
|
||||
self.0.internal_halflength,
|
||||
self.0.inner_radius,
|
||||
),
|
||||
}
|
||||
.trace_out_of(ray)
|
||||
}
|
||||
}
|
||||
|
||||
pub struct OuterCS(pub Tube);
|
||||
|
||||
impl MetricCS for OuterCS {
|
||||
fn global_metric(&self) -> &impl Metric {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatCoordinateSystem<Vec3> for OuterCS {
|
||||
fn flat_to_global(&self, pos: Vec3) -> Vec3 {
|
||||
let inner = Rect {
|
||||
size: vec3(
|
||||
self.0.inner_radius + 1.0,
|
||||
self.0.external_halflength,
|
||||
self.0.inner_radius + 1.0,
|
||||
),
|
||||
};
|
||||
if inner.is_inside(pos) {
|
||||
let Vec3 { x, y: v, z } = pos;
|
||||
let y = self
|
||||
.0
|
||||
.y(v - v.signum() * (self.0.external_halflength - self.0.internal_halflength));
|
||||
vec3(x, y, z)
|
||||
} else {
|
||||
pos
|
||||
}
|
||||
}
|
||||
|
||||
fn global_to_flat(&self, pos: Vec3) -> Vec3 {
|
||||
let inner = Rect {
|
||||
size: vec3(
|
||||
self.0.inner_radius + 1.0,
|
||||
self.0.external_halflength,
|
||||
self.0.inner_radius + 1.0,
|
||||
),
|
||||
};
|
||||
if inner.is_inside(pos) {
|
||||
let Vec3 { x: u, y, z: w } = pos; // в основной СК
|
||||
let v = self.0.v(y)
|
||||
+ y.signum() * (self.0.external_halflength - self.0.internal_halflength);
|
||||
vec3(u, v, w) // в плоском продолжении СК Outer на область Inner
|
||||
} else {
|
||||
pos
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
impl FlatRegion for OuterCS {
|
||||
fn distance_to_boundary(&self, ray: Ray) -> Option<f32> {
|
||||
Rect {
|
||||
size: vec3(
|
||||
self.0.outer_radius,
|
||||
self.0.external_halflength,
|
||||
self.0.outer_radius,
|
||||
),
|
||||
}
|
||||
.trace_into(ray)
|
||||
}
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use approx::{assert_abs_diff_eq, AbsDiffEq};
|
||||
use glam::{mat3, vec3, Mat3, Vec3};
|
||||
use itertools_num::linspace;
|
||||
|
||||
use crate::riemann::samples;
|
||||
|
||||
use super::*;
|
||||
|
||||
#[test]
|
||||
fn uniform_scaled_metric() {
|
||||
struct Scaled(samples::ScaledMetric, Vec3);
|
||||
impl FlatCoordinateSystem<Vec3> for Scaled {
|
||||
fn flat_to_global(&self, pos: Vec3) -> Vec3 {
|
||||
(pos - self.1) / self.0.scale
|
||||
}
|
||||
fn global_to_flat(&self, pos: Vec3) -> Vec3 {
|
||||
pos * self.0.scale + self.1
|
||||
}
|
||||
}
|
||||
impl MetricCS for Scaled {
|
||||
fn global_metric(&self) -> &impl Metric {
|
||||
&self.0
|
||||
}
|
||||
}
|
||||
let cs = Scaled(
|
||||
samples::ScaledMetric {
|
||||
scale: vec3(3., 4., 5.),
|
||||
},
|
||||
vec3(2., 3., 7.),
|
||||
);
|
||||
assert_eq!(cs.global_to_flat(vec3(7., 3., 1.)), vec3(23., 15., 12.));
|
||||
assert_eq!(cs.flat_to_global(vec3(8., 7., 17.)), vec3(2., 1., 2.));
|
||||
assert_eq!(
|
||||
cs.global_to_flat(Ray {
|
||||
pos: vec3(7., 3., 0.),
|
||||
dir: vec3(3., 2., 0.)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec3(23., 15., 7.),
|
||||
dir: vec3(9., 8., 0.)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
cs.flat_to_global(Ray {
|
||||
pos: vec3(23., 15., 7.),
|
||||
dir: vec3(9., 8., 0.)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec3(7., 3., 0.),
|
||||
dir: vec3(3., 2., 0.)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
cs.global_to_flat(Location {
|
||||
pos: vec3(2., 1., 0.),
|
||||
rot: mat3(vec3(0., 1., 0.), vec3(-1., 0., 0.), vec3(0., 0., 1.))
|
||||
}),
|
||||
Location {
|
||||
pos: vec3(8., 7., 7.),
|
||||
rot: mat3(vec3(0., 4., 0.), vec3(-3., 0., 0.), vec3(0., 0., 5.))
