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noteuclid
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noteuclid
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master
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noteuclid/minitracing
2024-12-22 02:26:25 +03:00
048b19fd25
Add README
7d5dffa234
That just looks better
7f99e5def7
Split sphere data API/ABI
f44fba2572
Add animation!
36a6edf393
Use GLAM
Compare 7 commits »
noteuclid
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at
noteuclid/minitracing
2024-12-22 02:23:48 +03:00
d3ceaf4851
Add README
noteuclid
created branch
master
in
noteuclid/minitracing
2024-12-22 02:07:49 +03:00
noteuclid
pushed to
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noteuclid/minitracing
2024-12-22 02:07:49 +03:00
6a3ee8200c
That just looks better
cda5a33dd3
Split sphere data API/ABI
186882a7f4
Add animation!
6ba3daf454
Use GLAM
497123c830
Split tracer and dataset
noteuclid
created repository
noteuclid/minitracing
2024-12-22 02:07:37 +03:00
noteuclid
pushed to
texture
at
noteuclid/refraction
2024-12-08 23:27:43 +03:00
3a7cee4650
wtf this is, some parts of this work
noteuclid
pushed to
texture
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noteuclid/refraction
2024-12-08 20:27:14 +03:00
b27472fbb3
Use WebGPU to present the image
noteuclid
pushed to
texture
at
noteuclid/refraction
2024-12-08 02:55:30 +03:00
2b95e32b13
Basic texturing
7c8d67c909
Texture?
Compare 2 commits »
noteuclid
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texture
in
noteuclid/refraction
2024-12-08 02:55:29 +03:00
noteuclid
pushed to
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noteuclid/refraction
2024-11-20 21:30:51 +03:00
6b25722627
Pre-generate normals, for smooth look
8f1ade85a6
For a face, use vertex array instead of a tuple
Compare 2 commits »
noteuclid
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noteuclid/refraction
2024-11-17 20:10:37 +03:00
c1b505356c
Keep opacity independent of direction
30f02e4ff2
Custom alpha-to-coverage
f00f5f2f77
Depth + basic sample-to-coverage
03e91fac28
draw tube as translucent solid
Compare 4 commits »
noteuclid
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noteuclid/refraction
2024-11-17 01:10:40 +03:00
dbdcdde80d
Turn one fan a bit, for a much better scene
8e7a57761e
Add object crossings
6da6944fa3
Fix a precision issue
122085b9ee
use absolute camera
b6b95b1c94
Fix YPR order
Compare 7 commits »
noteuclid
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noteuclid/refraction
2024-11-07 02:43:39 +03:00
e57692587a
Make the tube actually cylindrical
401b10faae
Add YCylinder
2652b21280
Use tests module
9fc5dfb2e1
Compactify test code
cc3d16cf2c
oops, these were still 2D...
Compare 9 commits »
noteuclid
pushed to
master
at
noteuclid/refraction
2024-11-03 21:58:35 +03:00
3d7460ac14
Use sRGB
noteuclid
pushed to
master
at
noteuclid/refraction
2024-09-28 13:29:11 +03:00
3ab86973cc
Allow(dead_code)
33906f51b3
Extract make_vec and make_mat into mathx
c1b7d5ea00
mesh display: allow switching perspective/orthographic in runtime
db50127cf5
Fix a few warnings
553823b65f
Reduce visual noise
Compare 7 commits »
noteuclid
pushed to
master
at
noteuclid/refraction
2024-09-28 12:17:16 +03:00
32a2995e7b
Fix line width calculation
f162a18107
Enable vsync
Compare 2 commits »
noteuclid
pushed to
master
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noteuclid/wgsl-syn
2024-09-28 01:42:45 +03:00
fae2b22d11
Add memory specifiers
noteuclid
pushed to
master
at
noteuclid/wgsl-syn
2024-09-28 01:14:17 +03:00
424483309d
List builtin functions
noteuclid
created branch
master
in
noteuclid/wgsl-syn
2024-09-28 01:13:42 +03:00
noteuclid
pushed to
master
at
noteuclid/wgsl-syn
2024-09-28 01:13:42 +03:00
06801f6087
List builtin functions
e5e4b72002
Fancy attribute syntax handling
159d8f6dba
Split attribute types
4846c19380
Add some structure
51c2d8e75a
Disable spell checking!!!
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