Commit Graph

80 Commits

Author SHA1 Message Date
211c0b921e Two-pass render for a much smoother look 2024-12-29 18:57:13 +03:00
06715b9797 Reduce light emission to just a few spheres 2024-12-29 18:30:01 +03:00
127b7a4077 Make light emission uniform 2024-12-29 18:28:22 +03:00
9576078f9c A better viewing angle 2024-12-29 18:28:09 +03:00
378511bedf Add environment 2024-12-29 18:27:30 +03:00
786f1d6050 Restore the original nebula location 2024-12-29 18:25:54 +03:00
62fea44949 Add variable glossiness 2024-12-29 18:25:41 +03:00
abf5702fdd Restore the view point 2024-12-24 19:44:46 +03:00
97cdbcff75 Render the cubemap 2024-12-24 19:35:50 +03:00
7ecbd50c05 Extract a lib 2024-12-24 02:34:51 +03:00
bd5a140c84 Move files 2024-12-24 02:30:27 +03:00
884ea5e15b Make lookup point configurable 2024-12-24 02:27:58 +03:00
ad9515d8d6 Take a rounder look 2024-12-24 02:21:49 +03:00
a4642c0e9f Add a safeguard to a potentially-infinite loop 2024-12-24 02:21:37 +03:00
5e97ff8eca A nice texture 2024-12-24 02:07:51 +03:00
61d3a90c7c Load the shader in runtime 2024-12-24 02:07:34 +03:00
001d7051ad Remove params
It’s easier to just edit the shader
2024-12-24 02:07:09 +03:00
5d8a7e7a62 sRGB? 2024-12-24 02:05:32 +03:00
e45f41f2e9 More noise options? 2024-12-23 22:51:49 +03:00
f051b812f5 Layered noise 2024-12-23 22:35:31 +03:00
b4b1805ce2 Basic noise generator 2024-12-23 22:35:31 +03:00
cec72b0661 Fix spherical random 2024-12-23 22:24:56 +03:00
d390df6564 Make spheres a bit fuzzy 2024-12-23 21:06:36 +03:00
048b19fd25 Add README 2024-12-22 02:26:20 +03:00
7d5dffa234 That just looks better 2024-12-22 02:26:20 +03:00
7f99e5def7 Split sphere data API/ABI 2024-12-22 02:26:20 +03:00
f44fba2572 Add animation! 2024-12-22 02:26:20 +03:00
36a6edf393 Use GLAM 2024-12-22 02:26:20 +03:00
7fb503cf13 Split tracer and dataset 2024-12-22 02:26:20 +03:00
cb741c5360 Tracing works!!! 2024-12-22 02:26:03 +03:00