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
cs.flat_to_global(Location {
|
||||
pos: vec3(2., 1., 7.),
|
||||
rot: mat3(vec3(0., 1., 0.), vec3(-1., 0., 0.), vec3(0., 0., 1.))
|
||||
}),
|
||||
Location {
|
||||
pos: vec3(0., -0.5, 0.),
|
||||
rot: mat3(
|
||||
vec3(0., 0.25, 0.),
|
||||
vec3(-1. / 3., 0., 0.),
|
||||
vec3(0., 0., 0.2)
|
||||
)
|
||||
}
|
||||
);
|
||||
}
|
||||
|
||||
fn test_flat_region(
|
||||
region: &impl FlatRegion,
|
||||
range_global: (Vec3, Vec3),
|
||||
range_flat: (Vec3, Vec3),
|
||||
) {
|
||||
#[allow(non_upper_case_globals)]
|
||||
const ε: f32 = 1e-3;
|
||||
macro_rules! assert_eq_at {
|
||||
($at: expr, $left: expr, $right: expr) => {
|
||||
let at = $at;
|
||||
let left = $left;
|
||||
let right = $right;
|
||||
assert!(
|
||||
left.abs_diff_eq(right, ε),
|
||||
"Assertion failed at {at}:\n left: {left} = {}\n right: {right} = {}",
|
||||
stringify!($left),
|
||||
stringify!($right)
|
||||
);
|
||||
};
|
||||
}
|
||||
fn check_range(
|
||||
name_a: &str,
|
||||
a: Vec3,
|
||||
range_a: (Vec3, Vec3),
|
||||
name_b: &str,
|
||||
b: Vec3,
|
||||
range_b: (Vec3, Vec3),
|
||||
) {
|
||||
assert!(b.cmpge(range_b.0 - ε).all() && b.cmple(range_b.1 + ε).all(), "Assertion failed:\nAt {name_a}: {a}, from range: {range_a:?}\nGot {name_b}: {b}, which is out of range {range_b:?}");
|
||||
// TODO sort out when to check these conditions:
|
||||
if a.x.abs_diff_eq(&range_a.0.x, ε) {
|
||||
assert_abs_diff_eq!(b.x, range_b.0.x, epsilon = ε);
|
||||
}
|
||||
if a.y.abs_diff_eq(&range_a.0.y, ε) {
|
||||
assert_abs_diff_eq!(b.y, range_b.0.y, epsilon = ε);
|
||||
}
|
||||
if a.x.abs_diff_eq(&range_a.1.x, ε) {
|
||||
assert_abs_diff_eq!(b.x, range_b.1.x, epsilon = ε);
|
||||
}
|
||||
if a.y.abs_diff_eq(&range_a.1.y, ε) {
|
||||
assert_abs_diff_eq!(b.y, range_b.1.y, epsilon = ε);
|
||||
}
|
||||
}
|
||||
for x in linspace(range_global.0.x, range_global.1.x, 20) {
|
||||
for y in linspace(range_global.0.y, range_global.1.y, 20) {
|
||||
for z in linspace(range_global.0.z, range_global.1.z, 20) {
|
||||
let pos_global = vec3(x, y, z);
|
||||
let pos_flat = region.global_to_flat(pos_global);
|
||||
check_range(
|
||||
"global",
|
||||
pos_global,
|
||||
range_global,
|
||||
"flat",
|
||||
pos_flat,
|
||||
range_flat,
|
||||
);
|
||||
assert_eq_at!(
|
||||
pos_global,
|
||||
region
|
||||
.global_to_flat(Location {
|
||||
pos: pos_global,
|
||||
rot: Mat3::IDENTITY
|
||||
})
|
||||
.pos,
|
||||
pos_flat
|
||||
);
|
||||
assert_eq_at!(pos_global, region.flat_to_global(pos_flat), pos_global);
|
||||
assert_eq_at!(
|
||||
pos_global,
|
||||
region
|
||||
.flat_to_global(region.global_to_flat(Location {
|
||||
pos: pos_global,
|
||||
rot: Mat3::IDENTITY
|
||||
}))
|
||||
.rot,
|
||||
Mat3::IDENTITY
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
for x in linspace(range_flat.0.x, range_flat.1.x, 20) {
|
||||
for y in linspace(range_flat.0.y, range_flat.1.y, 20) {
|
||||
for z in linspace(range_flat.0.z, range_flat.1.z, 20) {
|
||||
let pos_flat = vec3(x, y, z);
|
||||
let pos_global = region.flat_to_global(pos_flat);
|
||||
check_range(
|
||||
"flat",
|
||||
pos_flat,
|
||||
range_flat,
|
||||
"global",
|
||||
pos_global,
|
||||
range_global,
|
||||
);
|
||||
assert_eq_at!(
|
||||
pos_flat,
|
||||
region
|
||||
.flat_to_global(Location {
|
||||
pos: pos_flat,
|
||||
rot: Mat3::IDENTITY
|
||||
})
|
||||
.pos,
|
||||
pos_global
|
||||
);
|
||||
assert_eq_at!(pos_flat, region.global_to_flat(pos_global), pos_flat);
|
||||
assert_eq_at!(
|
||||
pos_flat,
|
||||
region
|
||||
.global_to_flat(region.flat_to_global(Location {
|
||||
pos: pos_global,
|
||||
rot: Mat3::IDENTITY
|
||||
}))
|
||||
.rot,
|
||||
Mat3::IDENTITY
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_mapper_inner() {
|
||||
let mapper = InnerCS(Tube {
|
||||
inner_radius: 30.0,
|
||||
outer_radius: 50.0,
|
||||
internal_halflength: 100.0,
|
||||
external_halflength: 300.0,
|
||||
});
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec3(-30.0, -300.0, -30.0), vec3(30.0, 300.0, 30.0)),
|
||||
(vec3(-30.0, -100.0, -30.0), vec3(30.0, 100.0, 30.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec3(-60.0, -400.0, -60.0), vec3(60.0, -300.0, 60.0)),
|
||||
(vec3(-60.0, -200.0, -60.0), vec3(60.0, -100.0, 60.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec3(-60.0, 300.0, -60.0), vec3(60.0, 400.0, 60.0)),
|
||||
(vec3(-60.0, 100.0, -60.0), vec3(60.0, 200.0, 60.0)),
|
||||
);
|
||||
}
|
||||
|
||||
#[test]
|
||||
fn test_mapper_outer() {
|
||||
let mapper = OuterCS(Tube {
|
||||
inner_radius: 30.0,
|
||||
outer_radius: 50.0,
|
||||
internal_halflength: 100.0,
|
||||
external_halflength: 300.0,
|
||||
});
|
||||
// TODO replace 200.20016 with something sane
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec3(-30.0, -300.0, -30.0), vec3(30.0, -1.0, 30.0)),
|
||||
(vec3(-30.0, -300.0, -30.0), vec3(30.0, -200.20016, 30.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec3(-30.0, 1.0, -30.0), vec3(30.0, 300.0, 30.0)),
|
||||
(vec3(-30.0, 200.20016, -30.0), vec3(30.0, 300.0, 30.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec3(-60.0, -400.0, -60.0), vec3(60.0, -300.0, 60.0)),
|
||||
(vec3(-60.0, -400.0, -60.0), vec3(60.0, -300.0, 60.0)),
|
||||
);
|
||||
test_flat_region(
|
||||
&mapper,
|
||||
(vec3(-60.0, 300.0, -60.0), vec3(60.0, 400.0, 60.0)),
|
||||
(vec3(-60.0, 300.0, -60.0), vec3(60.0, 400.0, 60.0)),
|
||||
);
|
||||
// straight
|
||||
for x in linspace(-60., 60., 20) {
|
||||
for y in linspace(-320., 320., 20) {
|
||||
for z in linspace(-60., 60., 20) {
|
||||
assert_eq!(
|
||||
mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(x, y, z),
|
||||
rot: Mat3::IDENTITY
|
||||
})
|
||||
.pos
|
||||
.x,
|
||||
x
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
// symmetrical
|
||||
for x in linspace(0., 60., 20) {
|
||||
for y in linspace(0., 320., 20) {
|
||||
for z in linspace(0., 60., 20) {
|
||||
let pp = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(x, y, z),
|
||||
rot: Mat3::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
let np = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(-x, y, z),
|
||||
rot: Mat3::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
let pn = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(x, -y, z),
|
||||
rot: Mat3::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
let nn = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(-x, -y, z),
|
||||
rot: Mat3::IDENTITY,
|
||||
})
|
||||
.pos;
|
||||
assert_eq!(np, vec3(-pp.x, pp.y, pp.z));
|
||||
assert_eq!(pn, vec3(pp.x, -pp.y, pp.z));
|
||||
assert_eq!(nn, vec3(-pp.x, -pp.y, pp.z));
|
||||
}
|
||||
}
|
||||
}
|
||||
// clean boundary
|
||||
for x in linspace(50., 60., 20) {
|
||||
for y in linspace(0., 320., 20) {
|
||||
for z in linspace(50., 60., 20) {
|
||||
assert_eq!(
|
||||
mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(x, y, z),
|
||||
rot: Mat3::IDENTITY
|
||||
})
|
||||
.pos
|
||||
.y,
|
||||
y
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
for x in linspace(0., 60., 20) {
|
||||
for y in linspace(300., 320., 20) {
|
||||
for z in linspace(0., 60., 20) {
|
||||
assert_eq!(
|
||||
mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(x, y, z),
|
||||
rot: Mat3::IDENTITY
|
||||
})
|
||||
.pos
|
||||
.y,
|
||||
y
|
||||
);
|
||||
}
|
||||
}
|
||||
}
|
||||
// accelerating
|
||||
for x in linspace(-29., 29., 20) {
|
||||
for y in linspace(1., 299., 20) {
|
||||
for z in linspace(-29., 29., 20) {
|
||||
let v = mapper
|
||||
.global_to_flat(Location {
|
||||
pos: vec3(x, y, z),
|
||||
rot: Mat3::IDENTITY,
|
||||
})
|
||||
.pos
|
||||
.y;
|
||||
assert!(v > 200.0);
|
||||
assert!(v > y);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -1,7 +1,8 @@
|
|||
use glam::{f32, vec2, Mat2, Vec2};
|
||||
use glam::{f32, vec3, Mat3, Vec3};
|
||||
|
||||
use crate::fns::{self, Limiter};
|
||||
use crate::riemann::{Decomp2, Metric, Tens2};
|
||||
use crate::mathx::Decomp3;
|
||||
use crate::riemann::{Metric, Tens3};
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
pub struct Tube {
|
||||
|
|
@ -40,20 +41,20 @@ impl Tube {
|
|||
}
|
||||
|
||||
impl Metric for Tube {
|
||||
fn sqrt_at(&self, pos: Vec2) -> Decomp2 {
|
||||
fn sqrt_at(&self, pos: Vec3) -> Decomp3 {
|
||||
let sx = self.fx().value(pos.x);
|
||||
let sy = self.fy().du(pos.y);
|
||||
let s = sx + sy - sx * sy;
|
||||
assert!(sx.is_finite());
|
||||
assert!(sy.is_finite());
|
||||
assert!(sy > 0.0);
|
||||
Decomp2 {
|
||||
ortho: Mat2::IDENTITY,
|
||||
diag: vec2(1.0, s),
|
||||
Decomp3 {
|
||||
ortho: Mat3::IDENTITY,
|
||||
diag: vec3(1.0, s, 1.0),
|
||||
}
|
||||
}
|
||||
|
||||
fn part_derivs_at(&self, pos: Vec2) -> Tens2 {
|
||||
fn part_derivs_at(&self, pos: Vec3) -> Tens3 {
|
||||
let sx = self.fx().value(pos.x);
|
||||
let sy = self.fy().du(pos.y);
|
||||
let s = sx + sy - sx * sy;
|
||||
|
|
@ -62,8 +63,9 @@ impl Metric for Tube {
|
|||
let ds2_dx = 2.0 * s * (1.0 - sy) * dsx_dx;
|
||||
let ds2_dy = 2.0 * s * (1.0 - sx) * dsy_dy;
|
||||
[
|
||||
Mat2::from_cols_array(&[0.0, 0.0, 0.0, ds2_dx]),
|
||||
Mat2::from_cols_array(&[0.0, 0.0, 0.0, ds2_dy]),
|
||||
Mat3::from_cols_array(&[0., 0., 0., 0., ds2_dx, 0., 0., 0., 0.]),
|
||||
Mat3::from_cols_array(&[0., 0., 0., 0., ds2_dy, 0., 0., 0., 0.]),
|
||||
Mat3::from_cols_array(&[0., 0., 0., 0., 0., 0., 0., 0., 0.]),
|
||||
]
|
||||
}
|
||||
}
|
||||
|
|
@ -71,10 +73,11 @@ impl Metric for Tube {
|
|||
#[cfg(test)]
|
||||
mod test {
|
||||
use approx::assert_abs_diff_eq;
|
||||
use glam::{vec2, Vec2};
|
||||
use glam::{vec3, Vec3};
|
||||
use itertools_num::linspace;
|
||||
|
||||
use crate::riemann::{Decomp2, Metric};
|
||||
use crate::mathx::Decomp3;
|
||||
use crate::riemann::Metric;
|
||||
use crate::tube::Space;
|
||||
use crate::types::Ray;
|
||||
|
||||
|
|
@ -84,7 +87,7 @@ mod test {
|
|||
fn test_tube_metric_derivs() {
|
||||
struct Approx(Tube);
|
||||
impl Metric for Approx {
|
||||
fn sqrt_at(&self, pos: Vec2) -> Decomp2 {
|
||||
fn sqrt_at(&self, pos: Vec3) -> Decomp3 {
|
||||
self.0.sqrt_at(pos)
|
||||
}
|
||||
}
|
||||
|
|
@ -98,18 +101,25 @@ mod test {
|
|||
let epsilon = 1.0e-3;
|
||||
let margin = 1.0 / 16.0;
|
||||
let mul = 1.0 + margin;
|
||||
for x in itertools_num::linspace(-mul * testee.outer_radius, mul * testee.outer_radius, 100)
|
||||
for x in itertools_num::linspace(-mul * testee.outer_radius, mul * testee.outer_radius, 20)
|
||||
{
|
||||
for y in itertools_num::linspace(
|
||||
-mul * testee.external_halflength,
|
||||
mul * testee.external_halflength,
|
||||
100,
|
||||
20,
|
||||
) {
|
||||
let pos = vec2(x, y);
|
||||
let computed = testee.part_derivs_at(pos);
|
||||
let reference = approx.part_derivs_at(pos);
|
||||
let eq = (0..2).all(|coord| computed[coord].abs_diff_eq(reference[coord], epsilon));
|
||||
assert!(eq, "Bad derivative computation at {pos}:\n explicit: {computed:?}\n numerical: {reference:?}\n");
|
||||
for z in itertools_num::linspace(
|
||||
-mul * testee.outer_radius,
|
||||
mul * testee.outer_radius,
|
||||
20,
|
||||
) {
|
||||
let pos = vec3(x, y, z);
|
||||
let computed = testee.part_derivs_at(pos);
|
||||
let reference = approx.part_derivs_at(pos);
|
||||
let eq =
|
||||
(0..2).all(|coord| computed[coord].abs_diff_eq(reference[coord], epsilon));
|
||||
assert!(eq, "Bad derivative computation at {pos}:\n explicit: {computed:?}\n numerical: {reference:?}\n");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
@ -130,9 +140,9 @@ mod test {
|
|||
let steps = 1024;
|
||||
for ax in [-30.0 + ε, -25.0, -3.0, 17.0, 30.0 - ε] {
|
||||
for bx in [0.0, ε, 1.0, 7.0, 30.0 - ε] {
|
||||
let a = vec2(ax, -(space.tube.external_halflength + off));
|
||||
let b = vec2(bx, space.tube.external_halflength + off);
|
||||
let Δ = vec2(bx - ax, 2.0 * (space.tube.internal_halflength + off));
|
||||
let a = vec3(ax, -(space.tube.external_halflength + off), 0.);
|
||||
let b = vec3(bx, space.tube.external_halflength + off, 0.);
|
||||
let Δ = vec3(bx - ax, 2.0 * (space.tube.internal_halflength + off), 0.);
|
||||
let dir = Δ / (steps as f32);
|
||||
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
|
||||
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 1.0e-2);
|
||||
|
|
@ -168,9 +178,9 @@ mod test {
|
|||
space.tube.inner_radius - ε,
|
||||
20,
|
||||
) {
|
||||
let a = vec2(ax, -(space.tube.external_halflength + off));
|
||||
let b = vec2(bx, space.tube.external_halflength + off);
|
||||
let Δ = vec2(bx - ax, 2.0 * (space.tube.internal_halflength + off));
|
||||
let a = vec3(ax, -(space.tube.external_halflength + off), 0.);
|
||||
let b = vec3(bx, space.tube.external_halflength + off, 0.);
|
||||
let Δ = vec3(bx - ax, 2.0 * (space.tube.internal_halflength + off), 0.);
|
||||
let dir = Δ / (steps as f32);
|
||||
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
|
||||
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 1.0e-2);
|
||||
|
|
@ -196,9 +206,9 @@ mod test {
|
|||
let off = 10.0;
|
||||
let steps = 10000;
|
||||
for x in [space.tube.inner_radius - ε, space.tube.inner_radius + ε] {
|
||||
let a = vec2(x, -(space.tube.external_halflength + off));
|
||||
let b = vec2(x, space.tube.external_halflength + off);
|
||||
let Δ = vec2(0.0, 2.0 * (space.tube.internal_halflength + off));
|
||||
let a = vec3(x, -(space.tube.external_halflength + off), 0.);
|
||||
let b = vec3(x, space.tube.external_halflength + off, 0.);
|
||||
let Δ = vec3(0.0, 2.0 * (space.tube.internal_halflength + off), 0.);
|
||||
let dir = Δ / (steps as f32);
|
||||
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
|
||||
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 1.0e-1);
|
||||
|
|
@ -223,9 +233,9 @@ mod test {
|
|||
let off = 10.0;
|
||||
let steps = 4096;
|
||||
for x in [space.tube.outer_radius + ε, space.tube.outer_radius - ε] {
|
||||
let a = vec2(x, -(space.tube.external_halflength + off));
|
||||
let b = vec2(x, space.tube.external_halflength + off);
|
||||
let Δ = vec2(0.0, 2.0 * (space.tube.external_halflength + off));
|
||||
let a = vec3(x, -(space.tube.external_halflength + off), 0.);
|
||||
let b = vec3(x, space.tube.external_halflength + off, 0.);
|
||||
let Δ = vec3(0.0, 2.0 * (space.tube.external_halflength + off), 0.);
|
||||
let dir = Δ / (steps as f32);
|
||||
let traced = space.trace_iter(Ray { pos: a, dir }).nth(steps).unwrap();
|
||||
assert_abs_diff_eq!(traced.pos.x, b.x, epsilon = 2.0e0);
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
use glam::{bool, f32, vec2, Mat2, Vec2};
|
||||
use glam::{bool, f32, vec3, Mat3, Vec3};
|
||||
|
||||
use crate::ifaces::{DebugTraceable, RayPath, Traceable};
|
||||
use coords::{FlatCoordinateSystem, InnerCS, OuterCS};
|
||||
|
|
@ -26,7 +26,7 @@ pub enum Subspace {
|
|||
}
|
||||
|
||||
impl Space {
|
||||
fn which_subspace(&self, pt: Vec2) -> Subspace {
|
||||
fn which_subspace(&self, pt: Vec3) -> Subspace {
|
||||
if pt.y.abs() > self.tube.external_halflength {
|
||||
Outer
|
||||
} else if pt.x.abs() > self.tube.outer_radius {
|
||||
|
|
@ -41,7 +41,7 @@ impl Space {
|
|||
/// Выполняет один шаг трассировки. Работает в любой части пространства, но вне Boundary доступны более эффективные методы.
|
||||
/// ray задаётся в основной СК.
|
||||
pub fn trace_step(&self, ray: Ray) -> Ray {
|
||||
let a: Vec2 = -riemann::contract2(riemann::krist(&self.tube, ray.pos), ray.dir);
|
||||
let a = -riemann::contract2(riemann::krist(&self.tube, ray.pos), ray.dir);
|
||||
let v = ray.dir + a;
|
||||
let p = ray.pos + v;
|
||||
Ray { pos: p, dir: v }
|
||||
|
|
@ -49,9 +49,9 @@ impl Space {
|
|||
|
||||
/// Выполняет один шаг перемещения. Работает в любой части пространства.
|
||||
/// off задаётся в локальной СК. Рекомендуется считать небольшими шагами.
|
||||
pub fn move_step(&self, loc: Location, off: Vec2) -> Location {
|
||||
pub fn move_step(&self, loc: Location, off: Vec3) -> Location {
|
||||
let corr =
|
||||
Mat2::IDENTITY - riemann::contract(riemann::krist(&self.tube, loc.pos), loc.rot * off);
|
||||
Mat3::IDENTITY - riemann::contract(riemann::krist(&self.tube, loc.pos), loc.rot * off);
|
||||
let p = loc.pos + corr * loc.rot * off;
|
||||
Location {
|
||||
pos: p,
|
||||
|
|
@ -73,7 +73,7 @@ impl Space {
|
|||
self.trace_flat(OuterCS(self.tube), ray)
|
||||
}
|
||||
|
||||
fn obj_hitter(&self, pos: Vec2) -> Option<fn(&Self, ray: Ray) -> FlatTraceResult> {
|
||||
fn obj_hitter(&self, pos: Vec3) -> Option<fn(&Self, ray: Ray) -> FlatTraceResult> {
|
||||
match self.which_subspace(pos) {
|
||||
Inner => Some(Self::trace_inner),
|
||||
Outer => Some(Self::trace_outer),
|
||||
|
|
@ -113,7 +113,7 @@ impl Space {
|
|||
objs: &[Object],
|
||||
ray: Ray,
|
||||
limit: Option<f32>,
|
||||
globalize: impl Fn(Vec2) -> Vec2,
|
||||
globalize: impl Fn(Vec3) -> Vec3,
|
||||
) -> Vec<Hit> {
|
||||
let limit = limit.unwrap_or(f32::INFINITY);
|
||||
objs.iter()
|
||||
|
|
@ -146,16 +146,25 @@ impl Space {
|
|||
.collect()
|
||||
}
|
||||
|
||||
pub fn line(&self, a: Vec2, b: Vec2, step: f32) -> Vec<Vec2> {
|
||||
pub fn line(&self, a: Vec3, b: Vec3, step: f32) -> Vec<Ray> {
|
||||
match self.which_subspace(a) {
|
||||
Outer => vec![b],
|
||||
Outer => vec![Ray {
|
||||
pos: b,
|
||||
dir: (b - a).normalize(),
|
||||
}],
|
||||
Inner => {
|
||||
let cs = InnerCS(self.tube);
|
||||
let n = ((b - a).length() / step) as usize + 1;
|
||||
let a = cs.global_to_flat(a);
|
||||
let b = cs.global_to_flat(b);
|
||||
let dir = (b - a).normalize();
|
||||
(1..=n)
|
||||
.map(|k| cs.flat_to_global(a.lerp(b, k as f32 / n as f32)))
|
||||
.map(|k| {
|
||||
cs.flat_to_global(Ray {
|
||||
pos: a.lerp(b, k as f32 / n as f32),
|
||||
dir,
|
||||
})
|
||||
})
|
||||
.collect()
|
||||
}
|
||||
Boundary => panic!("Can't draw a line here!"),
|
||||
|
|
@ -210,9 +219,9 @@ impl DebugTraceable for Space {
|
|||
let mut hits = vec![];
|
||||
let mut ray = self.camera_ray_to_abs(camera, ray);
|
||||
|
||||
let trace_to_flat = |points: &mut Vec<Vec2>, ray| {
|
||||
let trace_to_flat = |points: &mut Vec<Ray>, ray| {
|
||||
for ray in self.trace_iter(ray).skip(1) {
|
||||
points.push(ray.pos);
|
||||
points.push(ray);
|
||||
if let Some(hitter) = self.obj_hitter(ray.pos) {
|
||||
return (ray, hitter(self, ray));
|
||||
}
|
||||
|
|
@ -220,18 +229,12 @@ impl DebugTraceable for Space {
|
|||
unreachable!("Space::trace_iter terminated!")
|
||||
};
|
||||
|
||||
points.push(ray.pos);
|
||||
points.push(ray);
|
||||
for _ in 0..100 {
|
||||
let (ray_into_flat, ret) = trace_to_flat(&mut points, ray);
|
||||
hits.extend(ret.objects); // TODO fix distance
|
||||
let Some(ray_outta_flat) = ret.end else {
|
||||
return (
|
||||
hits,
|
||||
RayPath {
|
||||
points,
|
||||
end_dir: ray_into_flat.dir.normalize(),
|
||||
},
|
||||
);
|
||||
return (hits, RayPath { points });
|
||||
};
|
||||
points.extend(self.line(ray_into_flat.pos, ray_outta_flat.pos, 10.0));
|
||||
ray = ray_outta_flat;
|
||||
|
|
@ -241,7 +244,7 @@ impl DebugTraceable for Space {
|
|||
}
|
||||
|
||||
struct Rect {
|
||||
pub size: Vec2,
|
||||
pub size: Vec3,
|
||||
}
|
||||
|
||||
impl Rect {
|
||||
|
|
@ -253,7 +256,7 @@ impl Rect {
|
|||
}
|
||||
}
|
||||
|
||||
fn is_inside(&self, pt: Vec2) -> bool {
|
||||
fn is_inside(&self, pt: Vec3) -> bool {
|
||||
pt.abs().cmplt(self.size).all()
|
||||
}
|
||||
|
||||
|
|
@ -285,146 +288,146 @@ impl Rect {
|
|||
fn test_rect() {
|
||||
assert_eq!(
|
||||
Rect::flip_ray(Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(4.0, 5.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(4.0, 5.0, 4.0)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(4.0, 5.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(4.0, 5.0, 4.0)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
Rect::flip_ray(Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(-4.0, 5.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(-4.0, 5.0, -4.0)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec2(-2.0, 3.0),
|
||||
dir: vec2(4.0, 5.0)
|
||||
pos: vec3(-2.0, 3.0, -2.0),
|
||||
dir: vec3(4.0, 5.0, 4.0)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
Rect::flip_ray(Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(4.0, -5.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(4.0, -5.0, 4.0)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec2(2.0, -3.0),
|
||||
dir: vec2(4.0, 5.0)
|
||||
pos: vec3(2.0, -3.0, 2.0),
|
||||
dir: vec3(4.0, 5.0, 4.0)
|
||||
}
|
||||
);
|
||||
assert_eq!(
|
||||
Rect::flip_ray(Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(4.0, 0.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(4.0, 0.0, 4.0)
|
||||
}),
|
||||
Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(4.0, 0.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(4.0, 0.0, 4.0)
|
||||
}
|
||||
);
|
||||
|
||||
let r = Rect {
|
||||
size: vec2(2.0, 3.0),
|
||||
size: vec3(2.0, 3.0, 2.0),
|
||||
};
|
||||
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(3.0, 3.0),
|
||||
dir: vec2(1.0, 1.0)
|
||||
pos: vec3(3.0, 3.0, 3.0),
|
||||
dir: vec3(1.0, 1.0, 1.0)
|
||||
}),
|
||||
None
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(-3.0, 2.0),
|
||||
dir: vec2(1.0, 0.0)
|
||||
pos: vec3(-3.0, 2.0, -3.0),
|
||||
dir: vec3(1.0, 0.0, 1.0)
|
||||
}),
|
||||
Some(1.0)
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(-3.0, 2.0),
|
||||
dir: vec2(-1.0, 0.0)
|
||||
pos: vec3(-3.0, 2.0, -3.0),
|
||||
dir: vec3(-1.0, 0.0, -1.0)
|
||||
}),
|
||||
None
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(-3.0, 1.0),
|
||||
dir: vec2(2.0, 2.0)
|
||||
pos: vec3(-3.0, 1.0, -3.0),
|
||||
dir: vec3(2.0, 2.0, 2.0)
|
||||
}),
|
||||
Some(0.5)
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(-3.0, 2.1),
|
||||
dir: vec2(2.0, 2.0)
|
||||
pos: vec3(-3.0, 2.1, -3.0),
|
||||
dir: vec3(2.0, 2.0, 2.0)
|
||||
}),
|
||||
None
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(1.0, 1.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(1.0, 1.0, 1.0)
|
||||
}),
|
||||
None
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(-2.0, 3.0),
|
||||
dir: vec2(-1.0, 1.0)
|
||||
pos: vec3(-2.0, 3.0, -2.0),
|
||||
dir: vec3(-1.0, 1.0, -1.0)
|
||||
}),
|
||||
None
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(-1.0, -1.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(-1.0, -1.0, -1.0)
|
||||
}),
|
||||
Some(0.0)
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_into(Ray {
|
||||
pos: vec2(2.0, -3.0),
|
||||
dir: vec2(-1.0, 1.0)
|
||||
pos: vec3(2.0, -3.0, 2.0),
|
||||
dir: vec3(-1.0, 1.0, -1.0)
|
||||
}),
|
||||
Some(0.0)
|
||||
);
|
||||
|
||||
assert_eq!(
|
||||
r.trace_out_of(Ray {
|
||||
pos: vec2(0.0, 0.0),
|
||||
dir: vec2(1.0, 1.0)
|
||||
pos: vec3(0.0, 0.0, 0.0),
|
||||
dir: vec3(1.0, 1.0, 1.0)
|
||||
}),
|
||||
Some(2.0)
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_out_of(Ray {
|
||||
pos: vec2(0.0, 0.0),
|
||||
dir: vec2(0.0, 1.0)
|
||||
pos: vec3(0.0, 0.0, 0.0),
|
||||
dir: vec3(0.0, 1.0, 0.0)
|
||||
}),
|
||||
Some(3.0)
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_out_of(Ray {
|
||||
pos: vec2(0.0, 1.0),
|
||||
dir: vec2(0.0, -1.0)
|
||||
pos: vec3(0.0, 1.0, 0.0),
|
||||
dir: vec3(0.0, -1.0, 0.0)
|
||||
}),
|
||||
Some(4.0)
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_out_of(Ray {
|
||||
pos: vec2(1.0, 1.0),
|
||||
dir: vec2(0.0, -1.0)
|
||||
pos: vec3(1.0, 1.0, 1.0),
|
||||
dir: vec3(0.0, -1.0, 0.0)
|
||||
}),
|
||||
Some(4.0)
|
||||
);
|
||||
assert_eq!(
|
||||
r.trace_out_of(Ray {
|
||||
pos: vec2(2.0, 3.0),
|
||||
dir: vec2(1.0, 1.0)
|
||||
pos: vec3(2.0, 3.0, 2.0),
|
||||
dir: vec3(1.0, 1.0, 1.0)
|
||||
}),
|
||||
Some(0.0)
|
||||
);
|
||||
|
|
@ -1,9 +1,9 @@
|
|||
use glam::{f32, i32, Mat2, Vec2};
|
||||
use glam::{f32, i32, Mat3, Vec3};
|
||||
|
||||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||||
pub struct Ray {
|
||||
pub pos: Vec2,
|
||||
pub dir: Vec2,
|
||||
pub pos: Vec3,
|
||||
pub dir: Vec3,
|
||||
}
|
||||
|
||||
impl Ray {
|
||||
|
|
@ -15,7 +15,7 @@ impl Ray {
|
|||
}
|
||||
}
|
||||
|
||||
impl std::ops::Mul<Ray> for Mat2 {
|
||||
impl std::ops::Mul<Ray> for Mat3 {
|
||||
type Output = Ray;
|
||||
|
||||
fn mul(self, rhs: Ray) -> Self::Output {
|
||||
|
|
@ -29,9 +29,9 @@ impl std::ops::Mul<Ray> for Mat2 {
|
|||
#[derive(Copy, Clone, Debug, PartialEq)]
|
||||
pub struct Location {
|
||||
/// Положение в основной СК
|
||||
pub pos: Vec2,
|
||||
pub pos: Vec3,
|
||||
/// Преобразование вектора из локальной ортонормированной в основную СК
|
||||
pub rot: Mat2,
|
||||
pub rot: Mat3,
|
||||
}
|
||||
|
||||
#[derive(Copy, Clone, Debug)]
|
||||
|
|
@ -45,7 +45,7 @@ pub struct Object {
|
|||
pub struct Hit {
|
||||
pub distance: f32,
|
||||
pub id: i32,
|
||||
pub pos: Vec2, // положение в основной СК
|
||||
pub pos: Vec3, // положение в основной СК
|
||||
pub rel: Ray, // в локальной ортонормированной СК объекта
|
||||
}
|
||||
|
||||
92
src/utils.rs
Normal file
92
src/utils.rs
Normal file
|
|
@ -0,0 +1,92 @@
|
|||
//! Utility functions to work with metrics.
|
||||
|
||||
use crate::{
|
||||
mathx::MatExt as _,
|
||||
riemann::{trace_iter, Metric},
|
||||
types::Location,
|
||||
};
|
||||
use glam::{Mat3, Vec3};
|
||||
|
||||
pub fn rel_to_abs(space: &impl Metric, base: &Location, rel: Vec3, steps: usize) -> Vec3 {
|
||||
let c = 1.0 / (steps as f32);
|
||||
trace_iter(space, base.pos, base.rot * rel, c * rel.length())
|
||||
.nth(steps - 1)
|
||||
.unwrap()
|
||||
}
|
||||
|
||||
/// Converts a position and a rotation to a [Location]. Only the X direction is preserved from `rot` to ensure the resulting Location describes an orthonormal coordinate system.
|
||||
pub fn put_object(space: &impl Metric, pos: Vec3, rot: Mat3) -> Location {
|
||||
let metric_sqrt = space.sqrt_at(pos);
|
||||
let metric_inv_sqrt = space.sqrt_at(pos).inverse();
|
||||
let rot = metric_inv_sqrt * (metric_sqrt * rot).orthonormalize();
|
||||
Location { pos, rot }
|
||||
}
|
||||
|
||||
#[cfg(test)]
|
||||
mod tests {
|
||||
use super::*;
|
||||
use crate::riemann::samples;
|
||||
use glam::{mat3, vec3};
|
||||
|
||||
#[test]
|
||||
fn test_put_object() {
|
||||
use approx::assert_abs_diff_eq;
|
||||
|
||||
let ε = 1e-5;
|
||||
let m = samples::ScaledMetric {
|
||||
scale: vec3(3., 4., 5.),
|
||||
};
|
||||
|
||||
let loc = put_object(
|
||||
&m,
|
||||
vec3(1., 2., 0.),
|
||||
mat3(vec3(1., 0., 0.), vec3(0., 1., 0.), vec3(0., 0., 1.)),
|
||||
);
|
||||
assert_eq!(loc.pos, vec3(1., 2., 0.));
|
||||
assert_abs_diff_eq!(
|
||||
loc.rot * vec3(1., 0., 0.),
|
||||
vec3(1. / 3., 0., 0.),
|
||||
epsilon = ε
|
||||
);
|
||||
assert_abs_diff_eq!(
|
||||
loc.rot * vec3(0., 1., 0.),
|
||||
vec3(0., 1. / 4., 0.),
|
||||
epsilon = ε
|
||||
);
|
||||
|
||||
let loc = put_object(
|
||||
&m,
|
||||
vec3(1., 2., 0.),
|
||||
mat3(vec3(0., 1., 0.), vec3(-1., 0., 0.), vec3(0., 0., 1.)),
|
||||
);
|
||||
assert_eq!(loc.pos, vec3(1., 2., 0.));
|
||||
assert_abs_diff_eq!(
|
||||
loc.rot * vec3(1., 0., 0.),
|
||||
vec3(0., 1. / 4., 0.),
|
||||
epsilon = ε
|
||||
);
|
||||
assert_abs_diff_eq!(
|
||||
loc.rot * vec3(0., 1., 0.),
|
||||
vec3(-1. / 3., 0., 0.),
|
||||
epsilon = ε
|
||||
);
|
||||
|
||||
let c = 0.5 * std::f32::consts::SQRT_2;
|
||||
let loc = put_object(
|
||||
&m,
|
||||
vec3(1., 2., 0.),
|
||||
mat3(vec3(c, c, 0.), vec3(-c, c, 0.), vec3(0., 0., 1.)),
|
||||
);
|
||||
assert_eq!(loc.pos, vec3(1., 2., 0.));
|
||||
assert_abs_diff_eq!(
|
||||
loc.rot * vec3(1., 0., 0.),
|
||||
vec3(1. / 5., 1. / 5., 0.),
|
||||
epsilon = ε
|
||||
);
|
||||
assert_abs_diff_eq!(
|
||||
loc.rot * vec3(0., 1., 0.),
|
||||
vec3(-4. / 15., 3. / 20., 0.),
|
||||
epsilon = ε
|
||||
);
|
||||
}
|
||||
}
|
||||
Loading…
Reference in New Issue
Block a user